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Author Topic: Unreal World  (Read 302620 times)

Micro102

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Re: Unreal World
« Reply #420 on: December 21, 2010, 03:31:10 pm »

I'm gonna wait where you have something else to do in the winter other then get fat off the 500 gallons of pea soup and 200 dried meats you've stockpiled, while sitting next to your fire and mountain of wood inside your 3 layers of fur coats..... For months.
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Sergius

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Re: Unreal World
« Reply #421 on: December 21, 2010, 04:19:43 pm »

Actually, during winter I work on my trap-fence. Make a fire with a whole tree trunk while working, then moving 3 tiles away, make another fire, etc.
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PenguinOverlord

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Re: Unreal World
« Reply #422 on: December 21, 2010, 04:26:33 pm »

Actually, I don't really need it. I have lots of games to occupy my time, at the moment.
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CleverBot: It hurts when you laugh at me.

sonerohi

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Re: Unreal World
« Reply #423 on: December 21, 2010, 04:40:09 pm »

During the winter, I trade for tools and weapons, and track down any Njperez in the area.
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I picked up the stone and carved my name into the wind.

EuchreJack

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Re: Unreal World
« Reply #424 on: December 21, 2010, 08:38:24 pm »

If you start in winter, you have lots to do, he he he.

My current character seems the most likely to survive winter as start, as it is only missing head and neck protection, and most of the clothing is wool.  We'll see...

Little

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Re: Unreal World
« Reply #425 on: December 22, 2010, 12:42:55 am »

If there's an empty spot, I'd love it.
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Blizzard is managed by dark sorcerers, and probably have enough money to bail-out the federal government.

Blaze

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Re: Unreal World
« Reply #426 on: December 22, 2010, 06:06:07 pm »

Regpacks have been PM'd.
Of course, it didn't occur to me that I password-protected them until AFTER I sent out the link.

And I might have sent some of you the wrong regpack, but I'm pretty sure I got them right; they are named after all. And while there's no real rush to download them; I have no idea how long the links will last, so get on it soon.

Passwords are linked to the file's name, which are linked to their recipients. They're case-sensitive.
x2yzh9: Motivation
Vanel: Preservation
Simmura McCrea: Indecision
Sappho: Delusion
Pillow_killer: Apperception
Little: Exhuviation
PenguinOverlord: Immolation
laclongquan: Introspection
DJ: Apprehension
GlyphGryph: Realization
bloodsheder: Rationalization
Cheese: Indignation
Dakk: Alienation

Oh, and the Dev's asked me to remind you that the current version has some odd crashing bug, which they're working on fixing ASAP. They're pretty sure they've just about pinned it. I've only experienced it when importing a character from the previous version though.
« Last Edit: December 22, 2010, 06:14:41 pm by Blaze »
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Vanel

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Re: Unreal World
« Reply #427 on: December 22, 2010, 06:56:56 pm »

Thank you very much !!! Downloaded and registered and all works well  :) Once again thank you  8)
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GlyphGryph

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Re: Unreal World
« Reply #428 on: December 22, 2010, 08:29:01 pm »

Please pass my copy on to someone else, I just realized it was Windows Only.

:<

Thanks though.
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Tellemurius

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Re: Unreal World
« Reply #429 on: December 22, 2010, 08:32:04 pm »

Wine mode dude.

GlyphGryph

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Re: Unreal World
« Reply #430 on: December 22, 2010, 08:40:09 pm »

I've had inconsistant luck with Wine... I suppose it is worth a try, but eeeeh.

Edit: Ooooh, apparently it has been found to run in wine with no problems. Good news!

Yay it works!
« Last Edit: December 22, 2010, 08:53:13 pm by GlyphGryph »
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Nistenf

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Re: Unreal World
« Reply #431 on: December 22, 2010, 08:59:26 pm »

What's this regpacks?
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Capntastic

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Re: Unreal World
« Reply #432 on: December 22, 2010, 09:01:17 pm »

I think he's hooking people up with licenses.
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GlyphGryph

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Re: Unreal World
« Reply #433 on: December 22, 2010, 09:22:36 pm »

Bah, if I already used mine can you still give it to someone else? It works... sort of. But crashing every 4 minutes just isn't that enjoyable. :/
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laclongquan

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Re: Unreal World
« Reply #434 on: December 22, 2010, 09:47:31 pm »

Thank you thank you Blaze!

As for the bugs, we shall see. I played the unregistered version with about 5 characters, never had the crashing to desktop or the world map bug. Although I reported one new bug: one bandage cost 0.5 lbs of cloth, instead of 1lb. It mean that you can make one bandage, then make one new complete bandage from that and got one new one halfuse.   Very handy for start of game.
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