Diary of Olga Blankethames6th FelsiteHeld a meeting with all the immigrants and the older citizens, and divided the population into workgroup. Not everyone got the work they wanted to do, but I don't really care. I'm pretty sure they will get used to their new jobs soon enough.
6 of the toughest looking dwarves were chosen to join me and Kel into the military.
11th FelsiteI asked the cook about why didn't we have any fish meals in the menu, even though we have two full time fishers. He looked at me with a funny look, saying that the fishes the fish caugth were not cleaned up, and he couldn't do that in the kitchen, ere it would contaminate other foodstuffs.
I ordered another dwarf to build up a place for cleaning the fish near the fishing pond. Do I have to think about everything myself?
Also, I have finally finished organizing the magma workshops - Forges on the east side of the pool, furnaces on the west side, glass workshops in the south. I could have done a better job, but I have more in my mind right now.
14th FelsiteI've ordered the armorer to prepare plates and shields for all the new soldiers. We have just enough iron to do it.
Also, another construction accident happened today - there was this strange stairway in the middle of the courtyard, leading up to nowhere. I ordered the masons to take it down - it looked like it would fall apart at the slightest touch - and in fact it did! Luckly, no one got hurt.
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12th HematiteIt is now summer, and the new recruits are showing a lot of promise. I have made them all train some basic wrestling moves, supervised by me and Kel. To be honest, the two of us also needed some training in basic dodging techniques, but we never told the recruits that. Looking confident is half the secret of leadership.
Also today a bunch of caravans showed up: High elves, Humans and Dysaurys. The trading depot is a real mess!
16th Hematite Goblins, attracked by the plenty of caravan tracks, attacked our settlement. They killed some of the human traders and scared them all away before we could reach a trading deal. One of the human bodyguards pushed the ambush party back before they could reach the main gates, though.
17th HematiteAfter the Humans left, a large number of thieves appeared around speargrove - Kobold, Goblin, Chaos Dwarves - you name it. I have called off the training, and let the new recruits handle this small problem.
21st HematiteOur military has finally cleaned out all the thieves without any problem, and Dain is meeting with the High Elf Diplomat. I asked him to request more wood and metal, what we lack most in this settlement.
3rd MalachiteWhile working on new helms and armor the Armorer, Sarvesh started to act strange. He stopped all his work and grabbed some copper bars and turtle bones.
10th Malachite After a week in the forge, Sarvesh finally comes out with this strange piece of copper armor. He tells us that it is the finest armor in all the land, but It could not fit any of our recruits - in fact, it was too big for any dwarf to wear it. Such nonsense!
14th Malachite All the traders and thieves are finally gone. I ordered the gates closed so that my boys could train undisturbed with some iron crossbows I had made for them.
24th MalachiteKogsak, the lady responsible for cleaning the fish for our incompetent cook, gave birth to a boy. That makes 50 dwarves in Speargroove. Hooray!
With the doors closed, the summer goes by without any problems. Work progresses with the outer walls, the military keeps its training schedule.
25th MalachiteFor some reason, the citizens of Speargroove requested a more formal government. Dain was chosen to be the Mayor, and he selected me as "captain of the guard". The more things change, more they stay the same, I guess.
Anyway, he proposed some plans for a Mayor's office, and I managed to divert some resources for meeting room for the army and a prison.
28th MalachiteWe completed a small well, near the aquifer fishing zone - it might come in handy in case of a siege.
6th GalenaThe area for the prison has been dug out. I asked some iron chains for Led to furnish the prison, and he came to me with an iron chain mail in hands...
First Sarvesh, now Led. Are the smiths in this fort dense or what?
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28th Galena Uneventful Summer. The prison is finished, with enough chains and beds to last us for a long time. I've also had a proper dining room to be made out of green glass. We should be happy that we no longer have to eat in a natural cavern, with stalactites dripping on our food, but some dwarves complained that the tables and chairs do not match!
6th of LimestoneIt is started to get cold. Dain used his new powers as a mayor to order some shoes made for him. Then he told us that for the next year we should not sell any of our shoes to the migrants. I asked him about it and he just babbled something about "trade secrets"... oh well.
The training goes exceedingly well. I had Led produce us some copper hammers so that the recruits could practice with weapons, now that they became used to moving around in their armor and shields.
10th LimestoneA dwarf caravan has arrived. Along with it, a bugbear and goblin ambush. The invaders managed to scare the caravan away, but the liason made it to the fort, and promised us to bring more bodyguards next year.
After my boys dealt with the goblinoids, a hobgoblin caravan showed up. Mistaking their features by those of our enemies, we almost attacked them as well.
18th Limestone Violet xelics showed up to attack us. A dwarf bodyguard that remained behind helped me and the recruits repel them.
9th sandstone The hobgoblins finished trading with us. Before they left, they told me that our enemies were spreading tales about my battle prowess. It seems that among them, I am known as "Olga the mean flimsiness of intimidating". Cool.
23rd sandstoneWe spotted some dwarven merchants from the previous caravan outside Speargroove, milling about. I wonder what they want.
7th of TimberThe merchants told us that one of their wagons was stuck, and couldn't move. We helped them by dismantling the wagon. They managed to leave after that, but couldn't take their goods with them. We decided to keep their stuff. I'll tell Dain to make up for it by giving them a larger profit margin next year.
21st of TimberNot much is happening. I decided to order the miners to dig down, and found a layer of marble. We could use this to build a meeting chamber for the dwarves.
1st of MoonstoneWinter has began, and I spend more and more time training my army. I think we could probably separate the army into fortress guard and raid hunters, but I must give more time to this thought. I wish we had more iron to fully outfit everyone in plate.
One of the dwarf merchants and his bodyguard are still outside the fort, doing nothing. This intrigues me.
The fisherdwarves have been complaining that there are no more turtles in their aquifer pond. Well, since food is not a problem for us, I suggested they take the opportunity to take a break, make some friends, forget about fishing for a while. They gave me a funny look.
2nd of MoonstoneThe merchant standing outside started acting really weird. As the snow started to fall on him, he ripped his clothing off, and perched atop a small boulder, mumbling uncomprehensive stuff. I decided to take a break from my training, to make sure he doesn't do anything stupid.
14th MoonstoneA small thief was seen skulking around. Me and Kel tried to nab him, without success. The crazy merchant seems content in staying in his corner, crying, so I guess I will head back inside and continue to train the troops.
18th MoonstoneSomeone spotted one of the Chaos dwarves outside. I decided to go and teach him not to mess with Speargroove.
19th of MoonstoneWhen there is one of them, there are many soon behind. A raiding party of Chaos dwarves was spotted outside. Between me and Kel and some of the recruits, we made short work of them.
24th of MoonstoneCompleted the Marble Hall. With nice statues, engravings, and exotic caged creatures, it should provide a nice place for dwarves to relax when not busy.
7th of OpalOlon, one of the recruits, gave birth today. I hope this does not interferes with the girl's training.
Also, when I went for a Patrol outside, I spotted our leader Dain and the dwarven liason secretly discussing something outside the doors. Why was Dain talking there, instead of using his nice office?
1st ObsidianGoing back to my room, I hear a lot of noise coming from the marble hall. Getting there, I see that the children have dressed the marble statues in red gowns and caps, brought pine saplings to the room, and were calling everyone to participate in their party. Now that I feel I have reached most of my administrative goals, I think that kicking back and relaxing is an appropriate reward for the end of the year.
However, during the party, Fath, a mason, starts acting really strange, and rushes out towards his workshop.
15th ObsidianFath shows up at the party again hauling this big limestone coffin, adorned with jewels and bones. We are not sure if we should congratulate him or lock him away - it certainly spooked all of the children who were playing there.
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This ends my year in Speargroove.
I built a 2nd story wall with fortifications looking outside. If you keep the bridges closed, you can move the military around to any of those "windows" in order to pick on siegers outside. The siegers can shoot back, so it is not _completely_ unfair.
Also, I have trained a fairly balanced 8 dwarf military. All of them have some degree of shield, armor, wrestling, hammer and crossbow training. Sparring copper hammers and iron crossbows are available.
Things that need to be done include dealing with the acquifer, and fixing the messy food storerooms and the mason/clothing/carpentry workshops. Also, once we get more iron from caravans/goblins, we should finish crafting armor for all the military dwarves.
You can see how I left the fort here:
http://mkv25.net/dfma/map-3988-speargrooveand the link to the savegame is here:
http://dffd.wimbli.com/file.php?id=674