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Author Topic: Elona: Roguelike.  (Read 487570 times)

Keiseth

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Re: Elona: Roguelike.
« Reply #945 on: April 04, 2009, 01:39:42 pm »

I'm not sure how much of a bonus you get toward stats from your parents, but the most obvious advantage is using a heir trunk beforehand to give your heir all of your fancy items.
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Gunner-Chan

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Re: Elona: Roguelike.
« Reply #946 on: April 04, 2009, 01:45:34 pm »

I'm torn between "making a gene" with Vene (Little girl) Or one of my machine infantry. I really don't know what it will affect.
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Diamonds are combustable, because they are made of Carbon.

Smitehappy

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Re: Elona: Roguelike.
« Reply #947 on: April 04, 2009, 01:49:35 pm »

Well having -45 karma at lvl 4 sucks. Anyone know a good way to increase it?

Two options, die to guards. (+10 to karma because you are under level 6) Or take some jobs in Derphy.

I'm lvl 5 and a guard killing me does nothing but mutilate me.

I'm not sure how much of a bonus you get toward stats from your parents, but the most obvious advantage is using a heir trunk beforehand to give your heir all of your fancy items.
I've already done an incarnate. It's nothing really all that special, you just roll a new character and none of your stats pass on. It's mostly just to get your old items on a new character but unless you've got some insane stuff it's not really worth the hassle.
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

Gunner-Chan

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Re: Elona: Roguelike.
« Reply #948 on: April 04, 2009, 01:53:53 pm »

Well I guess go do some stuff in Derphy, no guards there.
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Diamonds are combustable, because they are made of Carbon.

Smitehappy

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Re: Elona: Roguelike.
« Reply #949 on: April 04, 2009, 02:02:48 pm »

Well I guess go do some stuff in Derphy, no guards there.

I have been but I don't think all the prostitution is helping my karma. On the plus side though I'm now extremely rich...
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

woose1

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Re: Elona: Roguelike.
« Reply #950 on: April 04, 2009, 02:05:39 pm »

Well I guess go do some stuff in Derphy, no guards there.

I have been but I don't think all the prostitution is helping my karma. On the plus side though I'm now extremely rich...
Wait, let me get this straight.

You can become rich by selling yourself to sexual favors?
I need to play this game.
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Vaiolis

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Re: Elona: Roguelike.
« Reply #951 on: April 04, 2009, 02:14:26 pm »

Just wanted to make a note of this in case anyone cared for it, but when creating a character, and rolling your stats, you can find the value for strength, perception, etc. by searching for the stat * 3906.25

Doesn't always work, since it rounds, so search for the numbers near that.

For instance, if you rolled and got 5 strength, you would use cheat engine (or any of those) and search for 5*3906.25, or 19531.25, and since it rounds, check 19532 and 19531, maybe 19533, to locate and edit it.
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Today's Toady Tip: 3 and 4 are not the same number.
How borgly is your borgle's borgle?
The Minister of BEEEES! and of The Great Charter for the Toady Protectorate!

Smitehappy

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Re: Elona: Roguelike.
« Reply #952 on: April 04, 2009, 03:14:14 pm »

Hey does anyone know why my stats randomly decrease for a while then pop back up. I'm not wearing anything cursed and no mutations. I've got 18 dexterity but my base is 25.
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

Neonivek

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Re: Elona: Roguelike.
« Reply #953 on: April 04, 2009, 03:36:53 pm »

Incarnating is playing as an heir of one of your other characters. Get a spouse, and "make a gene," hehe.

Ugh, but that requires Charisma. Is there an easier way to woo the ladies? (Or male-ies)
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FoboslC

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Re: Elona: Roguelike.
« Reply #954 on: April 04, 2009, 03:39:13 pm »

Love potions. And booze.
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Vucar Fikodastesh

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Re: Elona: Roguelike.
« Reply #955 on: April 04, 2009, 03:40:17 pm »

Engagement amulets and rings. They are practically free and boost relationship by a great amount. Moyer the crooked in Noyel sells a lot of jewelry.
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I think it's a vastly amusing thought that elephants are so afraid of heights that when Dwarves invented the Z-axis, they couldn't bear to face dwarves in combat anymore.

Gunner-Chan

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Re: Elona: Roguelike.
« Reply #956 on: April 04, 2009, 03:51:08 pm »

Love potions.

1. Mix with food.

2. Hand food to sweet little girl

3. *Removed for content*
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Diamonds are combustable, because they are made of Carbon.

FoboslC

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Re: Elona: Roguelike.
« Reply #957 on: April 04, 2009, 04:09:50 pm »

This game keeps amazing me.
On the other news, I just followed a moongate and I got into some really WEIRD place:
Ugh stupid imageshack




This place is full of EPIC stuff, LOADS of treasures, blessed armor and jewelry, loads of angels that bless me each time I talk to them, a weird RED moongate(I dont want to get inside of it yet)Also Maids Seems to be "Nice to touch"
-edit-

Am I in heaven?
-edit- OMG NOOOO
I JUST PREsSED SOME KEY AND IT TELEPORTED ME TO EARLIER SAVE :(
M SO TOTALLY NOT PLAYING THIS GAME ANYMORE FOR NOW :(
« Last Edit: April 04, 2009, 04:27:14 pm by FoboslC »
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Neonivek

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Re: Elona: Roguelike.
« Reply #958 on: April 04, 2009, 05:13:13 pm »

Moongates seems a tad glitchy. I once went in one and did indeed find 100 rods of wishing. Unfortunately it crashed my game.
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Torak

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Re: Elona: Roguelike.
« Reply #959 on: April 04, 2009, 05:28:48 pm »

Am I in heaven?
-edit- OMG NOOOO
I JUST PREsSED SOME KEY AND IT TELEPORTED ME TO EARLIER SAVE :(
M SO TOTALLY NOT PLAYING THIS GAME ANYMORE FOR NOW :(


You can't pick up items in moongates, it would make the game boring and people would just make moongates with every good item ever and the game would stop being fun.
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As you journey to the center of the world, feel free to read the death announcements of those dwarves that suffer your neglect.

One billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the cosmos. I can feel every single b-ball that has ever existed at my fingertips, I can feel their collective knowledge channeling through my veins. Every jumpshot, every rebound and three-pointer, every layup, dunk and free throw.
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