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Author Topic: [40d]Cancel rest message spam and broken combat  (Read 682 times)

Drunken

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[40d]Cancel rest message spam and broken combat
« on: November 06, 2008, 02:49:55 pm »

This may be related to 957.

Save: http://dffd.wimbli.com/file.php?id=644

The peasant is right next to two goblins, one of whom is the lasher that rendered him unconscious. When he became unconscious the goblins stopped atacking. He has been lying there for ages and most of his wounds have healed.

The message spam has passed the ten thousand mark now.

Eventually he woke up and died
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Yanlin

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Re: [40d]Cancel rest message spam and broken combat
« Reply #1 on: November 07, 2008, 01:01:57 am »


The peasant is right next to two goblins, one of whom is the lasher that rendered him unconscious.
 
When he became unconscious the goblins stopped atacking.

He has been lying there for ages and most of his wounds have healed.

The message spam has passed the ten thousand mark now.

Eventually he woke up and died


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Toady One

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Re: [40d]Cancel rest message spam and broken combat
« Reply #2 on: November 08, 2008, 08:46:59 pm »

Yeah, it's probably the same thing.  Hopefully I can figure it out at some point.
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Drunken

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Re: [40d]Cancel rest message spam and broken combat
« Reply #3 on: November 09, 2008, 08:31:45 pm »

Well I hope my save helps. It does seem to be different from the others, especially as the goblins refuse to kill him. I have also seen my own soldiers refuse to kill wild animals when thay lose consciousness. When they regain it the soldier starts fighting again.
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A stopped clock is right for exactly two infinitessimal moments every day.
A working clock on the other hand is almost never ever exactly right.