I like the idea of playing as kobolds...however i have some questions, and i didnt want to read through 40 pages (sorry). I looked at the raw files, but that doesnt help much. So if anyone could answer me, or provide a link to some sort of a FAQ i would be grateful.
1.Do other civs ambush you?
2.Do they siege you?
3.Do they trade with you?
4.I see you cant do anything with metal. Can you make obsidian swords?
5.No mechanic job permitted. So...no traps, no advanced traps and nothing that uses mechanisms?
if true then : Also what is the point of permitted animal training if you cant catch creatures?
6.Not sure if i understand mining...soil yes, stone no? How was that modded in?
7.Do you get immigrants?
8.Do you get nobles? Do you get dungeon master? Can he smelt anything?
OOT, can he be modded to use armorsmithing, blacksmithing, etc? On the first page I read an explanation concerning copper stuff and someone said that they come from some sort of kobold capital that is advanced enough to produce them - perhaps a noble blacksmith could be a reward for high population and exported wealth?
9.In normal game, you never see anything about kobolds when you search for a site...Does that mean that their civilization and caravans reach everywhere, like dwarves? Including islands?
10.Do they have thoughts like dwarves? Are there any differences? Like, for example, "kobold was disgusted by a terrible waterfall recently"?
11.Do they get strange moods?