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Author Topic: Elona: Roguelike.  (Read 487427 times)

Wooty

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Re: Elona; Roguelike
« Reply #675 on: March 25, 2009, 09:19:36 pm »

You can artmoney just about everything in Elona without even trying. If you have 8 items, search for 8, drop 1, filter for 7, drop one, repeat until you get one address left. If there's a number on the screen, you can find it with artmoney and change it. Elona is probably the easiest game to cheat on with artmoney ever made.
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Quote from: Toady One
It's important to wear lots of face paint while you program. And you can type with your long Gene Simmons tongue.

dei

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Re: Elona; Roguelike
« Reply #676 on: March 26, 2009, 11:16:25 am »

Yeah, thank you. I actually figured that out last night and used it to get some gene files, and to complete the Ambitious Scientist quest. However, I have a strange habit of scrapping my saves.

Plus, it's kind of boring having a billion GP and five thousand PP. Can't even spend it all!

But yeah, thanks. When I get home tonight, I will work on it again, to see what else I can tweak. I love messing around with the variables and such, tweaking this and that. Maybe I can find a way to modify the stats or something so I can have a level one character that PWNs.

Any items that modify the stats themselves I should know about? Like a potion?
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Keiseth

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Re: Elona; Roguelike
« Reply #677 on: March 26, 2009, 03:56:23 pm »

Hey, it's great to see this topic is active again, as I ironically just got back into Elona.

Going for an Elea Warrior without cheating, took Sexy (for having a party), Natural Leader (same), and Lucky.

So there's no way to dodge or resist magic? You'd think Will or something would lower the damage.
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Wooty

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Re: Elona: Roguelike.
« Reply #678 on: March 26, 2009, 05:35:24 pm »

At Miral and (?)'s workshop south of Noyel at the east of the map, you can trade in platinum coins for 'bottle of herme's blood's. They permanently increase speed, so drinking a thousand or so will let you take fifty turns before anyone else can take even one. Unless there's a cap on speed. Heck, you probably just skip potions artmoney the speed.
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Quote from: Toady One
It's important to wear lots of face paint while you program. And you can type with your long Gene Simmons tongue.

Keiseth

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Re: Elona: Roguelike.
« Reply #679 on: March 26, 2009, 06:37:38 pm »

Ooh, I didn't know that. Wonder what the price is; you can *never* have too much speed.

Hm, let's do something amusing. How about we list our present and past characters, and how far they've gotten? Or what their demise was?

Currently I'm "The Foot" Mimic, Elea Warrior, as previously listed. Still level 1, just bouncing around making money.

My last character was a Pianist with a machine gun. Fun experience. High charisma and a huge party to help him out. Very fun. Lost him due to reformatting and forgetting to back up my save.

Prior to that, another warrior. Gave up on him when he got a series of nasty speed killing mutations. Tried to get him enough money for food by being a prostitute in palmia. Didn't work.
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Vaiolis

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Re: Elona: Roguelike.
« Reply #680 on: March 26, 2009, 09:19:28 pm »

Watch out for the Hermes Blood, it only effectively works for about 40 speed or so. The first one gives you, like, 4 speed or so, and after that they give less and less each, until it takes more than 1 to get a single increase. Go long enough (I use cheat engine, not artmoney. I find it easier :P) and it'll take thousands of potions for 1 speed. I suppose there isn't a limit, though...
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Keiseth

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Re: Elona: Roguelike.
« Reply #681 on: March 26, 2009, 10:56:58 pm »

If I can get 12-14 speed off of it, it'll offset my ridiculous burden. I have maybe 3s to work with, and I am beginning to miss my pianist with his ridiculous weight lifting skill.
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Smitehappy

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Re: Elona: Roguelike.
« Reply #682 on: March 27, 2009, 11:47:12 am »

Why is it that every male character I make still has breasts? I must be doing something wrong...
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

chaoticag

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Re: Elona: Roguelike.
« Reply #683 on: March 27, 2009, 01:22:48 pm »

You are using the wrong body type.
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dei

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Re: Elona: Roguelike.
« Reply #684 on: March 27, 2009, 01:32:18 pm »

Most of the clothing is for female characters. Theres, like, hundreds of female combinations for outfits, and only a dozen or so male ones.

I need to restart my Elona character. But normally, I play Dei, a Yerles Wizard who likes hoarding everything he can get his hands on (like I do in real life) and taking the tough deliveries just to get gold. Without cheating, I can get up to level 6, but with cheating, level 8 just from reading all the spellbooks I get for myself.

Though I also play Sansu, Eurdelna (unsure of spelling) Wizard, who is deadly accurate with her spells, and Tamara, Juere Claymore, who gains a lot of experience quickly just beating the shit out of everything due to 99% accuracy with a claymore.

Often I make my Yerles Wizard vampiric, the Eurdelna Wizard able to teleport and hypnotize, and the Juere Claymore able to take a hit AND dodge most blows.

Also when I do cheat, usually I try to build a small city near either Vernis or Derphy, filled with shops, storage houses, farms, ranches, a house and a museum/invest in all shops/start a harem of Juere Infantry and Warriors of Elea/combination of the three and more.

Also, how do you mod stats? And where can I get CheatEngine so I can try it? Nevermind the second, I'll probably Google it, but what about the first?
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Mephisto

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Re: Elona: Roguelike.
« Reply #685 on: March 27, 2009, 01:50:59 pm »

I prefer the simplicity of Cheat-O-Matic for memory editing. Tell it which program to search within, enter the value you want to search for, and hit enter. Repeat until it finds it.

Yay, I forgot which usb drive I kept my Elona archive on. Sure, I could plug each one in in turn, but I'm an American, damn it! Why do that when I can redownload it? As to what type of character I play, it's usually random. I name everyone Urist, though.
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Smitehappy

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Re: Elona: Roguelike.
« Reply #686 on: March 27, 2009, 02:53:19 pm »

So uh, is random teleportation a problem for anyone else? I haven't been mutated or anything so it's not that.
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

Keiseth

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Re: Elona: Roguelike.
« Reply #687 on: March 27, 2009, 03:00:01 pm »

I'm almost positive your random teleportation is the cause of having a cursed or doomed item equipped. Not only can you not remove them, but they teleport you, drain your stats, steal your blood, and a whole host of other nasty things.

Find an uncurse scroll as soon as possible. Blessed preferably, otherwise it can take a couple. The success rate isn't terrible and the cost is fairly cheap!

I need to restart my Elona character. But normally, I play Dei, a Yerles Wizard who likes hoarding everything he can get his hands on (like I do in real life) and taking the tough deliveries just to get gold. Without cheating, I can get up to level 6, but with cheating, level 8 just from reading all the spellbooks I get for myself.

I can never keep a wizard alive. The "stocks" concept for spells tends to ruin me early on. Still, magic is powerful if you can stay alive long enough to use it.

To any new player I now suggest you do the Gene Engineer quest in Port Kapul. It's *fairly* easy, especially if you have pets, and nets you a gene machine. From there you can mix together up to level 5-6 pets with no gene engineering skill, and they can get apparently very powerful. A warrior and a wizard of elea combined gave me one pet who has every stat between 4 and 12 points higher than mine.
« Last Edit: March 27, 2009, 03:02:43 pm by Keiseth »
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dei

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Re: Elona: Roguelike.
« Reply #688 on: March 27, 2009, 03:59:47 pm »

Wow, that's pretty cool. I got to remember todo the Ambitious Scientist quest.

Anyone ever do the Little Sister quest? How hard is that?

Also, the main reason I can keep wizards alive is because I am used to the spell stock idea, due to lots of practice with ADOM. I pwn at that game with and without cheats as a wizard.

I also always play wizards in every (fantasy) game I play, so I know how to play a spell-slinger.

Finally, just got CheatEngine; anyone have any home-made tables they could share, as I'm a n00b to CheatEngine?
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Keiseth

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Re: Elona: Roguelike.
« Reply #689 on: March 27, 2009, 04:47:23 pm »

I'll give it a shot later and see if I can help make tables for things. I don't typically cheat in Elona (though a wee bit of save scumming here and there) but I love using programs like Cheat Engine for some reason.

Ah, see, ADOM wasn't a roguelike I was good at. The only roguelike I've done worse in than ADOM was Omega, infact. My warrior has Casting already, so maybe I can hybridize him later on. There are a few spells I'd love to have access to.

I think the effect of gene engineering would be much better if I had the skill, as the wiki claims things like Now select the second pet. A list of body parts and skills that can be added to the first pet will be provided., which I don't believe I got. Though I did teach my warrior pet magic device that way. Woo.
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