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Author Topic: Chasm display glitch...  (Read 537 times)

Milskidasith

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Chasm display glitch...
« on: November 22, 2008, 06:06:18 pm »

Ok, my chasm has a patch where the small .s meaning "the floor is one Z level below" displaying for 20 Z levels before hit hits the final part of the chasm. I figure it is because, somehow, my chasm has a (very strange looking) natural bridge over it. Somehow the hills formed in a way that they rose three Z levels above the normal edge of the chasm and go across, and then go down. So I have a display glitch to pay for the fact I have a kick ass spot to fight goblins (although dwarven casualties would be high. Heh.)
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Random832

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Re: Chasm display glitch...
« Reply #1 on: November 22, 2008, 07:34:33 pm »

Ok, my chasm has a patch where the small .s meaning "the floor is one Z level below" displaying for 20 Z levels before hit hits the final part of the chasm. I figure it is because, somehow, my chasm has a (very strange looking) natural bridge over it. Somehow the hills formed in a way that they rose three Z levels above the normal edge of the chasm and go across, and then go down. So I have a display glitch to pay for the fact I have a kick ass spot to fight goblins (although dwarven casualties would be high. Heh.)

Any "inside" tiles where the floor is more than one Z level below will show as this (it's not technically the same; it can be changed in init.txt) instead of as sky. If you've got a hidden chasm the whole thing will display this way once revealed.
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Draco18s

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Re: Chasm display glitch...
« Reply #2 on: November 22, 2008, 09:00:07 pm »

I bet you have something that covers the top of the chasm.  Bridges (and some constructions, I haven't paid a whole lot of attention) cast "shadows" downwards.
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