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Author Topic: [40c] Vanishing Bridge  (Read 857 times)

Kilo24

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[40c] Vanishing Bridge
« on: November 22, 2008, 11:12:37 pm »

In limited circumstances, a bridge due to be constructed will be removed without any indication after a few seconds of unpaused gameplay.  A 2x10 marble bridge centered over the only lava channel with current scaffolding seems to be the trigger for it; I haven't been able to get it to reproduce with other sizes of bridge or even the same size translated one space over but it works dependably on every reload and happens with different materials.

Edit: Once the scaffolding for the bridges on the left or right of the problem bridge and the bridges have been created, the bug repeats for those.  The bridges terminate at the same time, with a notable hang if multiple bridges are removed.

The bug was originally found on 40c, but reproduces on an installation of 40d.  I'm using slightly modded raws (I've only added tags to mermans and making dragons + demons playable in Adventure Mode.)  The modified files are included.

http://dffd.wimbli.com/file.php?id=682
« Last Edit: November 22, 2008, 11:26:52 pm by Kilo24 »
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Savok

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Re: [40c] Vanishing Bridge
« Reply #1 on: December 26, 2008, 06:16:19 pm »

Are you sure that the bridge wasn't just canceled and you have a more limiting warning message setting?
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