I elected not to clear old saves, however, I do reccomend backing up your save file, because the elimination of survival skills from the game
may will have unfortunate consequences. (When I first wrote this warning, and decided to make old saves loadable, I half-forgot that a list of all skills are stored in saves. By changing the number of skills in the game, it
will maul the save file. So if it does load for you, you'll be able to see very clearly why the game usually just deletes your old saves for situations like these.
)
Windows Download:
http://www.jonathansfox.com/lcs/lcs_win32_3.17.0.zipMajor Features:
* You can now see two steps away in the sitemode minimap
* Heavily revised character creation
* Added footchases when you're to be arrested during activations, so that your people can defend themselves or flee
* You can now disband and come back -- this is still largely an incomplete feature, but you can still do it
Other changes:
* Fixed crash bug related to people selling art
* Removed survival skill
* Increased the effect of Intelligence on you ability to shut down the nuclear reactor by 50%
* Fixed most of the text writing over the map display bugs, where it persists between messages even as the blank area is erased; due to some awkwardness with lockpicking, whenever you try to pick locks it won't overwrite the map for a bit, but otherwise most of this should be gone
* Banging, smashing, or using a crowbar against doors will now tend to quickly create suspicion
* Disbanding will now require a keypress to advance between months
* Simplified disbanding screen, elections will no longer be shown when disbanding
* Made recruiting a touch easier, emphasized charisma more
* Made interrogation chats a bit harder when the victim is tied up
* Made high infiltration sleepers more slow to lose infiltration when spreading liberalism than low infiltration sleepers
* Made it so that sleepers and others not based at the homeless shelter don't get reported to be "slinking back to the homeless shelter"
* Made it so that people don't return home if their base is under siege
* Failed repair rolls will no longer permanently degrade clothing, instead just failing to repair the clothing today
* Made tanks much more resistant to non-fire damage