Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 38 39 [40]

Author Topic: DeathQuest: Tale of the Remnants  (Read 63630 times)

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: DeathQuestV2: Tale of the Remnants
« Reply #585 on: August 29, 2009, 04:05:59 pm »

unsuspend those walls now.

EDIT: how'd the aftermath of the berserk marksdwarf turn out?

The whole fort is walled up now!  The berserk dwarf caused some unhappiness in the military (friends and such), but everybody is happy now.  I've been placing nice statues and coffins everywhere.

Oh, and the berserk guy shot at two of my marksdwarves, injuring one's brain (light gray) and the other was injured in the spine (light gray), they're marksdwarves so I'm not too worried about it.
Logged

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: DeathQuestV2: Tale of the Remnants
« Reply #586 on: November 03, 2009, 10:55:41 am »

I can't bear playing this for some reason.  It must be the whole, "OMG NEW VERSION IS COMING SOON."

Even when it's not.
Logged
Pages: 1 ... 38 39 [40]