I played vanilla and winter assault but never got around to the other two... I suppose I should, I mean I did used to collect tau and I've always wanted to see them in action in DoW.
I think my fondest memory of my tau has to be the time I did a meatgrinder scenario against my friend the Imperial Guard player.
We were playing in the local GW shop on of their boards. A very nice cityscape with a bridge being the central point. It was my 15,000 points vs his 18,000 points. Every infantry squad that was destroyed would respawn on his edge of the map. I had traded a lot of my fire warrior firing lines in exchange for a couple of hammerheads. It was a 22 turn game of insane length where the objective was to stop them from reaching the end of the board.
The entire thing started with him sending his three leman russes across the bridge... They were met by my pathfinders and their devilfish, while the devilfish was destroyed the pathfinders used their marker lights to bring in the seeker missiles. The tanks were all shocked, and one was disabled, then they charged and hit the nearest one with their emp grenades. The three tanks were eventually through combination of hammerheads and emps destroyed before they could fire a single shot at my main line. I then took the pathfinders and sent them to slow the advance of the massive ranks of imps.
I should really explain that my friend whom I was playing against had decided to do something lazy. He had borrowed the formation holders from a nearby warhammer table. So the imperial guardsmen were marching in an orderly formation across the bridge, their doom approaching as they were blasted by the hammerheads. The imperial guardsmen seemed to fall almost as fast as they came, it was a never ending tide of hell, the pathfinders quickly fell to a mass of flashlights, they held their own and briefly slowed the foremost of the advancing legion before the squad was obliterated.
If you are not aware, due to the strength value of the railgun, imps are obliterated instantly by the submission mode. But even so it was not enough to stop them, by turn 12 they had reached my ranks of fire warriors. At this point I intended to take my fire warriors back, leaving one squad behind as a delay (this being fourth edition rules). But it was done for me.
At this point I should mention that my opponent had a basilisk, it worked against him more then it worked for him as he was horrible at guessing the distances and he usually failed pretty badly, but by the time he had been bombarding my brave soldiers for many turns and it was only the strength of the Ethereal that had kept any squads from retreating. But all good things must come to an end. An artillery shell that fell astray of it's target struck the Ethereal, he perished. The army was them in full fledged retreat as it attempted to gain some form of order again, those that had not fled out of cowardice were forced to flee anyway. I already had my back close to the wall and the board edge was merely three turns away.
Eventually they rallied together having lost half their number, one of the hammerheads had been destroyed by artillery fire and those that had failed to rally had run. The enemy having taken advantage of the lack of suppressive fire claiming their numbers had taken squads and sent them into the side streets.
In my mind these brave few screamed "For the greater good!"
They were surrounded by massive horde of humans whose never ending tide began to crush with it's weight. They fought bravely barely holding the tide back, knowing their doom was approaching. The artillery continued to bite them again and again as they fell to the crushing horde. Then it finally happened, a section of the line began to run, the guardsmen broke through and charged for freedom.
Every gun that could fired upon them, anything to stop them from winning. The lone hammerhead listing from the battle damage turned it's gun upon them, holding no mercy for the cowards as it killed friend and foe alike. Two turns later three lone guardsmen ran through the hail of fire, one was shot by a carbine. He pleaded his friends to go on without him, one of the guardsmen was wounded, he had barely survived being shot and was being propped up by his friend. They hobbled for cover knowing that salvation was ahead, they were two inches from the edge and the next turn it would all be over.
The next turn was the end of turn 22. I had won by a hair....
...
I really rant too much, think Soulstorm will give me moments like that?