Sorry for lateness, im a bit preoccupied. And one of you is in deep shit.
Take this turn.
Cheeetar: (2) You discuss killing with the goblin but it only makes him furious! (2) He attacks you! (2) His club hits your chest, (1) CAVING HALF OF IT IN! (Pierced lung, 4 broken ribs, internal bleeding, must roll to survive next turn)
Banzayatc: (6) You fire up the amulets healing powers and heal your mutation, regaining your original strength. You now know how to work the amulet better. (+1 to healing with amulet)
Akroma: (1) You are shocked into stillness by the sudden betrayal of the goblin!
Webadict: (3) You pass through the door but hear the goblin scream in attack! You rush back to see Cheeetar fall to the ground.
Pandarsenic: (5) You grab a empty jug lying on the floor of the kitchen, but dont know how to transmute materials into other materials and drop the jug. You decide to look for water instead, (6) finding 3 small kegs of it in a corner of the kitchen! (each one is heavy and has 5 turns of water in it)
The goblin, satisfied at his actions tries to flee past Webadict! (6) He does so and manages to hit him with his club on the way (4) only making a small bruise on his arm. (5) He flees out of sight into the right corridor.
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Status':
Akroma:
Tough, proficient in psychology
Items: Has a burning torch in hand, Pack with food in it, 2 water canteens
Wearing: A masterpiece leather chestpiece (+1 to damage rools to your chest and arms), a pair of standard leather gloves, decent quality leather chaps and magically enchanted leather high boots of dexterity (+1 to dexterity dependant actions)
Wounds: Unharmed
Nirur Torir:
Agile
Items: Pack with food in it, 2 water canteens, ulility belt (not worn), rope over shoulder (break resistant)
Wielding: A steel flanged mace (+1 to damage), Steel bladed dagger, steel rimmed wooden buckler
Wounds: Unharmed
Webadict:
Agile, Can withstand large amounts of alcohol, was a beggar in life (+1 to searching)
Items: Pack with food in it, 2 water canteens
Wielding: a torturers whip
Wounds: Small bruise on left arm
Banzayatc:
Lucky, +1 to healing with amulet
Items: Pack with food in it, 2 water canteens, utility belt (not worn)
Wielding: steel battle axe and a steel hatchet (both +1 to damage) (-2 to hit because of dual wielding)
Wearing: Amulet of Natures love (wearer can heal other peoples wounds over time, wearer is always at peace with animals and will not be attacked by them unless they strike first, wearer is resistant to poisons of all kinds)
Wounds: Unharmed
Pandarsenic:
Lucky, basic necromancy
Items: Pack with food in it, 2 water canteens
Wielding: A decent quality necromancers staff, A steel masterpiece tower tower shield (+ 2 to block if specified in action, +1 if not)
Wounds: Unharmed
Cheetar:
Knows how to fight with one handed swords and daggers, knows how to sneak, knows how to make different basic poisons, bad attitude to unuseful people (-1 to charisma), not a friend of NPC goblin
Wounds: Pierced lung, 4 broken ribs, internal bleeding
Friendly NPC's: None
Food: 15 turns left
Water: 18 turns left