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Author Topic: Elona: Roguelike.  (Read 487764 times)

fungee

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Re: Elona: Roguelike.
« Reply #1335 on: May 28, 2009, 12:51:21 pm »

You ride the little girl. "Be gentle"

W T F
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fungee

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Re: Elona: Roguelike.
« Reply #1336 on: May 28, 2009, 01:06:53 pm »

How can you stop riding her  :-X?

And how can you manage your allies' equipment?
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Okenido

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Re: Elona: Roguelike.
« Reply #1337 on: May 28, 2009, 01:16:38 pm »

You ride the little girl. "Be gentle"

W T F


Best part of the game.
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Gunner-Chan

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Re: Elona: Roguelike.
« Reply #1338 on: May 28, 2009, 01:50:58 pm »

How can you stop riding her  :-X?

The real question is, why would you? :P

Well okay, I think you use the riding skill downward. I THINK, I never rode anything in this game... Well at least nothing sober. :P
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WorkerDrone

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Re: Elona: Roguelike.
« Reply #1339 on: May 28, 2009, 02:08:27 pm »

Oh man...so many horrible and depraved jokes.
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Gunner-Chan

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Re: Elona: Roguelike.
« Reply #1340 on: May 28, 2009, 10:28:42 pm »

And that is why Elona is great.

Now if I could have my Tiger tank from MMR in it...
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IndonesiaWarMinister

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Re: Elona: Roguelike.
« Reply #1341 on: May 28, 2009, 11:09:56 pm »

And that is why Elona is great.

Now if I could have my Tiger tank from MMR in it...

Ah.. I know what you are thinking.

Moe-antromorphism?
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fungee

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Re: Elona: Roguelike.
« Reply #1342 on: May 29, 2009, 02:51:18 am »

You can drunk+smex NPCs AT THE SAME TIME when riding the little girl.  :-X

*Immoral shotgun maniac Juere pianist lvl 6*

There's no permadeath but that would make this game... 99,999% impossible to win :P

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WorkerDrone

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Re: Elona: Roguelike.
« Reply #1343 on: May 29, 2009, 03:10:03 am »

The no Permadeath is the main point because the game is insanely hard at the start.

Now I have a crack squad of monstrous Little Girls (okay, only two of them are Little Girls, including my first one) with guns and swords. I've also blown up Palmia several times, most of those times just for the hell of it.

I also finally experimented with the aliens, having them spread around Palmia to see if it would really turn into a perpetual warzone. Indeed it did.

Yep. I blew it up that time to. The only time there was a morally acceptable reason to, really.

And, as was said in Aliens, "Nuke it from orbit. Its the only way to be sure."

How can I argue with that?
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Neonivek

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Re: Elona: Roguelike.
« Reply #1344 on: May 29, 2009, 01:03:01 pm »

Quote
How can I argue with that?

The fact that the Aliens still arn't dead?
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WorkerDrone

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Re: Elona: Roguelike.
« Reply #1345 on: May 29, 2009, 01:34:54 pm »

Pish posh. At least Earth isn't infested yet.

Oh wait. It is. Oooooooops. I guess we'll have to nuke that too. Don't worry. Theres about three billion other colonies just as good. We just have to deal with those oncoming Clans of Yautja. Those silly Predators and their hunting.
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fungee

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Re: Elona: Roguelike.
« Reply #1346 on: June 02, 2009, 07:08:29 am »

Erm, how can I use the nuke I bought (to do the quest for nuking Palmia) from Derphy  ??? Should it show up in my inventory?

EDIT: I just forgot to pick it up... And 2nd time I noticed it's too heavy for my char to carry so 24k coins wasted already  :'(

EDIT2: "Let there be light"
« Last Edit: June 02, 2009, 08:36:59 am by funkytrix »
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rickvoid

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Re: Elona: Roguelike.
« Reply #1347 on: June 02, 2009, 11:23:20 am »

Elona needs a "Feather" spell, ala Morrowind/Oblivion.

Of course, I fully expect horror if you use Feather on the little girl.

*Dies*
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Neonivek

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Re: Elona: Roguelike.
« Reply #1348 on: June 02, 2009, 12:09:56 pm »

Quote
Elona needs a "Feather" spell

While we are at it how about a Bypass the game spell?

Hmm a little harsher then what I want my tone to be (which is jokingly). Basically how much should magic really be allowed to do? It is already a crippling blow not to have it in some fashion.
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fungee

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Re: Elona: Roguelike.
« Reply #1349 on: June 02, 2009, 03:15:45 pm »

I lost 2 of my tax bills now I can't pay the tax even though I have the money -> -60 Karma/month >:(

Paying the new ones doesn't seem to have any effect at all...
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