Ah, jungles are a kobold's friend. 6 layers of dirt. Trees growing at the exact rate to keep my legendary chopper busy, shrubs for 3 full time gatherers.
Seed cooking is probably the most valuable feature I can have. I'm thinking about cooking the booze too, but not sure I want to yet.
I've spent thrifty and made the impassable sides of my workshops an integral part of my palisade wall, with a winding tunnel under to the jungle, suitable for ambushing attackers. The lopsided common house is pretty full with the migrants (only planning on one year of them anyways) and I'll have to build lopsided houses as soon as the smoking hall and club jackets are completed (cause kobolds is civilized, and need the upmost comfort before any of their needs are addressed)
The only rock I've dug into is just into the first layer of chalk to carve our a kobold skeleton shaped burial chamber. The rest of the tunnels look very much like caves, with small food stockpiles spread around.
Racoons are my greatest threat yet, giving me one cripple, and filling my larch coffin which I've had encircled with the perpetrators bones.
One miff I have though... bone plate is worth 300. That's a lot of kittens.