Ok, I'm going to list all the stuff I have, and I'll decide what to sell/upgrade/keep in a little while:
Vehicle name: Olonfesh (Gearwing)
-Chassis(current car)
-Furnace
-Iron Wheels
-Iron Armor
Base Stats: +1 cornering, +2 speed, +1 all def
Damage:-1 cornering
Current Stats: +2 speed, +1 all def
Vehicle name: Fasttrash the engine of driving (ex-Akroma's car)
-Chassis(current car)
-iron Wheels
-iron Armor
-Boars
Base stats: +2 cornering, +1 speed, +1 all def
Damage:-1 def all
Current Stats: +2 cornering, +1 speed
250db (from not-being-last)
Lets see... I was thinking of keeping Akroma's car as a second car, but having lotsa money for upgrading my own car would seem better. (All items are sold at 50% price, right?) I sell the chassis for 1250, iron wheels for 150, iron armor for 100, boars for 200, that means i get 1700db, plus the 250 from the race I now have 1950db.
Now, time to fix MY car. I fix the wheels for 50db (its only a single penalty to cornering), I pay 350db to upgrade the iron wheels to Spiked iron wheels with the spikes add-on for wheels. I sell my iron armor and get instead steel armor, so i get 100 for selling then pay 750 for buying. Till now, I have 750db left. With all the remaining money, I buy the spike armor mod, leaving me with 0db.
Now, that's how my car is:
-Chassis(current car)
-Furnace (+2 speed, -1 cornering)
-Spiked Iron Wheels (+3 cornering, +2 ramming, negates snow penalty)
-Steel Armor (+2 all def)
-Spike armor mod (+1 ramming, +1 ramming damage (big spikes,one roll number will be counted as piercing), special: forces damage roll on those that ram you)
Total Stats: +2 speed, +2 cornering, +2 all def, +3 ramming, negates snow penalty, forces damage roll on those who ram me
The car is decorated with many gears that continuosly turn and grind, withought any discernible purpose. When it goes very fast, some of the gears seem to dislodge and form wings on the side of the car (not actual wings, just decorative), and thus its name.