quote:
Originally posted by Magnnus:
<STRONG>Another question: Does anyone know of a way to abandon a quest in a way that prevents you from losing karma and becoming a criminal, because I just took a quest which I now realize is literally impossible. On a straight route at full speed I could not make it half way to my destination without failing.Edit: I found a console command, freemove, that should allow me to teleport to the town, but I can't seem to work this command properly.</STRONG>
There's a console command to end quests (I forget what it is, but it should be in the built-in manual, which is now translated.) I dunno if you lose Karma when you use it, though.
Remember, you have to drop down to -30 karma to become a criminal... and you gain 1 karma for every quest you complete. Take easy escort missions with long time limits to places you already know and you'll do fine. Avoid the 'escort my girlfriend' one, that involves fighting that can be tricky. The others should be fine (though the 'sick father' one can have a rather tight time limit.)
If your Karma drops too low, you can also recover it by going to the temple in the far NE of the map and buying an indulgence. Or you can go to the thieves town in the far SW and do quests there... there are no guards in that town.
Wizards seem a bit rough to start out as. Remember, you can give your pets items (talk to them and choose the inventory command, then hit '7' or '9' on your numpad to switch screens if you want to see what they already have and take items back from them -- if you give them armor or weapons, they'll equip it.) Pets are pretty important for a wizard, so you don't have to waste MP on every little thing. Gaining a lot of levels will help, too. Focus on magic dart, it's your cheapest spell... do easy escort missions to build up the money so you can get more spellbooks, and learn area/line spells for when you're in a pinch.
Also, the darkness arrow / blindness spell helps a huge amount. Blind opponents will wander randomly and won't be a threat. If you have a huge corridor filled with nasty monsters chasing you, you can blind the lead monster, and it will bumble around uselessly in the corridor, blocking everyone else. After magic dart, it's the spell I get the most use out of.
And fire bolt is very nice for making a huge corridor of monsters die. It lights the floor beneath it on fire, too, so more monsters will die as they try to charge you... just be careful your pet doesn't wander into it.
[ June 05, 2008: Message edited by: Aquillion ]