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Author Topic: (Succession) Speargroove nano fortresss,  (Read 72664 times)

Creamcorn

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Re: Speargroove - Another high FPS succession game
« Reply #60 on: November 29, 2008, 09:39:39 pm »

*sigh* That's not what I meant. I meant the 'R' to resize for rooms, not for constructions.

Sooo, more messing with stuff I don't know about along with calling a few poeple here, and there. I managed to almost,(yet again) do something to DF which fucked up my save, don't worry though my turns not over because of that. I honestly have no clue what I did to make it work again, but somethings may or may not come up in the future.

I guess I still shouldn't leave you guys empty handed. Note I still need someway to figure out what the 'R'oom size increasment button is all I know is that ' decreases it.

-----
20th of granite or something spring 204

Haha! :D Had to mention this! This guardian is walking around minding his own buisness than, bam! Snatcher!

Guardian: "OMGZ! Snatcher!"
*Bump*
Guardian: "WTF!? AHH! Snatcher!"



27th or something of mid spring, which means it's granite

Not much has even been hapening! Geez, when your god damn civilizations screen has four hostile civs in them you'd expect more ambushs! Anyway, I've noticed that my glass block construction is taking longer than expected, wonder why?

What the hell!? Do you really need that much dye!? This is unaccetable! Truely it is, am now changing the priorities! Geez, I mean seriously? Do you really need this much dye? I only have twenty-one units of sand! D:




While the rest is accetable because food is worth so much more than crummy cloths that just rot off, come now. It's a common fact that Toady's dorfs prefer walking around naked, just as the bare stone.

Slate one of early spring 20? I don't know...

Figured my sand collectors are moving too much just to get some bags, changed the stockpiles.



Also changing the mill priorities to milling only edible stuff, made a stockpile next to the mill for millable food stuff. Though since this is a modded game, and that I have absolutly no idea where to check which modded in plants you can mill for food. Not checking, next guy or gal can do that.



6th Felsite late spring



Finally something intresting has happened! The dungeon master has arrived! Though too bad we don't have any tamable beasts, and I doubt there are any mega beasts left... :( I'm sure we'll find something for him to do, well time to make a noble happy! Wait a minute... AHA! My dwarf mine! Not that the gender matters, but eh who cares? Oh my, the guys barely wearing any clothing at all.



From the memoirs of Creamcornicusmaximus the tamer of beasts no one wants to tame

At last I'm here! And the least impressed too, my firsts sites of this dump were the lack of spears, with a name like speargroves I would have had atleast expected some spears outside.
I mean what the hell do these dwarfs do all day? Drink water, pet their cats, and mail their elven pen pals back? Well at least they decorated the gate with the blood of their enemies, not sure that the two grubs at the main gate are for scaring away enemies... well atleast I know that it is still here.

Eating all those other migrants, along with most of my cloths falling off means that it was mostly worth it.

I've demanded that my room be built at the most bottomest section this tiny hole in the ground can provide me.



It is to be filled at my own content, not a single expense shall be spared for another dwarf. Instead it shall be given to me!

9th? of mid spring

OOC: Neat a glass maker has undergone a secretative mood!



OOC: Looks like shes demanding I make a non magma glass forge. Looks like she's also using a few raw green glasses, and an iron bar.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

A_Fey_Dwarf

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Re: Speargroove - Another high FPS succession game
« Reply #61 on: November 29, 2008, 10:54:10 pm »

WOOOOT update...



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[A_MOVEMENT_SWIM:S]
[A_SNEAK:SHIFT+S]
[A_CENTER:SHIFT+C]
[A_BUILDING:U]
[A_TRAVEL:SHIFT+T]
[A_DATE:SHIFT+D]
[A_WEATHER:SHIFT+W]
[A_TEMPERATURE:SHIFT+P]
[A_STANCE:S]
[A_OPTION1:A]
[A_OPTION2:B]
[A_OPTION3:C]
[A_OPTION4:D]
[A_OPTION5:E]
[A_OPTION6:F]
[A_OPTION7:G]
[A_OPTION8:H]
[A_OPTION9:I]
[A_OPTION10:J]
[A_OPTION11:K]
[A_OPTION12:L]
[A_OPTION13:M]
[A_OPTION14:N]
[A_OPTION15:O]
[A_OPTION16:P]
[A_OPTION17:Q]
[A_OPTION18:R]
[A_OPTION19:S]
[A_OPTION20:T]
[HOTKEY_MAKE_ASH:A]
[HOTKEY_MAKE_CHARCOAL:C]
[HOTKEY_MELT_OBJECT:O]
[HOTKEY_GLASS_GREEN:E]
[HOTKEY_GLASS_CLEAR:C]
[HOTKEY_GLASS_CRYSTAL:K]
[HOTKEY_COLLECT_SAND:S]
[HOTKEY_GLASS_ROUGH:G]
[HOTKEY_GLASS_ARMORSTAND:A]
[HOTKEY_GLASS_BOX:H]
[HOTKEY_GLASS_CABINET:F]
[HOTKEY_GLASS_COFFIN:O]
[HOTKEY_GLASS_FLOODGATE:L]
[HOTKEY_GLASS_HATCH_COVER:SHIFT+H]
[HOTKEY_GLASS_GRATE:SHIFT+G]
[HOTKEY_GLASS_GOBLET:Y]
[HOTKEY_GLASS_TOY:Z]
[HOTKEY_GLASS_INSTRUMENT:M]
[HOTKEY_GLASS_DOOR:D]
[HOTKEY_GLASS_STATUE:U]
[HOTKEY_GLASS_TABLE:T]
[HOTKEY_GLASS_CAGE:J]
[HOTKEY_GLASS_CHAIR:R]
[HOTKEY_GLASS_BLOCKS:B]
[HOTKEY_GLASS_FLASK:Q]
[HOTKEY_GLASS_WEAPONRACK:W]
[HOTKEY_GLASS_WINDOW:I]
[HOTKEY_MAKE_PEARLASH:P]
[HOTKEY_ASHERY_LYE:L]
[HOTKEY_ASHERY_POTASH:P]
[HOTKEY_ASHERY_POTASH_DIRECT:A]
[HOTKEY_CARPENTER_BARREL:V]
[HOTKEY_CARPENTER_BLOCKS:O]
[HOTKEY_CARPENTER_BUCKET:E]
[HOTKEY_CARPENTER_TRAP_ANIMAL:P]
[HOTKEY_CARPENTER_CAGE:J]
[HOTKEY_CARPENTER_ARMORSTAND:A]
[HOTKEY_CARPENTER_BED:B]
[HOTKEY_CARPENTER_CHAIR:C]
[HOTKEY_CARPENTER_COFFIN:K]
[HOTKEY_CARPENTER_DOOR:D]
[HOTKEY_CARPENTER_FLOODGATE:L]
[HOTKEY_CARPENTER_HATCH_COVER:SHIFT+H]
[HOTKEY_CARPENTER_GRATE:SHIFT+G]
[HOTKEY_CARPENTER_CABINET:F]
[HOTKEY_CARPENTER_BIN:N]
[HOTKEY_CARPENTER_BOX:H]
[HOTKEY_CARPENTER_WEAPONRACK:W]
[HOTKEY_CARPENTER_TABLE:T]
[HOTKEY_SIEGE_BALLISTA:B]
[HOTKEY_SIEGE_CATAPULT:C]
[HOTKEY_LEATHER_BOX:N]
[HOTKEY_LEATHER_FLASK:Q]
[HOTKEY_LEATHER_SHIRT:T]
[HOTKEY_LEATHER_CLOAK:K]
[HOTKEY_LEATHER_BACKPACK:R]
[HOTKEY_LEATHER_QUIVER:V]
[HOTKEY_LEATHER_IMAGE:I]
[HOTKEY_CLOTHES_MAT_PLANT:W]
[HOTKEY_CLOTHES_MAT_SILK:S]
[HOTKEY_CLOTHES_SHIRT:T]
[HOTKEY_CLOTHES_CLOAK:K]
[HOTKEY_CLOTHES_BOX:B]
[HOTKEY_CLOTHES_CHAIN:N]
[HOTKEY_CLOTHES_IMAGE:I]
[HOTKEY_CRAFTS_MAT_STONE:G]
[HOTKEY_CRAFTS_MAT_WOOD:W]
[HOTKEY_CRAFTS_DEC_BONE:D]
[HOTKEY_CRAFTS_DEC_SHELL:E]
[HOTKEY_CRAFTS_TOTEM:T]
[HOTKEY_CRAFTS_CLOTH:H]
[HOTKEY_CRAFTS_SILK:K]
[HOTKEY_CRAFTS_SHELL:R]
[HOTKEY_CRAFTS_BONE:B]
[HOTKEY_CRAFTS_LEATHER:L]
[HOTKEY_CRAFTS_MAT_CRAFTS:C]
[HOTKEY_CRAFTS_MAT_GOBLET:Y]
[HOTKEY_CRAFTS_MAT_INSTRUMENT:M]
[HOTKEY_CRAFTS_MAT_TOY:Z]
[HOTKEY_SMITH_WEAPON:W]
[HOTKEY_SMITH_ARMOR:A]
[HOTKEY_SMITH_FURNITURE:F]
[HOTKEY_SMITH_SIEGE:P]
[HOTKEY_SMITH_TRAP:T]
[HOTKEY_SMITH_OTHER:O]
[HOTKEY_SMITH_METAL:N]
[HOTKEY_BUILDING_ARMORSTAND:A]
[HOTKEY_BUILDING_BED:B]
[HOTKEY_BUILDING_CHAIR:C]
[HOTKEY_BUILDING_COFFIN:N]
[HOTKEY_BUILDING_DOOR:D]
[HOTKEY_BUILDING_FLOODGATE:X]
[HOTKEY_BUILDING_CABINET:F]
[HOTKEY_BUILDING_BOX:H]
[HOTKEY_BUILDING_KENNEL:K]
[HOTKEY_BUILDING_FARMPLOT:P]
[HOTKEY_BUILDING_WEAPONRACK:R]
[HOTKEY_BUILDING_STATUE:S]
[HOTKEY_BUILDING_TABLE:T]
[HOTKEY_BUILDING_ROAD_PAVED:O]
[HOTKEY_BUILDING_ROAD_DIRT:SHIFT+O]
[HOTKEY_BUILDING_BRIDGE:G]
[HOTKEY_BUILDING_WELL:L]
[HOTKEY_BUILDING_SIEGEENGINE:I]
[HOTKEY_BUILDING_WORKSHOP:W]
[HOTKEY_BUILDING_FURNACE:E]
[HOTKEY_BUILDING_WINDOW_GLASS:Y]
[HOTKEY_BUILDING_WINDOW_GEM:SHIFT+Y]
[HOTKEY_BUILDING_CONSTRUCTION:SHIFT+C]
[HOTKEY_BUILDING_SHOP:Z]
[HOTKEY_BUILDING_ANIMALTRAP:M]
[HOTKEY_BUILDING_CHAIN:V]
[HOTKEY_BUILDING_CAGE:J]
[HOTKEY_BUILDING_TRADEDEPOT:SHIFT+D]
[HOTKEY_BUILDING_TRAP:SHIFT+T]
[HOTKEY_BUILDING_MACHINE:SHIFT+M]
[HOTKEY_BUILDING_SUPPORT:SHIFT+S]
[HOTKEY_BUILDING_ARCHERYTARGET:SHIFT+A]
[HOTKEY_BUILDING_HATCH:SHIFT+H]
[HOTKEY_BUILDING_GRATE_WALL:SHIFT+W]
[HOTKEY_BUILDING_GRATE_FLOOR:SHIFT+G]
[HOTKEY_BUILDING_BARS_VERTICAL:SHIFT+B]
[HOTKEY_BUILDING_BARS_FLOOR:ALT+B]
[HOTKEY_BUILDING_MACHINE_SCREW_PUMP:S]
[HOTKEY_BUILDING_MACHINE_WATER_WHEEL:W]
[HOTKEY_BUILDING_MACHINE_WINDMILL:M]
[HOTKEY_BUILDING_MACHINE_GEAR_ASSEMBLY:G]
[HOTKEY_BUILDING_MACHINE_AXLE_HORIZONTAL:H]
[HOTKEY_BUILDING_MACHINE_AXLE_VERTICAL:V]
[HOTKEY_BUILDING_SIEGEENGINE_BALLISTA:B]
[HOTKEY_BUILDING_SIEGEENGINE_CATAPULT:C]
[HOTKEY_BUILDING_TRAP_STONE:S]
[HOTKEY_BUILDING_TRAP_WEAPON:W]
[HOTKEY_BUILDING_TRAP_LEVER:L]
[HOTKEY_BUILDING_TRAP_TRIGGER:P]
[HOTKEY_BUILDING_TRAP_CAGE:C]
[HOTKEY_BUILDING_TRAP_SPIKE:SHIFT+S]
[HOTKEY_BUILDING_WORKSHOP_LEATHER:E]
[HOTKEY_BUILDING_WORKSHOP_QUERN:Q]
[HOTKEY_BUILDING_WORKSHOP_MILLSTONE:SHIFT+M]
[HOTKEY_BUILDING_WORKSHOP_LOOM:O]
[HOTKEY_BUILDING_WORKSHOP_CLOTHES:K]
[HOTKEY_BUILDING_WORKSHOP_BOWYER:B]
[HOTKEY_BUILDING_WORKSHOP_CARPENTER:C]
[HOTKEY_BUILDING_WORKSHOP_METALSMITH:F]
[HOTKEY_BUILDING_WORKSHOP_LAVAMILL:V]
[HOTKEY_BUILDING_WORKSHOP_JEWELER:J]
[HOTKEY_BUILDING_WORKSHOP_MASON:M]
[HOTKEY_BUILDING_WORKSHOP_BUTCHER:U]
[HOTKEY_BUILDING_WORKSHOP_TANNER:N]
[HOTKEY_BUILDING_WORKSHOP_CRAFTSMAN:R]
[HOTKEY_BUILDING_WORKSHOP_SIEGE:S]
[HOTKEY_BUILDING_WORKSHOP_MECHANIC:T]
[HOTKEY_BUILDING_WORKSHOP_STILL:L]
[HOTKEY_BUILDING_WORKSHOP_FARMER:W]
[HOTKEY_BUILDING_WORKSHOP_KITCHEN:Z]
[HOTKEY_BUILDING_WORKSHOP_FISHERY:H]
[HOTKEY_BUILDING_WORKSHOP_LAB:A]
[HOTKEY_BUILDING_WORKSHOP_ASHERY:Y]
[HOTKEY_BUILDING_WORKSHOP_DYER:D]
[HOTKEY_BUILDING_FURNACE_WOOD:W]
[HOTKEY_BUILDING_FURNACE_SMELTER:S]
[HOTKEY_BUILDING_FURNACE_GLASS:G]
[HOTKEY_BUILDING_FURNACE_KILN:K]
[HOTKEY_BUILDING_FURNACE_SMELTER_LAVA:L]
[HOTKEY_BUILDING_FURNACE_GLASS_LAVA:A]
[HOTKEY_BUILDING_FURNACE_KILN_LAVA:N]
[HOTKEY_BUILDING_CONSTRUCTION_WALL:W]
[HOTKEY_BUILDING_CONSTRUCTION_FLOOR:F]
[HOTKEY_BUILDING_CONSTRUCTION_RAMP:R]
[HOTKEY_BUILDING_CONSTRUCTION_STAIR_UP:U]
[HOTKEY_BUILDING_CONSTRUCTION_STAIR_DOWN:D]
[HOTKEY_BUILDING_CONSTRUCTION_STAIR_UPDOWN:X]
[HOTKEY_BUILDING_CONSTRUCTION_FORTIFICATION:SHIFT+F]
[D_ONESTEP:PERIOD]
[D_PAUSE:SPACE]
[D_DEPOT:SHIFT+D]
[D_HOT_KEYS:H]
[D_HOTKEY1:F1]
[D_HOTKEY2:F2]
[D_HOTKEY3:F3]
[D_HOTKEY4:F4]
[D_HOTKEY5:F5]
[D_HOTKEY6:F6]
[D_HOTKEY7:F7]
[D_HOTKEY8:F8]
[D_HOTKEY9:SHIFT+F1]
[D_HOTKEY10:SHIFT+F2]
[D_HOTKEY11:SHIFT+F3]
[D_HOTKEY12:SHIFT+F4]
[D_HOTKEY13:SHIFT+F5]
[D_HOTKEY14:SHIFT+F6]
[D_HOTKEY15:SHIFT+F7]
[D_HOTKEY16:SHIFT+F8]
[D_HOTKEY_CHANGE_NAME:N]
[D_HOTKEY_ZOOM:Z]
[D_ANNOUNCE:A]
[D_BUILDING:B]
[D_CIVLIST:C]
[D_DESIGNATE:D]
[D_ARTLIST:L]
[D_NOBLES:N]
[D_ORDERS:O]
[D_MILITARY:M]
[D_ROOMS:R]
[D_SQUADS:X]
[D_STOCKPILES:P]
[D_CIVZONE:I]
[D_VIEWUNIT:V]
[D_JOBLIST:J]
[D_UNITLIST:U]
[D_LOOK:K]
[D_NOTE:SHIFT+N]
[D_NOTE_PLACE:P]
[D_NOTE_DELETE:D]
[D_NOTE_ENTER:N]
[D_NOTE_ADOPT_SYMBOL:S]
[D_NOTE_CHANGE_SELECTION:C]
[D_BUILDJOB:Q]
[D_STATUS:Z]
[D_BUILDITEM:T]
[D_VISUALIZE:SHIFT+V]
[A_ENTER_NAME:E]
[A_CUST_NAME:C]
[A_RANDOM_NAME:R]
[A_CHANGE_GENDER:G]
[A_END_TRAVEL:SHIFT+PERIOD]
[A_TRAVEL_CLOUDS:C]
[A_LOG:SHIFT+Q]
[A_TRAVEL_LOG:SHIFT+Q]
[A_LOG_TASKS:T]
[A_LOG_ENTITIES:E]
[A_LOG_SITES:S]
[A_LOG_SUBREGIONS:R]
[A_LOG_ZOOM_CURRENT_LOCATION:C]
[A_LOG_ZOOM_SELECTED:Z]
[A_LOG_LINE:L]
[A_LOG_MAP:M]
[ORDERS_AUTOFORBID:SHIFT+F]
[ORDERS_FORBID_PROJECTILE:P]
[ORDERS_FORBID_YOUR_CORPSE:C]
[ORDERS_FORBID_YOUR_ITEMS:I]
[ORDERS_FORBID_OTHER_CORPSE:O]
[ORDERS_FORBID_OTHER_ITEMS:T]
[ORDERS_REFUSE_GATHER:R]
[ORDERS_REFUSE_OUTSIDE:O]
[ORDERS_REFUSE_DUMP_CORPSE:C]
[ORDERS_REFUSE_DUMP_SKULL:L]
[ORDERS_REFUSE_DUMP_BONE:B]
[ORDERS_REFUSE_DUMP_SHELL:S]
[ORDERS_REFUSE_DUMP_SKIN:I]
[ORDERS_REFUSE_DUMP_OTHER:K]
[ORDERS_GATHER_FURNITURE:U]
[ORDERS_GATHER_ANIMALS:A]
[ORDERS_GATHER_FOOD:F]
[ORDERS_GATHER_BODIES:G]
[ORDERS_REFUSE:R]
[ORDERS_GATHER_STONE:S]
[ORDERS_GATHER_WOOD:W]
[ORDERS_ALL_HARVEST:H]
[ORDERS_INDOORS:I]
[ORDERS_SAMEPILE:P]
[ORDERS_MIXFOODS:M]
[ORDERS_WORKSHOP:SHIFT+W]
[ORDERS_COLLECT_WEB:W]
[ORDERS_SLAUGHTER:S]
[ORDERS_BUTCHER:B]
[ORDERS_TAN:T]
[ORDERS_LOOM:L]
[ORDERS_ZONE:Z]
[ORDERS_ZONE_DRINKING:D]
[ORDERS_ZONE_FISHING:F]
[ORDERS_DYED_CLOTH:D]
[ORDERS_EXCEPTIONS:X]
[DESTROYBUILDING:X]
[SUSPENDBUILDING:S]
[MENU_CONFIRM:Y]
[SAVE_BINDINGS:S]
[CHANGE_BINDINGS:K]
[HOTKEY_ALCHEMIST_SOAP:S]
[HOTKEY_STILL_BREW:B]
[HOTKEY_STILL_EXTRACT:E]
[HOTKEY_LOOM_COLLECT_SILK:C]
[HOTKEY_LOOM_WEAVE_CLOTH:W]
[HOTKEY_LOOM_WEAVE_SILK:S]
[HOTKEY_LOOM_WEAVE_METAL:A]
[HOTKEY_KITCHEN_COOK_2:A]
[HOTKEY_KITCHEN_COOK_3:B]
[HOTKEY_KITCHEN_COOK_4:C]
[HOTKEY_KITCHEN_RENDER_FAT:F]
[HOTKEY_FARMER_PROCESS:P]
[HOTKEY_FARMER_PROCESS_VIAL:V]
[HOTKEY_FARMER_PROCESS_BAG:B]
[HOTKEY_FARMER_PROCESS_BARREL:L]
[HOTKEY_FARMER_CHEESE:C]
[HOTKEY_FARMER_MILK:M]
[HOTKEY_MILL_MILL:P]
[HOTKEY_KENNEL_TRAIN_HUNT:H]
[HOTKEY_KENNEL_CATCH_VERMIN:A]
[HOTKEY_KENNEL_TAME_VERMIN:T]
[HOTKEY_KENNEL_TAME_UNIT:M]
[HOTKEY_KENNEL_TRAIN_WAR:W]
[HOTKEY_FISHERY_PROCESS:P]
[HOTKEY_FISHERY_EXTRACT:E]
[HOTKEY_FISHERY_CATCH:F]
[HOTKEY_BUTCHER_BUTCHER:B]
[HOTKEY_BUTCHER_EXTRACT:E]
[HOTKEY_BUTCHER_CATCH:A]
[HOTKEY_TANNER_TAN:T]
[HOTKEY_DYER_THREAD:T]
[HOTKEY_DYER_CLOTH:C]
[HOTKEY_JEWELER_FURNITURE:F]
[HOTKEY_JEWELER_FINISHED:G]
[HOTKEY_JEWELER_AMMO:A]
[HOTKEY_JEWELER_CUT:C]
[HOTKEY_JEWELER_ENCRUST:E]
[HOTKEY_MECHANIC_PARTS:T]
[HOTKEY_MASON_ARMORSTAND:A]
[HOTKEY_MASON_BLOCKS:B]
[HOTKEY_MASON_CHAIR:C]
[HOTKEY_MASON_COFFIN:P]
[HOTKEY_MASON_DOOR:D]
[HOTKEY_MASON_FLOODGATE:L]
[HOTKEY_MASON_HATCH_COVER:SHIFT+H]
[HOTKEY_MASON_GRATE:SHIFT+G]
[HOTKEY_MASON_CABINET:F]
[HOTKEY_MASON_BOX:H]
[HOTKEY_MASON_STATUE:U]
[HOTKEY_MASON_TABLE:T]
[HOTKEY_MASON_WEAPONRACK:W]
[HOTKEY_MASON_QUERN:Q]
[HOTKEY_MASON_MILLSTONE:M]
[HOTKEY_TRAP_BRIDGE:B]
[HOTKEY_TRAP_DOOR:D]
[HOTKEY_TRAP_FLOODGATE:F]
[HOTKEY_TRAP_HATCH:H]
[HOTKEY_TRAP_GRATE_WALL:W]
[HOTKEY_TRAP_GRATE_FLOOR:G]
[HOTKEY_TRAP_BARS_VERTICAL:SHIFT+B]
[HOTKEY_TRAP_BARS_FLOOR:ALT+B]
[HOTKEY_TRAP_SUPPORT:S]
[HOTKEY_TRAP_CHAIN:C]
[HOTKEY_TRAP_CAGE:J]
[HOTKEY_TRAP_SPIKE:SHIFT+S]
[HOTKEY_TRAP_GEAR_ASSEMBLY:A]
[HOTKEY_TRAP_PULL_LEVER:SHIFT+P]
[BUILDJOB_ADD:A]
[BUILDJOB_CANCEL:C]
[BUILDJOB_PROMOTE:P]
[BUILDJOB_REPEAT:R]
[BUILDJOB_SUSPEND:S]
[BUILDJOB_WORKSHOP_PROFILE:SHIFT+P]
[BUILDJOB_WELL_FREE:F]
[BUILDJOB_WELL_SIZE:R]
[BUILDJOB_TARGET_FREE:F]
[BUILDJOB_TARGET_SIZE:R]
[BUILDJOB_TARGET_DOWN:S]
[BUILDJOB_TARGET_UP:W]
[BUILDJOB_TARGET_RIGHT:D]
[BUILDJOB_TARGET_LEFT:A]
[BUILDJOB_STATUE_ASSIGN:A]
[BUILDJOB_STATUE_FREE:F]
[BUILDJOB_STATUE_SIZE:R]
[BUILDJOB_CAGE_JUSTICE:J]
[BUILDJOB_CAGE_FREE:F]
[BUILDJOB_CAGE_SIZE:R]
[BUILDJOB_CAGE_ASSIGN_OCC:A]
[BUILDJOB_CAGE_WATER:W]
[BUILDJOB_CAGE_ASSIGN:O]
[BUILDJOB_CHAIN_ASSIGN_OCC:A]
[BUILDJOB_CHAIN_JUSTICE:J]
[BUILDJOB_CHAIN_ASSIGN:O]
[BUILDJOB_CHAIN_FREE:F]
[BUILDJOB_CHAIN_SIZE:R]
[BUILDJOB_SIEGE_FIRING:F]
[BUILDJOB_SIEGE_ORIENT:O]
[BUILDJOB_DOOR_INTERNAL:S]
[BUILDJOB_DOOR_LOCK:L]
[BUILDJOB_DOOR_AJAR:O]
[BUILDJOB_COFFIN_ASSIGN:A]
[BUILDJOB_COFFIN_FREE:F]
[BUILDJOB_COFFIN_SIZE:R]
[BUILDJOB_COFFIN_BURIAL:B]
[BUILDJOB_COFFIN_CIV:C]
[BUILDJOB_COFFIN_PET:P]
[BUILDJOB_CHAIR_ASSIGN:A]
[BUILDJOB_CHAIR_FREE:F]
[BUILDJOB_CHAIR_SIZE:R]
[BUILDJOB_TABLE_ASSIGN:A]
[BUILDJOB_TABLE_HALL:H]
[BUILDJOB_TABLE_FREE:F]
[BUILDJOB_TABLE_SIZE:R]
[BUILDJOB_BED_ASSIGN:A]
[BUILDJOB_BED_FREE:F]
[BUILDJOB_BED_BARRACKS:B]
[BUILDJOB_BED_RENT:T]
[BUILDJOB_BED_SIZE:R]
[BUILDJOB_DEPOT_BRING:G]
[BUILDJOB_DEPOT_TRADE:T]
[BUILDJOB_DEPOT_REQUEST_TRADER:R]
[BUILDJOB_DEPOT_BROKER_ONLY:B]
[BUILDJOB_ANIMALTRAP_BAIT_NONE:Z]
[BUILDJOB_ANIMALTRAP_BAIT_MEAT:M]
[BUILDJOB_ANIMALTRAP_BAIT_FISH:F]
[BUILDJOB_ANIMALTRAP_BAIT_GEM:G]
[BUILDJOB_FARM_FALLOW:Z]
[BUILDJOB_FARM_FERTILIZE:F]
[BUILDJOB_FARM_SEASFERT:S]
[BUILDJOB_FARM_SPRING:A]
[BUILDJOB_FARM_SUMMER:B]
[BUILDJOB_FARM_AUTUMN:C]
[BUILDJOB_FARM_WINTER:D]
[BUILDJOB_STOCKPILE_MASTER:T]
[BUILDJOB_STOCKPILE_DELETE_CHILD:D]
[BUILDJOB_STOCKPILE_SETTINGS:S]
[BUILDJOB_STOCKPILE_BARREL_UP:R]
[BUILDJOB_STOCKPILE_BARREL_DOWN:E]
[BUILDJOB_STOCKPILE_BARREL_ZERO:SHIFT+E]
[BUILDJOB_STOCKPILE_BARREL_MAX:SHIFT+R]
[BUILDJOB_STOCKPILE_BIN_UP:V]
[BUILDJOB_STOCKPILE_BIN_DOWN:C]
[BUILDJOB_STOCKPILE_BIN_ZERO:SHIFT+C]
[BUILDJOB_STOCKPILE_BIN_MAX:SHIFT+V]
[BUILDJOB_RACK_MAT_BONE:B]
[BUILDJOB_RACK_MAT_BRONZE:Z]
[BUILDJOB_RACK_MAT_COPPER:C]
[BUILDJOB_RACK_MAT_IRON:I]
[BUILDJOB_RACK_MAT_STEEL:E]
[BUILDJOB_RACK_MAT_WOOD:W]
[BUILDJOB_RACK_MAT_METAL:A]
[BUILDJOB_STAND_MAT_BONE:B]
[BUILDJOB_STAND_MAT_LEATHER:L]
[BUILDJOB_STAND_MAT_COPPER:C]
[BUILDJOB_STAND_MAT_BRONZE:Z]
[BUILDJOB_STAND_MAT_STEEL:E]
[BUILDJOB_STAND_MAT_IRON:I]
[BUILDJOB_STAND_MAT_WOOD:W]
[BUILDJOB_STAND_MAT_METAL:A]
[BUILDJOB_RACKSTAND_ASSIGN:A]
[BUILDJOB_RACKSTAND_FREE:F]
[BUILDJOB_RACKSTAND_SIZE:R]
[BUILDJOB_RACKSTAND_ITEM:I]
[BUILDJOB_RACKSTAND_MAT:M]
[BUILDJOB_RACKSTAND_DEFAULTS1:S]
[BUILDJOB_RACKSTAND_KILL1:C]
[BUILDJOB_RACKSTAND_DEFAULTS2:B]
[BUILDJOB_RACKSTAND_KILL2:D]
[STOCKPILE_SETTINGS_ENABLE:E]
[STOCKPILE_SETTINGS_DISABLE:D]
[STOCKPILE_SETTINGS_PERMIT_ALL:A]
[STOCKPILE_SETTINGS_FORBID_ALL:B]
[STOCKPILE_SETTINGS_PERMIT_SUB:P]
[STOCKPILE_SETTINGS_FORBID_SUB:F]
[STOCKPILE_SETTINGS_SPECIFIC1:U]
[STOCKPILE_SETTINGS_SPECIFIC2:J]
[D_BITEM_FORBID:F]
[D_BITEM_DUMP:D]
[D_BITEM_MELT:M]
[D_BITEM_HIDE:H]
[D_LOOK_FORBID:F]
[D_LOOK_DUMP:D]
[D_LOOK_MELT:M]
[D_LOOK_HIDE:H]
[SQUAD_LOCK:L]
[SQUAD_STATION:S]
[SQUAD_CLEAR_PATROL:X]
[SQUAD_PATROL:P]
[SQUAD_ZOOM:Z]
[MOVIE_RECORD:R]
[MOVIE_PLAY:P]
[MOVIE_SAVE:S]
[MOVIE_LOAD:L]
[ASSIGNTRADE_VIEW:V]
[ASSIGNTRADE_STRING:S]
[ASSIGNTRADE_EXCLUDE_PROHIBITED:M]
[ASSIGNTRADE_PENDING:P]
[ASSIGNTRADE_SORT:D]
[NOBLELIST_REPLACE:R]
[NOBLELIST_SETTINGS:S]
[NOBLELIST_VIEW_CANDIDATE:V]
[A_BARTER_VIEW:V]
[A_BARTER_CURRENCY_1:A]
[A_BARTER_CURRENCY_2:S]
[A_BARTER_CURRENCY_3:D]
[A_BARTER_CURRENCY_4:F]
[A_BARTER_CURRENCY_5:G]
[A_BARTER_CURRENCY_6:H]
[A_BARTER_CURRENCY_7:J]
[A_BARTER_CURRENCY_8:K]
[A_BARTER_CURRENCY_9:L]
[A_BARTER_TRADE:T]
[TRADE_VIEW:V]
[TRADE_TRADE:T]
[TRADE_OFFER:O]
[TRADE_SEIZE:S]
[STORES_VIEW:V]
[STORES_ZOOM:Z]
[STORES_FORBID:F]
[STORES_MELT:M]
[STORES_DUMP:D]
[STORES_HIDE:H]
[MILITARY_ACTIVATE:A]
[MILITARY_VIEW:V]
[MILITARY_WEAPON:W]
[MILITARY_ZOOM:C]
[SQUADINFO_FOOD:F]
[SQUADINFO_SLEEP:S]
[SQUADINFO_WATER:W]
[SQUADINFO_STAYCLOSE:C]
[SQUADINFO_ATTACKWILDS:A]
[SQUADINFO_STANDDOWN:T]
[SQUADINFO_ZOOM:Z]
[UNITJOB_REMOVE_CRE:R]
[UNITJOB_ZOOM_CRE:C]
[UNITJOB_ZOOM_BUILD:B]
[UNITJOB_VIEW:V]
[UNITJOB_MANAGER:M]
[MANAGER_NEW_ORDER:Q]
[MANAGER_REMOVE:R]
[MANAGER_PROMOTE:P]
[MANAGER_MAX:T]
[MANAGER_WAGES:W]
[PET_BUTCHER:B]
[KITCHEN_COOK:C]
[KITCHEN_BREW:B]
[SETUPGAME_NEW:N]
[SETUPGAME_VIEW:V]
[SETUPGAME_CUSTOMIZE_UNIT:C]
[SETUPGAME_SAVE_PROFILE:S]
[SETUPGAME_SAVE_PROFILE_ABORT:SHIFT+SPACE]
[SETUPGAME_SAVE_PROFILE_GO:ENTER]
[SETUPGAME_VIEW_PROFILE_PROBLEMS:P]
[CIVZONE_REMOVE:X]
[CIVZONE_WATER_SOURCE:W]
[CIVZONE_FISH:F]
[CIVZONE_DUMP:G]
[CIVZONE_POND:P]
[CIVZONE_SAND_COLLECT:S]
[CIVZONE_MEETING:M]
[CIVZONE_ACTIVE:A]
[CIVZONE_POND_OPTIONS:SHIFT+P]
[CIVZONE_POND_WATER:F]
[STOCKPILE_ANIMAL:A]
[STOCKPILE_FOOD:F]
[STOCKPILE_FURNITURE:U]
[STOCKPILE_GRAVEYARD:Y]
[STOCKPILE_REFUSE:R]
[STOCKPILE_WOOD:W]
[STOCKPILE_STONE:S]
[STOCKPILE_GEM:E]
[STOCKPILE_BARBLOCK:B]
[STOCKPILE_CLOTH:H]
[STOCKPILE_LEATHER:L]
[STOCKPILE_AMMO:Z]
[STOCKPILE_COINS:N]
[STOCKPILE_FINISHED:G]
[STOCKPILE_WEAPON:P]
[STOCKPILE_ARMOR:D]
[STOCKPILE_CUSTOM:C]
[STOCKPILE_CUSTOM_SETTINGS:T]
[STOCKPILE_NONE:X]
[DESIGNATE_BITEM:B]
[DESIGNATE_CLAIM:C]
[DESIGNATE_UNCLAIM:F]
[DESIGNATE_MELT:M]
[DESIGNATE_NO_MELT:SHIFT+M]
[DESIGNATE_DUMP:D]
[DESIGNATE_NO_DUMP:SHIFT+D]
[DESIGNATE_HIDE:H]
[DESIGNATE_NO_HIDE:SHIFT+H]
[DESIGNATE_DIG:D]
[DESIGNATE_DIG_REMOVE_STAIRS_RAMPS:Z]
[DESIGNATE_STAIR_UP:U]
[DESIGNATE_STAIR_DOWN:J]
[DESIGNATE_STAIR_UPDOWN:I]
[DESIGNATE_TRAFFIC:O]
[DESIGNATE_TRAFFIC_HIGH:H]
[DESIGNATE_TRAFFIC_NORMAL:N]
[DESIGNATE_TRAFFIC_LOW:L]
[DESIGNATE_TRAFFIC_RESTRICTED:R]
[DESIGNATE_TRAFFIC_INCREASE_WEIGHT:W]
[DESIGNATE_TRAFFIC_DECREASE_WEIGHT:Q]
[DESIGNATE_TRAFFIC_INCREASE_WEIGHT_MORE:SHIFT+W]
[DESIGNATE_TRAFFIC_DECREASE_WEIGHT_MORE:SHIFT+Q]
[DESIGNATE_RAMP:R]
[DESIGNATE_CHANNEL:H]
[DESIGNATE_CHOP:T]
[DESIGNATE_PLANTS:P]
[DESIGNATE_SMOOTH:S]
[DESIGNATE_ENGRAVE:E]
[DESIGNATE_FORTIFY:A]
[DESIGNATE_TOGGLE_ENGRAVING:V]
[DESIGNATE_UNDO:X]
[DESIGNATE_REMOVE_CONSTRUCTION:N]
[BUILDING_DIM_Y_UP:U]
[BUILDING_DIM_Y_DOWN:M]
[BUILDING_DIM_X_UP:K]
[BUILDING_DIM_X_DOWN:H]
[BUILDING_ORIENT_UP:W]
[BUILDING_ORIENT_LEFT:A]
[BUILDING_ORIENT_RIGHT:D]
[BUILDING_ORIENT_DOWN:X]
[BUILDING_ORIENT_NONE:S]
[BUILDING_VIEW_ITEM:V]
[BUILDING_ADVANCE_STAGE:D]
[BUILDING_EXPAND_CONTRACT:X]
[BUILDING_TRIGGER_ENABLE_WATER:W]
[BUILDING_TRIGGER_MIN_WATER_UP:S]
[BUILDING_TRIGGER_MIN_WATER_DOWN:A]
[BUILDING_TRIGGER_MAX_WATER_UP:X]
[BUILDING_TRIGGER_MAX_WATER_DOWN:Z]
[BUILDING_TRIGGER_ENABLE_MAGMA:M]
[BUILDING_TRIGGER_MIN_MAGMA_UP:I]
[BUILDING_TRIGGER_MIN_MAGMA_DOWN:U]
[BUILDING_TRIGGER_MAX_MAGMA_UP:K]
[BUILDING_TRIGGER_MAX_MAGMA_DOWN:J]
[BUILDING_TRIGGER_ENABLE_CREATURE:C]
[BUILDING_TRIGGER_ENABLE_LOCALS:L]
[BUILDING_TRIGGER_MIN_SIZE_UP:R]
[BUILDING_TRIGGER_MIN_SIZE_DOWN:E]
[BUILDING_TRIGGER_MAX_SIZE_UP:F]
[BUILDING_TRIGGER_MAX_SIZE_DOWN:D]
[BUILDING_TRIGGER_RESETS:O]
[UNITVIEW_GEN:G]
[UNITVIEW_INV:I]
[UNITVIEW_PRF:P]
[UNITVIEW_WND:W]
[UNITVIEW_NEXT:V]
[UNITVIEW_SLAUGHTER:S]
[UNITVIEW_PRF_PROF:L]
[UNITVIEW_PRF_PET:E]
[UNITVIEW_PRF_SOLDIER:S]
[UNITVIEW_PRF_CASTLE:SHIFT+C]
[UNITVIEW_PRF_ROYAL:SHIFT+R]
[UNITVIEW_PRF_TOGGLESQUAD:SHIFT+A]
[UNITVIEW_PRF_PET_HUNT:H]
[UNITVIEW_PRF_PET_WAR:R]
[UNITVIEW_PRF_SOLDIER_UNARMED:U]
[UNITVIEW_PRF_SOLDIER_AXE:X]
[UNITVIEW_PRF_SOLDIER_CROSSBOW:C]
[UNITVIEW_PRF_SOLDIER_HAMMER:H]
[UNITVIEW_PRF_SOLDIER_MACE:N]
[UNITVIEW_PRF_SOLDIER_SPEAR:S]
[UNITVIEW_PRF_SOLDIER_SWORD:O]
[UNITVIEW_PRF_SOLDIER_WEAPONNUM:M]
[UNITVIEW_PRF_SOLDIER_ARMOR:A]
[UNITVIEW_PRF_SOLDIER_SHIELD:L]
[UNITVIEW_PRF_VIEW:Z]
[BUILDINGLIST_ZOOM_T:T]
[BUILDINGLIST_ZOOM_Q:Q]
[STRING_A000:BACKSPACE]
[STRING_A001:NOT_SUPPORTED]
[STRING_A002:NOT_SUPPORTED]
[STRING_A003:NOT_SUPPORTED]
[STRING_A004:NOT_SUPPORTED]
[STRING_A005:NOT_SUPPORTED]
[STRING_A006:NOT_SUPPORTED]
[STRING_A007:NOT_SUPPORTED]
[STRING_A008:NOT_SUPPORTED]
[STRING_A009:NOT_SUPPORTED]
[STRING_A010:NOT_SUPPORTED]
[STRING_A011:NOT_SUPPORTED]
[STRING_A012:NOT_SUPPORTED]
[STRING_A013:NOT_SUPPORTED]
[STRING_A014:NOT_SUPPORTED]
[STRING_A015:NOT_SUPPORTED]
[STRING_A016:NOT_SUPPORTED]
[STRING_A017:NOT_SUPPORTED]
[STRING_A018:NOT_SUPPORTED]
[STRING_A019:NOT_SUPPORTED]
[STRING_A020:NOT_SUPPORTED]
[STRING_A021:NOT_SUPPORTED]
[STRING_A022:NOT_SUPPORTED]
[STRING_A023:NOT_SUPPORTED]
[STRING_A024:NOT_SUPPORTED]
[STRING_A025:NOT_SUPPORTED]
[STRING_A026:NOT_SUPPORTED]
[STRING_A027:NOT_SUPPORTED]
[STRING_A028:NOT_SUPPORTED]
[STRING_A029:NOT_SUPPORTED]
[STRING_A030:NOT_SUPPORTED]
[STRING_A031:NOT_SUPPORTED]
[STRING_A032:SPACE]
[STRING_A033:SHIFT+1]
[STRING_A034:SHIFT+KEYDE]
[STRING_A035:SHIFT+3]
[STRING_A036:SHIFT+4]
[STRING_A037:SHIFT+5]
[STRING_A038:SHIFT+7]
[STRING_A039:KEYDE]
[STRING_A040:SHIFT+9]
[STRING_A041:SHIFT+0]
[STRING_A042:SHIFT+8]
[STRING_A043:SHIFT+PLUS]
[STRING_A044:COMMA]
[STRING_A045:MINUS]
[STRING_A046:PERIOD]
[STRING_A047:KEYBF]
[STRING_A048:0]
[STRING_A049:1]
[STRING_A050:2]
[STRING_A051:3]
[STRING_A052:4]
[STRING_A053:5]
[STRING_A054:6]
[STRING_A055:7]
[STRING_A056:8]
[STRING_A057:9]
[STRING_A058:SHIFT+KEYBA]
[STRING_A059:KEYBA]
[STRING_A060:SHIFT+COMMA]
[STRING_A061:PLUS]
[STRING_A062:SHIFT+PERIOD]
[STRING_A063:SHIFT+KEYBF]
[STRING_A064:SHIFT+2]
[STRING_A065:SHIFT+A]
[STRING_A066:SHIFT+B]
[STRING_A067:SHIFT+C]
[STRING_A068:SHIFT+D]
[STRING_A069:SHIFT+E]
[STRING_A070:SHIFT+F]
[STRING_A071:SHIFT+G]
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[STRING_A073:SHIFT+I]
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[STRING_A076:SHIFT+L]
[STRING_A077:SHIFT+M]
[STRING_A078:SHIFT+N]
[STRING_A079:SHIFT+O]
[STRING_A080:SHIFT+P]
[STRING_A081:SHIFT+Q]
[STRING_A082:SHIFT+R]
[STRING_A083:SHIFT+S]
[STRING_A084:SHIFT+T]
[STRING_A085:SHIFT+U]
[STRING_A086:SHIFT+V]
[STRING_A087:SHIFT+W]
[STRING_A088:SHIFT+X]
[STRING_A089:SHIFT+Y]
[STRING_A090:SHIFT+Z]
[STRING_A091:KEYDB]
[STRING_A092:KEYDC]
[STRING_A093:KEYDD]
[STRING_A094:SHIFT+6]
[STRING_A095:SHIFT+MINUS]
[STRING_A096:KEYC0]
[STRING_A097:A]
[STRING_A098:B]
[STRING_A099:C]
[STRING_A100:D]
[STRING_A101:E]
[STRING_A102:F]
[STRING_A103:G]
[STRING_A104:H]
[STRING_A105:I]
[STRING_A106:J]
[STRING_A107:K]
[STRING_A108:L]
[STRING_A109:M]
[STRING_A110:N]
[STRING_A111:O]
[STRING_A112:P]
[STRING_A113:Q]
[STRING_A114:R]
[STRING_A115:S]
[STRING_A116:T]
[STRING_A117:U]
[STRING_A118:V]
[STRING_A119:W]
[STRING_A120:X]
[STRING_A121:Y]
[STRING_A122:Z]
[STRING_A123:SHIFT+KEYDB]
[STRING_A124:SHIFT+KEYDC]
[STRING_A125:SHIFT+KEYDD]
[STRING_A126:SHIFT+KEYC0]
[STRING_A127:NOT_SUPPORTED]
[STRING_A128:NOT_SUPPORTED]
[STRING_A129:NOT_SUPPORTED]
[STRING_A130:NOT_SUPPORTED]
[STRING_A131:NOT_SUPPORTED]
[STRING_A132:NOT_SUPPORTED]
[STRING_A133:NOT_SUPPORTED]
[STRING_A134:NOT_SUPPORTED]
[STRING_A135:NOT_SUPPORTED]
[STRING_A136:NOT_SUPPORTED]
[STRING_A137:NOT_SUPPORTED]
[STRING_A138:NOT_SUPPORTED]
[STRING_A139:NOT_SUPPORTED]
[STRING_A140:NOT_SUPPORTED]
[STRING_A141:NOT_SUPPORTED]
[STRING_A142:NOT_SUPPORTED]
[STRING_A143:NOT_SUPPORTED]
[STRING_A144:NOT_SUPPORTED]
[STRING_A145:NOT_SUPPORTED]
[STRING_A146:NOT_SUPPORTED]
[STRING_A147:NOT_SUPPORTED]
[STRING_A148:NOT_SUPPORTED]
[STRING_A149:NOT_SUPPORTED]
[STRING_A150:NOT_SUPPORTED]
[STRING_A151:NOT_SUPPORTED]
[STRING_A152:NOT_SUPPORTED]
[STRING_A153:NOT_SUPPORTED]
[STRING_A154:NOT_SUPPORTED]
[STRING_A155:NOT_SUPPORTED]
[STRING_A156:NOT_SUPPORTED]
[STRING_A157:NOT_SUPPORTED]
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[STRING_A160:NOT_SUPPORTED]
[STRING_A161:NOT_SUPPORTED]
[STRING_A162:NOT_SUPPORTED]
[STRING_A163:NOT_SUPPORTED]
[STRING_A164:NOT_SUPPORTED]
[STRING_A165:NOT_SUPPORTED]
[STRING_A166:NOT_SUPPORTED]
[STRING_A167:NOT_SUPPORTED]
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[STRING_A169:NOT_SUPPORTED]
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[STRING_A172:NOT_SUPPORTED]
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[STRING_A195:NOT_SUPPORTED]
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[STRING_A197:NOT_SUPPORTED]
[STRING_A198:NOT_SUPPORTED]
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[STRING_A200:NOT_SUPPORTED]
[STRING_A201:NOT_SUPPORTED]
[STRING_A202:NOT_SUPPORTED]
[STRING_A203:NOT_SUPPORTED]
[STRING_A204:NOT_SUPPORTED]
[STRING_A205:NOT_SUPPORTED]
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[STRING_A207:NOT_SUPPORTED]
[STRING_A208:NOT_SUPPORTED]
[STRING_A209:NOT_SUPPORTED]
[STRING_A210:NOT_SUPPORTED]
[STRING_A211:NOT_SUPPORTED]
[STRING_A212:NOT_SUPPORTED]
[STRING_A213:NOT_SUPPORTED]
[STRING_A214:NOT_SUPPORTED]
[STRING_A215:NOT_SUPPORTED]
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[STRING_A220:NOT_SUPPORTED]
[STRING_A221:NOT_SUPPORTED]
[STRING_A222:NOT_SUPPORTED]
[STRING_A223:NOT_SUPPORTED]
[STRING_A224:NOT_SUPPORTED]
[STRING_A225:NOT_SUPPORTED]
[STRING_A226:NOT_SUPPORTED]
[STRING_A227:NOT_SUPPORTED]
[STRING_A228:NOT_SUPPORTED]
[STRING_A229:NOT_SUPPORTED]
[STRING_A230:NOT_SUPPORTED]
[STRING_A231:NOT_SUPPORTED]
[STRING_A232:NOT_SUPPORTED]
[STRING_A233:NOT_SUPPORTED]
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[STRING_A235:NOT_SUPPORTED]
[STRING_A236:NOT_SUPPORTED]
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[STRING_A238:NOT_SUPPORTED]
[STRING_A239:NOT_SUPPORTED]
[STRING_A240:NOT_SUPPORTED]
[STRING_A241:NOT_SUPPORTED]
[STRING_A242:NOT_SUPPORTED]
[STRING_A243:NOT_SUPPORTED]
[STRING_A244:NOT_SUPPORTED]
[STRING_A245:NOT_SUPPORTED]
[STRING_A246:NOT_SUPPORTED]
[STRING_A247:NOT_SUPPORTED]
[STRING_A248:NOT_SUPPORTED]
[STRING_A249:NOT_SUPPORTED]
[STRING_A250:NOT_SUPPORTED]
[STRING_A251:NOT_SUPPORTED]
[STRING_A252:NOT_SUPPORTED]
[STRING_A253:NOT_SUPPORTED]
[STRING_A254:NOT_SUPPORTED]
[STRING_A255:NOT_SUPPORTED]


Replace your old interface.txt file with this and it should solve the problem. Make sure to back it up first though...
« Last Edit: November 29, 2008, 10:58:55 pm by A_Fey_Dwarf »
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Time Kitten

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Re: Speargroove - Another high FPS succession game
« Reply #62 on: November 30, 2008, 12:01:31 am »

Likes... DRAGON BONES!?

You'd better hope there are dragons left in this world, my friend.
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Pruvan

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Re: Speargroove - Another high FPS succession game
« Reply #63 on: November 30, 2008, 08:59:01 am »

Surely he won't be that demanding...



... right?
Logged
I don't see dicks...  I'd hate to ask people to point them out.

Creamcorn

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Re: Speargroove - Another high FPS succession game
« Reply #64 on: December 03, 2008, 05:49:25 pm »

Thank you AFD, I can now commence the regularly updating fortress, (atleast I hope).

OOC: I guess I should start posting in character from now on, well somethings I should probably just post in IRL.


24th of Felsite, 204, Late Spring

Hmmm... after spending more time in this dump I have grown to appreciate it less, of course with my own accomidations I have ordered things may get a bit more berable. Which is why I shall have one of the most greatest tombs in exisitence!



Someone also told me that one of dwarfs gave birth to a girl, not that I really care.

26th of felsite, 204, LS

There I was milling about, melting iron, when all of sudden some adorable young dwarf lady yelled out Stokedpelts the creation of squirting. I quickly ran down into the main workshops room,(someplace that looks like it will soon colapse on it's self) saw the dwarf who had created this named object, raising it into the air. It was a glass bucket, one of the best I've ever seen I may add. I need to find a way of getting it into my room, clearly a bucket of this magnitude was a gift from Id.

OOC: His god



27th felsite, 204, LS

My tomb is almost complete! Though it's annoying that dwarves rush into my room yelling the stone is too warm to be digging there. I say nonsense! There are plenty of tombs for all of you, and than I get back to thinking of wonderful Titans.



I SHALL HAVE REFUGE FROM THIS PLACE IN DEATH!

3rd Hematite, 204, Early Summer

I was over looking my almost done tomb toady when I heard some peasents talking about some dwarf giving birth to a little girl. Urgh, why do these things reach my ears? I want my tomb! And my office! And my dining hall!

9th Hem, 204, ES

Some sort of elvs things arrived today, why am I mentioning this? BECAUSE THE DWARFS SUSPENDED MY TOMB FOR THIS! ...I need obsidian in my room.



14th hem, 204, ES

So after waiting for too long I have decided to help speed things, dragging whatever valuables this fort has to offer up to the surface, urgh the surface... lo and behold some high elvs have sprung an ambush. Of course I wouldn't be worried, but the problem is... well. There's a lone wrestler taking on several elvs, the mayor plus elfy liason are outside, surrounded by enemies, who hold crossbows, and the caravan guards are doing absolutly nothing.


Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Pruvan

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Re: Speargroove - Another high FPS succession game
« Reply #65 on: December 03, 2008, 05:55:26 pm »

There better be space left for my 25x25 suite with hot tub!
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I don't see dicks...  I'd hate to ask people to point them out.

Mephansteras

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Re: Speargroove - Another high FPS succession game
« Reply #66 on: December 03, 2008, 06:19:38 pm »

So...you have a caravan of High Elves trading, and an entire group of High Elves attacking you? How does that work out? Normally when I see that sort of thing it's a snatcher civ who happens to have an Elf, Dwarf, whatever leading them. But the rest are always goblins or bugbears or whatnot.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Creamcorn

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Re: Speargroove - Another high FPS succession game
« Reply #67 on: December 03, 2008, 06:22:41 pm »

So...you have a caravan of High Elves trading, and an entire group of High Elves attacking you? How does that work out? Normally when I see that sort of thing it's a snatcher civ who happens to have an Elf, Dwarf, whatever leading them. But the rest are always goblins or bugbears or whatnot.

I'm not sure either, but something will be done about it. Something, but I'm not just going to tell you right away of course it could just be nothing which it will probably be.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

A_Fey_Dwarf

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Re: Speargroove - Another high FPS succession game
« Reply #68 on: December 03, 2008, 06:33:31 pm »

Stoked Pelts the creations of squirting has got to be the worse artifact name I have seen. Sounds like the name of a porn site...

edit]
Quote
There better be space left for my 25x25 suite with hot tub!
You must build it in the sky if you want more room.
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Pruvan

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Re: Speargroove - Another high FPS succession game
« Reply #69 on: December 03, 2008, 06:55:51 pm »

You must build it in the sky if you want more room.

No never. Other dwarves must suffer for my personal gains.
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I don't see dicks...  I'd hate to ask people to point them out.

A_Fey_Dwarf

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Re: Speargroove - Another high FPS succession game
« Reply #70 on: December 03, 2008, 07:11:28 pm »

Quote
the mayor plus elfy liason are outside, surrounded by enemies, who hold crossbows, and the caravan guards are doing absolutly nothing.

Also i suppose this means I died.
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Creamcorn

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Re: Speargroove - Another high FPS succession game
« Reply #71 on: December 06, 2008, 01:22:49 am »

15th hematite, 204, Early Spring

I of course did not run away, well O.K. I did, not just in the direction I wanted to. So I run off somewhere near the end of the walls, and I manage to get back inside of course I have no idea what had happen to the mayor...



*STORY TIME! :D :D :D*

Dain Tosidlogen ran back, and forth unsure of whether or not he would be able to live or even which direction to go in. He looked over north towards the High Elf guild representative; Feepaesi, a elf spearman, and a highelf crossbow man were closing on him, it seemed certain he could be able to run away from the two, but a hit from that crossbow...

Dain than ran forth into the two invaders abandoning his fears, screaming like a beserk dwarf into whom ever was closests. The Crossbow man was caught off guard.



The spearman ran away in terror of the dwarf's strength, bumping into the true high elf's: guards of the caravan. Although before Dain could claim a kill a guard stabbed the Crossbow man through the chest.

OOC: Back to my dwarf!

Amazing! Our army was able to defeat that entire squad of elvs! Not surprised, elfs, and all, back to hauling.

16th Hem, 204, ES

Hauling is boring, why did I agree to this again? ...what's that?

AMBUSH!


Why am I still writing!?

...

Phew made it back alive, this is why I prefer to stay inside by the magma. I don't know what happened, but I think I saw a chicken run by me...



I also heard a dwarf yell Libash.



I'm pretty sure that chicken is dead.



Army took care of the green skins, easy fight to begin with. They certainly did leave a mess. Atleast all that iron melting keeps me inside.



Outside again, guess what? ANOTHER AMBUSH!



Mason was caught outside, not that I really care. Pretty sure he's dead though.



OOC:Curses this shall not farewell with future projects!

What cowards these bug bears are! Taking the life of one insignificant dwarf, and than running away at their first lost!

17th hem 204 ES

...ARGHHHHHGGHAGHAGH! Humans! They want to trade! TRADE!? WHAT!? HAS MY TOMB BEEN DELAYED LONG ENOUGH? APPARENTLY NOT!



Hm, I must admit the humans are good at finding threats.



Well I guess the trading should be done soon, hopefully.

OOC: I just doubled the food supplies.



10th Malachite, 204, Mid-Summer

There I was, melting iron like any productive dwarf, when a peasent came up to me, and said. "Your tomb is finsished." I dropped the bar on his foot, clicked my heels, and looked, I wasn't disapointed in this place for once.



I figure it already looks proper with the artifact grave, screw the king

I say! I myself am royalty! Infact...



Anyone whom fails to adress me as so shall be thrown into the pits! Time to royalize my abode.

================================

O.K. I think this is as far as I will go. My computer fuged up today, and I think it would be best for me to upload my reign, which will be soon.

As well as the map, as soon as I get to doing it of course.
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"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

A_Fey_Dwarf

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Re: Speargroove - Another high FPS succession game
« Reply #72 on: December 06, 2008, 01:41:18 am »

So no more? Oh well on to the next in line, If it is alright with pruvan then he can finish of your year and complete a full year of his own.

Oh and one suggestion: We need much more military. I'd have half the fortress in the army, all those injured during sparring practice will be tossed into the magma or locked in their rooms to starve.
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Creamcorn

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Re: Speargroove - Another high FPS succession game
« Reply #73 on: December 06, 2008, 01:44:28 am »

Finished map.

O.K., I am sleepy now. Bye bye
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"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Pruvan

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Re: Speargroove - Another high FPS succession game
« Reply #74 on: December 06, 2008, 09:13:05 am »

Pruvan has issued a mandate: Post Save 1/1
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I don't see dicks...  I'd hate to ask people to point them out.
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