Bah, I was but minutes away from finishing this last night. Ah well, it's done now! Also, yes, at this point in the story defense building seems relatively useless, as there are places to go and such. But don't think it will always be that way, you never know when you might get stranded somewhere for 10 days, with a rescue arriving on the tenth, and you being constantly attacked throughout. This situation might not ever happen, but still, it could.
One last note, I've now added a way to see the enchantment on your items. After a certain amount, they cannot be enchanted further, unless the enchantments are removed for new ones. So now, an
item is lightly enchanted, an
item is moderately enchanted, and an
item is heavily enchanted, and cannot be enchanted further. Also, an
item is enchanted, but the actual amount/enchantment is unknown. This information of colors is also added to the bottom of the first post, below the experience and damage colors.
Yet another final note, I have the eerie feeling I might have forgotten to add/subtract items from your inventories at times. If you ever see something there that shouldn't be, or something missing that should be, tell me
(namely, I noticed Astor still had 4 orange mushrooms from before, when he already used them to make soup)
Really though, if you ever think something should be added or removed, tell me. Aside from the HQ list, I know people took bowls and moved them, but I don't care to keep track of every item in a "stack."
Turn 19Group 1: Flat, Astor, Xix, Gaweir, Abronychus, ZakFlat: Well, now that I'm awake, I shall need sustenance! After that, I shall find some work. If there is no work to be done, I shall learn something about magic from the old man. If I can't do that... well, I don't know, I'll practice flying or something.Astor: I'll likely follow the old man. Work can be done later, this seems serious.Xix: I gather everyone in the HQ trying to get someone to make food. I tell everyone my findings and try to find out what others have gotten to know and generally increase organization. Then I follow the list. I am starting to despair in actually getting anyone to do anything useful.Gaweir: I'll keep working on that door, trying to get it into a regular shape, try and get a knob and hinges of sorts, and pretty much just make it look nice.Abronychus: I'm going to crawl up out of the well and go to the shopkeepers and old man to tell the old man about my dreams, and ask if they mean anything. After he says "Everything's fine, dude. Chill." I'm going to ask about their fishing and diving industries. If the old man DOESN'T tell me that everything's fine, I'm going to stay there and be concerned, and ask how I can help. If I have some extra time, I'll suggest to Xix that we think up a basic strategy for what to do if a situation becomes hostile.Zak: I take a quick bite to eat then head over to the old man to check out the situation and to get my enchantments. --------------------------------------------------------------------------------------------
Rousing themselves, and removing the remaining remnants of sleep from their eyes, the group found themselves to be quite hungry, as well as thirsty. Flat flew down from the roof and landed by the firepit, as Zak left the HQ to sit by it as well. Astor began to walk to the large hut, but Xix stopped him before he went very far.
"Before you go wandering off, we could use some food. You made a decent meal last time, why don't you make us something else as well?""Err, well... alright, fine"Astor sighed and looked around for something to prepare, but found there was little to choose from. He decided to stay close to the village, and look through the nearby jungle for more orange mushrooms, or something else that looked tasty.
While waiting for Astor, Flat jumped into the sky and began to fly around, the resulting winds helping to wake him up a bit faster. After a bit of warming up, he started to do a few simple twists and flip, and tried dive-bombing again. This time, he managed to change direction just in time, dodging a few people, as well as the ground. Zak went off to see the old man while he waited for Astor, and managed to catch him just as he was going inside the building.
"Yes, Zak, what is it?""I wanted to ask you, how are things going around here? You look a bit troubled.""Yes, I'd like to know as well!"Abronychus came through the doorway as well, dripping wet.
"Yes, I am troubled. Since the Rahn inya have come, I have been having visions in my sleep. Some of them have been good, however most are very disturbing. Two nights ago, the night before you all came, I saw in my vision a ship, identical to the one you had described, and saw on it many beings, aside from you, Zak. I then saw you all fighting the Rahn inya in the vision, and defeating them with remarkable ease. I immediately told Kogar, who was originally the chief of this tribe, and he, knowing many of my visions to be true, left with a group of men to the shore to greet you. And, lo and behold, he found you. I've no doubt he was quite happy and excited, at least once he knew what ship you were from. But I digress... last night, I had a vision of a nearby village being overrun by the Rahn inya. The Rahn inya must have found an obelisk in that parallel world that links to one near the village, and are now besieging from it.""I had an identical dream! But, what are we going to do, then? If the village has already been overrun, should we ignore it?""No, there is still hope. That village was built on the ruins of an old citadel, and thus I believe that there must be some form of dungeon beneath, and I've no doubt a few villagers escaped to there. However, saving those villagers will give the Rahn inya more time to use that obelisk... so I'm not sure which should be done first. It may take some time for the Rahn inya to return to hence they came and tell of the obelisk they found, so we may have time. On the other hand, they might have entered that world, and only moments later found the obelisk. But, anyways, its your choice, whether to destroy the obelisk or save the populace first.""To do such a task, any help would be appreciated. Speaking of which, are those enchantments ready?""Hmm? Oh, yes, I have what I need in my pockets. Hold on one moment..."Shuffling through his pockets, the old man took out two tiny metal disks, which were red in color. He lifted first Zak's left foot, then right, placing the red disks onto the bottom of his boots, where they instantly seemed to weld themselves on. He then took out a scroll, which was glowing a slight orange, and mumbled a few cryptic words. Once he said the last word, Zak instantly felt his feet go numb, and his boots flashed a bright orange for a moment, before returning to normal. After a moment, Zak could feel his feet again.
"There you are. It isn't a very powerful enchantment, but it will help for sure.""Thank you, very much. My feet went numb for a moment, is that normal?""Yes, don't worry. Go ahead, try them out!"Zak went off to the side of the large hut, and climbed to the roof. Taking a quick breath, he jumped off, accelerating downward at a dangerous rate. However, moments before hitting the ground, he seemed to slow down, and hit the ground with a force just below harmful. He still went to his knees, but was otherwise undamaged.
Meanwhile, Gaweir had taken the door from the front of the HQ, and brought it back to where he had been before, along with the axe. But, before he went to work, he called down Flat and asked for the remaining three triangles he had. Flat reluctantly obliged, and Gaweir took it to the metalsmith over by the large hut. Giving her the three triangles and asking her for the objects, she said to give them to a villager she appointed to guard the place.
Going over to her shop, Gaweir found a villager behind her counter, seemingly quite bored. Noticing Gaweir, he perked up slightly.
"Hello, could I purchase a carving dagger, hinges, and a door knob?""Duraken dasainsho renkweir."Gaweir looked a bit puzzled. The only word he made out was "no." Or perhaps it was "don't," he wasn't sure. Regardless, to make sure the villager did not mean he didn't have any, Gaweir looked around a bit. On one of the weapon shelves, he found a small area with daggers. Examining each, he found a carving dagger, took it, and brought it up to the villager. The villager looked at it for a moment before taking out a single traingle and showing it to Gaweir. He understood, and gave one to the villager. Gaweir then went over to the doorway, where he pointed at the hinges and the doorknob. The villager frowned, before looking around a bit, trying to find them. However, he could find none. Gaweir decided he would try his luck, and asked for a hammer, and a bar of bronze. The villager gave it to him, and Gaweir began to work at the bellows, hoping he could make such small pieces.
Zak, Abronychus, and Flat returned to the HQ as they saw Astor walking back from the jungle. He was smiling slightly, and was holding a handful of orange mushrooms. He placed them into the pot, mixed water, and began to make his mushroom soup once again. The others, upon entering the HQ, found the mats placed back on the shelves, chairs moved, and everything seemed much more orderly and neat. It seemed that Xix had organized a bit. While Astor was cooking, Xix started to speak.
"Alright, has anyone learned anything new?""I enchanted my boots!"Xix looked at Zak despairingly, putting her hand to her face.
"Just trying to lighten things up a bit. I actually did enchant them, but on a more serious note, the old man has been having visions of things occurring, such as us coming, and a burning village. Come to think of it, I had the same dream.""Hey, I had a dream like that too!""I did as well, apparently we can see these visions as well. We'd better keep alert for them. Is there any other news?""Well, with the vision we had, there is a village built on the ruins of a castle. The old man believes that the Rahn inya have found an obelisk nearby it. He gave us the choice of going to the village first to save who we can, but risk a larger invasion, or go to the obelisk, stop the invasion before it happens, but possibly lose the remaining villagers that are still alive.""Much better. I have some news as well. Searching online, I found that I, along with an obelisk, are mentioned in a government site. The search for the needed password should be complete soon. I have a bad feeling that the Rahn inya may already be assaulting where I came from, and a worse one that, by now, that place is overrun... ...but anyways, does anyone else know anything new? Where's Gaweir?""SQUAWK!""Err... I think Flat said he saw Gaweir a bit ago... to the east.""There, the soup's done."Everyone grabbed a bowl and spoon, aside from Flat who took two bowls and a spoon, slurping his food down quickly, and taking the other bowl and spoon to where Gaweir was.
"If I might make a suggestion, we should get a battle strategy down. You know, if we ever get ambushed or something, and have no time to make one on the spot, we should have a few plans already prepared.""Sure, that's not a bad-"Xix stopped speaking as the sound of pans clanging together rang out from the north...
Status:Flat:
- Wounds:
none effects=
tired,
thirsty,
hungry - Inventory:
Lost Green Triangle Stone (3) - Skills: Flying skill increased
moderately. Gliding skill increased
slightly. Precision Flying skill increased
moderately. Language skill increased
slightly. Language Comprehension skill increased
slightly Flat's Precision Flying skill is now at level 2!Astor:
- Wounds:
none effects=
thirsty - Inventory: none
- Skills: Observation skill increased
moderately. Cooking skill increased
slightly Astor's Observation skill is now at level 2! Astor's Cooking skill is now at level 2!Xix:
- Wounds:
none effects=
thirsty - Inventory: none
- Skills: none
Gaweir:
- Wounds:
none effects=
hungry,
very thirsty - Inventory:
Gained Carving Dagger.
Gained Bronze Bar.
Gained Blacksmith's Hammer - Skills: Furnace Use skill increased
slightly. Metal Object Smithing skill increased
slightly. Language skill increased
slightly. Language Comprehension skill increased
slightlyAbronychus:
- Wounds:
none - Inventory: none
- Skills: Language skill increased
slightly. Language Comprehension skill increased
slightly Abronychus' Language skill is now at level 2! Abronychus' Language Comprehension skill is now at level 2!Zak:
- Wounds:
none effects=
thirsty - Inventory:
High Boots enchanted (+speed, +agility, +endurance, +high falling) - Skills: none