Turn 29!I'm punchin that old man bastard in the head now.
[2] Consider the following: You're a ghost. A magical ghost, too. An immaterial, magical ghost, trying to punch a guy who's been known to grab ethereal things. And you're going to try that.
Yeah, suffice to say, it didn't work.
I don't like the arrows instead of minuses or pluses, but thats just me.
I'll impale the old man from behind when sonerohi punches him and he falls back.
[2] You would try, but not only did sonerohi not do anything, but the old man is not turned around. In fact, he's looking right at you.
I'll ride my phoenix out of the zoo, and into the forest.
[6 → 1] It's more like you crashed your Phoenix into the floor. [3 → 4] You manage to roll as you hit the ground. [5 1 1 + 2 → 2] You break your left foot. {Reversed Broken Left Foot: Can't walk, +1 to damage}
I need to restore a less pathetic form. I try to absorb more darkness to become dangerous again
[6 + 1 → 0] (
EPIC FAILURE!) You try to absorb the darkness, but instead absorb lots of light! [3 1 + 2 → 3] There's not much you can do to dodge it... [2 + 2 + 1 → 2] Well, luckily for you, you can't feel the intense pain caused by the slow melting of your body from your light intake. A slimy liquid oozes from your body, dark, but not completely black... {Black Ooze: +1 to accuracy, +1 to attack, +1 to damage}
Well, if that's all the reversal does, I don't mind sticking around for a few more turns. I thought it was going to do something really bad, like reversing time or something, turning us all into mewling infants.
Commands for this turn will be 11, 222, 3333, and 44444, or however many of those I can fit in.
[4 → 3] You type in 11, and the rain stops! Instead, it begins snowing!
I will try to absorb a mountain to become a rock golem.
[4 → 3] There weren't really any mountains nearby, so you pushed a couple of pebbles together. It wasn't much, but it gave you a tiny stone body to inhabit.
I'm getting out of the treehouse. I'll practice my telekinesis by throwing rocks in the forest.
[1] You don't even make it out of the tree house. You feel tired from your abilities being drained! {Tired: -1 to action next turn}
Need to kill this old man somehow, but how? I guess I'll try manipulating the tree* into breaking his knees for me. The three of us together can beat this guy!
*The tree that the treehouse is located in.
[1] You try to manipulate the tree, but instead it grows extra limbs! [2] One of these limbs smashes into you! [6] Luckily, it just pushed you a little ways, but you feel tired from the amount of effort it took. {Tired: -1 to action next turn}
I order my servants to possess the old man's body. If Nirur accepts I will turn him into a light servant.
btw, would it be possible for you to list how many servants I have in the status's?
[1] You try to turn Nirur Torir into a Light Servant, but you mess up! [3] Instead, he turns some odd dark blue color, [4] but at least he stayed a ghost. Suddenly, a chain appears around your neck! It attaches itself to the Scythe! {Chained to scythe: Unknown}
Light Servants[4] The Light Servants try their best to possess the old man in any way they can. [3]/[Old Man: 4 + 2] They throw out some more chains! [3]/[Old Man: 4 + 2 + 2 + 1] (
EPIC OVERSHOT DAMAGE!) He shrugs off the chains like they're coats.
NPC Actions:Old Man [2] Despite the old man's new power, the old man can't manage to use it to strike everyone in his house down!
Challenges:
Challenge 16: The RainPlayers:
Cheeetar,
Dark,
Kashyyk,
sonerohi, and anyone outside.
Starting Turn: 23
A raindrop falls from the sky, landing on the floor of the forest. Another falls a few yards away from it, followed by several more. It begins raining harder, until the rain pours down in a in what can only be described as a sheet. Dark hides underneath a nearby tree with sonerohi nearby, the log now extinguished. Cheeetar and Kashyyk are only slightly covered by the forest, but it's still not doing much. Nirur Torir doesn't even feel the rain pass right through him.
Challenge 17: Two Gods and some ScorpionsPlayers:
Boogerman,
Akroma, and
Jay KayellStarting Turn: 23
The new half-blob-half-dragon Akroma looks much more deadly, as it manages to wobble to its feet. Jay's army, or what's left of it, stands by his side. However, the ball of fire known as Boogerman comes forth. A Shadow Spike barrage is launched at Boogerman, whose shields manage to block every attack. Akroma looks very mad...
Challenge 19: Old Man and the 'ChinePlayers:
sonerohi and anyone else in the tree house.
Starting Turn: 24
The old man aim his gun at sonerohi. He flips a switch, vacuuming his ghost into the gun. You've got the wrong guy! sonerohi tries to protest. The old man ignores his cries.
Yes... Now I can harness your abilities.
Challenge 20: C-c-c-combo Breaker!Players: Frelock, Akroma, Boogerman, Jay Kayell, and anyone else in the Zoo.
Starting Turn: 27
Frelock looks frantically around at the now sounding siren. A voice plays throughout the Zoo.
Protocol Reversal activated.
Status Rolls:
Status:A small Blob with several flailing arms.A Dragonesque Blob.Shadow Parasol in a hand.Can summon Shadow Spikes.Queen of Shadows.Metal-meshed.Can Reflect.Holding a gun.
Has mini shadow minions.
Has a strange Device.Can Absorb things.Enraged.Steamy Room.In the gravity room.
Reversal of Luck.Covered in Black Ooze. Wearing a Flaming Hat.Wrapped in fire resistant gauze.Wrapped severe burns.Broken nose.Has Fire Mastery.Avatar of Flames.Glowing brightly.Has a stronger Fire Shield.Steamy Room.Has a Broken Left Foot.Has a Phoenix.
In the gravity room.
Reversal of Luck. Has Minor Levitation.Can summon Shadow Spikes.King of Shadows.Metal-meshed.Wielding Crested, Attuned Shadow Shield.Wearing Shadow Armor.Under effects of Bull's Strength.In the tree house.
Wearing pajamas.
Bruised legs.Under effects of Bull's Strength.Tired.Near a tree house.
Wearing pajamas.
Left hand is a Swiss Army Hand.Glowing.Has Swiss Army Hand Knife.Has a Black Eye.Has Extra Arms.Has a Giant Stone Sword.In the control room.
Reversal of Luck.A ghost.Knows some karate.Scared of Akroma.Has a Reverse Fire Shield.In the forest.
Reversal of Luck. Wearing blood-stained pajamas.
Wearing sunglasses.Beat Death.Under effects of Bull's Strength.Chained to scythe.Near a tree house.
A blue ghost.Can hold time back.Has Telekinesis.Tired.In a tree house.
A ghost.No arms.
In a tree house.
NPC Status:Following Kashyyk.
Light Servants.Have Deathly Chains connecting to Kashyyk's Death's Scythe.Can Hover.
Under effects of Bull's Strength.Near a tree house.
Unsummoned.
Following Cheeetar.
Shadow Horse.Following Boogerman.
Phoenix.Wet.Steamy Room.In the gravity room.
Reversal of Luck.Mechanized.Can hold time back.Time Apprentice.Has Telekinesis.Beat Death.Attached to Dewprism.
Under effects of Bull's Strength.In the tree house.
Artifacts:Dewprism (Nurir Torir's Knife)Death's ScytheNirur Torir [Summoned]
A couple of Shadows [Summoned] [Chained]
A couple more shadows from the White Washcloth [Summoned]
Amulet of ShadowsWhite Soft WashclothGiant Stone SwordArea:The first room:
The first room is now bigger, since the walls were expanded. The old walls, as well as chest fragments, are now scattered all over the room. There is a hole in one of the walls, big enough to fit a person through.
The barred hall (the first hall):
There is still a strange humming in the hall. The door is slightly broken. There are a set of bars that cuts the hall in half. Some of the bars are cut.
The gravity room (the second room):
Gravity seems to be shifted in this room. Oddly enough, there is a door on the wall that would normally be the floor of the first room. It is broken down. The voice seems to have stopped.
The canyon room (the room beyond the first hall):
The room is a big open area, seemingly without a ceiling. The floor extends for some distance, then a gap appears, with more floor on the other side. The room is covered in burns. The bottom of the canyon has a door.
The mirrored hall (hall after the second room):
This hall is made completely of mirrors, except for the occasional painting. One of the paintings has a giant rip in it. It is blank. Some of the mirrors are shattered. There is a glowing hole that is a portal.
The forest:
The forest is filled with pine trees and other coniferous trees. There is a door standing randomly in the forest. The door opens to the bottom of the canyon. There is a clearing to the north. There is a tree house to the south.
The clearing:
The clearing is north of the forest. It is empty except for a fire pit, which is still lit. There is nobody around that you can see.
The tree house:
There is a giant tree with a sizable house in it southeast of the forest. A staircase descends from the doorway. Various portions of the house are made from metal, including the staircase. Cameras are placed in several places around the house.