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Author Topic: DeathQuest: Tale of the Remnants  (Read 63522 times)

ToonyMan

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #300 on: January 07, 2009, 06:21:12 pm »

A forbidden door would work nicely.   ;D




No I didn't use the towers, I'm afraid to use them unless their siege has few or no ranged people.
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Creamcorn

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #301 on: January 07, 2009, 08:38:11 pm »

You could turn the tower into a mini fort.

Toss a few dwarfs in there, one of every important job, (grower, brewer, weapon smith, and what ever the hell else you want) add food, and occasionally drop a few iron bars inside, than add a good deal of your marksdwarfs in there.

Seal off from the rest of world.

???

Profit!
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(name here)

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #302 on: January 07, 2009, 08:53:49 pm »

A forbidden door would work nicely.   ;D




No I didn't use the towers, I'm afraid to use them unless their siege has few or no ranged people.

Why? They're just as well protected against ranged attacks as the tunnel.
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ToonyMan

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #303 on: January 07, 2009, 09:57:09 pm »

Yeah, but the tunnel marksdwarf got a distraction, mace dwarves!
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ToonyMan

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #304 on: January 08, 2009, 05:24:59 pm »

---------------------------------------------------------------------------------------------------------------------------

14th Moonstone, 210, Early-Winter:


I've sent some marksdwarves to deal with this squad that's is getting too close to a tower.  Our guys shouldn't get hurt.

 


We need to do something while they're here.

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16th Moonstone, 210, Early-Winter:


Working really good, we got atleast four with only one marksdwarf!  We have only 4 others that are able to move and they're busy drinking.  The other squads don't seem to care that one is getting holes put through them.

 






RUN KITTY THEY GOT YOUR BROTHER!!

 



Elite.

 

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22Nd Oapl, 2100, MID=Cold:

FROM THE JOURNAL OF 'LUCAS' 

Hi I'm LUCAS!  I wan't to Tell You guys in my jounral again!  I have been having good Day this seeson.  Thob told us to stay insiade.  I was ok UNtil I seen the horrys!  There is Horrys everywhere!?  Nobody believes me.  I HATE THOSE GEUS!!

 



I Seen Monkeys That we're strange.

 


It didn't got no eyes.  It's head was All squash and everyhting!  I'm going to find some more!


*I write here later*




HahaA!  Ther'e some Manic cat Lover with his arm missing!  He funny I laugh at his disability HAhahhAH!!  It was fUn.  With a U. U. I.  I like letters, you know how limited we be without them, we be like cavedwarves haha.  What up DOG!

 


I'd right back to you later frined.  Catch you later.  See yah.  Bye.  Good./  Umm.  Bye.  No.  You are bye!  HAHAH I WON!!

---------------------------------------------------------------------------------------------------------------------------











^_^
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Creamcorn

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #305 on: January 08, 2009, 08:23:42 pm »

Lucas? Is this related to something else somehow?
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ToonyMan

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #306 on: January 08, 2009, 08:27:32 pm »

Nope, completely random.  Getting bored with the sane Dwarf.
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ToonyMan

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #307 on: January 09, 2009, 12:15:57 pm »

---------------------------------------------------------------------------------------------------------------------------

1st Granite, 211, Early-Spring:

JOURNAL OF 'ZERG' THE CLERK 


Today is year 11, imagine that.  We have made great strides in our wealth and wish that this continues.

 


Here's our stats,

 


The threat outside is still great, but it's hardly noticed and plus we're too busy celebrating another year here in DeathQuest.  FREE BEER FOR ALL!



MAP:  http://www.mkv25.net/dfma/map-4325-deathquest

---------------------------------------------------------------------------------------------------------------------------



Who's up next?   :)
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Creamcorn

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #308 on: January 09, 2009, 04:52:48 pm »

Argh! You're starting a succession again already?

It was really starting to get good too. Oh well hopefully we can get a willing volunteer some time soon.
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ToonyMan

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #309 on: January 09, 2009, 05:13:07 pm »

I can always go again, I was just asking.   ;D





But atlast, I will be gone this weekend again and my or may not have a computer with internet connection.  I'm probably leaving in a hour so I was wondering if someone would take over next year while I leave for a bit.  I only said this because if no one volunteers then I won't be posting updates until Monday.
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Rysith

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #310 on: January 09, 2009, 06:21:09 pm »

Is the timeframe this weekend? If I'd have a week, I'd be happy to take a year in DeathQuest. If it's just the weekend, though, I'm not sure I'd have the time.
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Ultra-Towerdude

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #311 on: January 10, 2009, 04:46:49 am »

THIS.IS.SPA-DEATHQUEST!!!!
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ToonyMan

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #312 on: January 10, 2009, 08:11:17 pm »

Is the timeframe this weekend? If I'd have a week, I'd be happy to take a year in DeathQuest. If it's just the weekend, though, I'm not sure I'd have the time.



Alright, when I get home Sunday I'll give you the save.  I'll probably going to have to write some notes on what everything does unless you want to just jump in.  Like how to fill the water tub thing.



EDIT:  You can take the whole week if you want, I'm not rushing.
« Last Edit: January 10, 2009, 08:17:24 pm by ToonyMan »
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ToonyMan

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #313 on: January 11, 2009, 05:43:26 pm »

SAVE:   http://dffd.wimbli.com/file.php?id=786






Here you go Rysith, I'll update the first page again.



Some notes,



1)  The screwpump on the lowest level controls whether the water goes into the tower or not, but I would advice to not do it until you clean up the mess at the bottom of the water tower.  Make sure to keep it manual or it would over flow without control.

2)  'Thob' is in the militray, but I don't want him fighting Orcs until he is more skilled.

3)THERE IS ORCS OUT SIDE, DON'T LOWER THE BRIDGE!!  UNLESS YOU WANT US TO LOSE!  OUR MILITARY CAN'T TAKE THEM RIGHT NOW, HOPEFULLY THEY LEAVE BEFORE THE MIGRANTS AND ELFS!

4)  ???




5)  DEATHQUEST

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Rysith

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Re: DeathQuest: Tale of the Survivors (now with added succession!)
« Reply #314 on: January 11, 2009, 08:07:14 pm »

Some notes,



1)  The screwpump on the lowest level controls whether the water goes into the tower or not, but I would advice to not do it until you clean up the mess at the bottom of the water tower.  Make sure to keep it manual or it would over flow without control.

2)  'Thob' is in the militray, but I don't want him fighting Orcs until he is more skilled.

3)THERE IS ORCS OUT SIDE, DON'T LOWER THE BRIDGE!!  UNLESS YOU WANT US TO LOSE!  OUR MILITARY CAN'T TAKE THEM RIGHT NOW, HOPEFULLY THEY LEAVE BEFORE THE MIGRANTS AND ELFS!

4)  ???

5)  DEATHQUEST

I'm sure I'll be able to figure out what everything does, as long as there aren't any "Destroy the Fortress" levers. Point three sounds like a challenge, though...
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