Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3

Author Topic: Dwarf torture  (Read 11393 times)

Kate Wissen

  • Bay Watcher
  • Proficient Engineer
    • View Profile
    • http://katewissen.blogspot.com/
Dwarf torture
« on: November 10, 2008, 12:36:03 am »

So I walled off my fortress entirely. Ensuring my machinations would proceed uninterrupted. Of course this didn't stop the migrants from coming around. While I was busy underground The migrants apparently startled a horse in the area who proceeded to kill two of them and severely wound a third. I had assumed that the third would die, and left him there to rot, the others were all mysteriously crushed under a drawbridge.  ;) Well everyone except a child.

The child eventually went mad and started babbling, and died of thirst.
However, the man who was wounded had not. Curiosity peaked, I took a look. He was still unconscious, still severely wounded, and now had 3 or 4 rhesus macaques around him, all Over-exerted and all but one was unconscious.

I took another look and...
http://mkv25.net/dfma/movie-931-monkeyman

And if I'm not mistaken I think that means he's lost his throat. Yet, still alive.

« Last Edit: November 10, 2008, 03:47:23 am by Kate Wissen »
Logged
Check out my current Community Fortress LostPages.



One day I hope to create the Monkey Torture Chamber of Doom!

G-Flex

  • Bay Watcher
    • View Profile
Re: The amazing monkey man
« Reply #1 on: November 10, 2008, 01:58:30 am »

And your dwarves aren't modded at all? I thought they needed throats in order to breathe.
Logged
There are 2 types of people in the world: Those who understand hexadecimal, and those who don't.
Visit the #Bay12Games IRC channel on NewNet
== Human Renovation: My Deus Ex mod/fan patch (v1.30, updated 5/31/2012) ==

Kate Wissen

  • Bay Watcher
  • Proficient Engineer
    • View Profile
    • http://katewissen.blogspot.com/
Re: The amazing monkey man
« Reply #2 on: November 10, 2008, 02:16:13 am »

Plain vanilla.

He's even worse now, its been another full season, and he's lost his left eye, his brain injury has worsend to green and has a light grey neck and lower spine injury. It's the freaking monkey inquisition. They seem to be keeping him alive and slowly torturing him.

Edit: Oh and he's nauseous. But still not suffocating, thirsty or hungry.
« Last Edit: November 10, 2008, 02:21:10 am by Kate Wissen »
Logged
Check out my current Community Fortress LostPages.



One day I hope to create the Monkey Torture Chamber of Doom!

Kate Wissen

  • Bay Watcher
  • Proficient Engineer
    • View Profile
    • http://katewissen.blogspot.com/
Dwarf Torture
« Reply #3 on: November 10, 2008, 03:46:54 am »

On the play by play monkey inquisition Mid-Winter he has gotten considerably worse. Now winded, he is missing the right elbow and everything below it, Missing his left hip and all that was attached to it, And has a few more red areas, the torso remains untouched, as do the internal organs with the exception of the brain at green and the lower spine at light grey.

I'm tempted bring him in and nurse him back to health, and see how useful a brain damaged cripple can be.
Logged
Check out my current Community Fortress LostPages.



One day I hope to create the Monkey Torture Chamber of Doom!

G-Flex

  • Bay Watcher
    • View Profile
Re: Dwarf torture
« Reply #4 on: November 10, 2008, 04:00:34 am »

... Green? Green isn't a wound color. It goes:

Light grey
Brown
Yellow
Red
Dark grey

Not sure which you're talking about.
Logged
There are 2 types of people in the world: Those who understand hexadecimal, and those who don't.
Visit the #Bay12Games IRC channel on NewNet
== Human Renovation: My Deus Ex mod/fan patch (v1.30, updated 5/31/2012) ==

Kate Wissen

  • Bay Watcher
  • Proficient Engineer
    • View Profile
    • http://katewissen.blogspot.com/
Re: Dwarf torture
« Reply #5 on: November 10, 2008, 04:33:08 am »

Ah, well looked green to me, but by that level system it would be a brown wound.

And while I'm at it another update, at this point he is a head, torso, half of a right arm, and right leg, and minus two eyes. Also a new brown upper spine wound. I've also found out through a save scum that if I attempt to save him he will die, this is basically life support.
« Last Edit: November 10, 2008, 04:37:07 am by Kate Wissen »
Logged
Check out my current Community Fortress LostPages.



One day I hope to create the Monkey Torture Chamber of Doom!

WorkerDrone

  • Bay Watcher
  • Hey, if you can dream it, you can do it!
    • View Profile
Re: Dwarf torture
« Reply #6 on: November 10, 2008, 04:51:16 am »

Thats...very grim.
Logged

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Dwarf torture
« Reply #7 on: November 10, 2008, 05:33:58 am »

Ah, well looked green to me, but by that level system it would be a brown wound.

And while I'm at it another update, at this point he is a head, torso, half of a right arm, and right leg, and minus two eyes. Also a new brown upper spine wound. I've also found out through a save scum that if I attempt to save him he will die, this is basically life support.

So if you go out and kill the monkies and drag him inside, he immediatly dies? Might be a bug you'd want to submit..
Logged

Lidhuin

  • Bay Watcher
    • View Profile
Re: Dwarf torture
« Reply #8 on: November 10, 2008, 05:50:04 am »

Monkeys used in the future as life-support for combat-dwarves?

A new battle pet, to keep your wounded soldiers alive?

:p

Of course, if they'd stop wounding him further, that would be nice.
Logged

Aqizzar

  • Bay Watcher
  • There is no 'U'.
    • View Profile
Re: Dwarf torture
« Reply #9 on: November 10, 2008, 06:18:22 am »

"WHY CAN I NOT DIE?!"

Seriously, he hasn't even died of thirst yet?  This is the logical outcome of immortality - the guy was taken down by monkeys who can't put together quite how to actually kill him, but he's hideously mangled so he has to sit there and take it.
Logged
And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Zorgn

  • Bay Watcher
    • View Profile
Re: Dwarf torture
« Reply #10 on: November 10, 2008, 07:10:20 am »

That dwarf is now a religious symbol. Save, bring him inside, and let him die. Wait three months, and if he raises from the dead, all hail Urist McNugget.
Logged

John Johnston

  • Bay Watcher
  • Unrescuable aspie.
    • View Profile
Re: Dwarf torture
« Reply #11 on: November 10, 2008, 07:30:50 am »

That's... exceptionally grim.  Recover him, and surround his sickbed with monkey-skull totems.
Logged
Oh
God it's been a lovely day
Everything's been going my way
I had so much fun today
And I'm on fire

Soadreqm

  • Bay Watcher
  • I'm okay with this. I'm okay with a lot of things.
    • View Profile
Re: Dwarf torture
« Reply #12 on: November 10, 2008, 11:17:58 am »

At least build him a nice tomb or something. With statues and stuff.
Logged

Asehujiko

  • Bay Watcher
    • View Profile
Re: Dwarf torture
« Reply #13 on: November 10, 2008, 12:56:49 pm »

Dreadnoughts are for wussies. Real dwarves use monkey hordes!
Logged
Code: [Select]
Tremble, mortal, and despair! Doom has come to this world!
.....EEEE..E..E.E...EEE.EE.EE.EEE.EE..EE.EE.E.EE.EE.E.EE.
......E..EE.EE.EE.EE..E...EEEE..E..E.E...EEE.EEE...E.EEE.
.☺..EE.E...E.EE.EE...E.EE..E..EE.EE.EE.EE..E...EE.EE..E.E
.....E..E.E.E.E.E.EE.E.E.EE.E...E.EE.EE...E.EE.EE.EEE...E
....E.EE.EEE.EE..EE.EE.E..EEEE..E..E.E...EEE.EEE..E.E..EE

AlienChickenPie

  • Bay Watcher
    • View Profile
Re: Dwarf torture
« Reply #14 on: November 10, 2008, 01:04:13 pm »

I don't think I want to see that story in comic form.

Anyway, this should be tested in a controlled environment. If the rhesus macaques naturally pick apart wounded dwarves (goblins too?), this could be an interesting trap- drop victims 3-4 z-levels (to stun and soften them up) and let the macaques have their way with them.
Logged
Pages: [1] 2 3