Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 37

Author Topic: Orcs: More things to kill - Now for DF2010!  (Read 151605 times)

Thuellai

  • Bay Watcher
  • Nobody's business but the Turks
    • View Profile
Re: Orcs: More things to kill
« Reply #15 on: November 05, 2008, 09:11:00 pm »

Just got sieged by 'em, and I have to say, not bad!  Ran 'em off by building a wall as soon as they showed up and carving in fortifications and then tearing it back down, because I am the sort of person who has three or four masons idling at any given time.  Then I set up a single crossbowdwarf and fed him bolts.  Before that, though, they took out 7 dwarves (two of which were my starting 7 and Legendary Miners).  Nice little swarm, and only a little bit of iron to "mine" off them so they're not too cheaty.

UPDATE:  They sieged again two minutes later alongside a caravan and murdered me before I could get my walls back up.  TPK.
« Last Edit: November 05, 2008, 09:34:29 pm by Thuellai »
Logged
When you're following an angel, does it mean you have to throw your body off a building?

"So kids, what story do you want me to read to you tonight?"
"Oooh!  Oooh!  Goldibeard and the The Rotting Corpses!"
~LegacyCWAL

Warlord255

  • Bay Watcher
  • Master Building Designer
    • View Profile
Re: Orcs: More things to kill
« Reply #16 on: November 05, 2008, 10:01:55 pm »

I started up a world with my slightly tweaked ones - upon checking out the world history map, I found one Orcish empire which contained 18 Human ruins.

Reading their history, they are utterly horrible. Hundreds of animal enemies, an unfathomable gloat of murdered and abused corpses, and one warlord who ruled for eighty-seven years, barely topping the eighty-two year rule of the founding demon empress.

Truly, these are worthy foes.
Logged
DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!

Thuellai

  • Bay Watcher
  • Nobody's business but the Turks
    • View Profile
Re: Orcs: More things to kill
« Reply #17 on: November 05, 2008, 10:13:50 pm »

I'm playing humans to try and live completely off of contained meat so that I can wall everything off.  They're terrible.
Logged
When you're following an angel, does it mean you have to throw your body off a building?

"So kids, what story do you want me to read to you tonight?"
"Oooh!  Oooh!  Goldibeard and the The Rotting Corpses!"
~LegacyCWAL

Rysith

  • Bay Watcher
    • View Profile
Re: Orcs: More things to kill
« Reply #18 on: November 05, 2008, 10:14:44 pm »

Before that, though, they took out 7 dwarves (two of which were my starting 7 and Legendary Miners).  Nice little swarm, and only a little bit of iron to "mine" off them so they're not too cheaty.

UPDATE:  They sieged again two minutes later alongside a caravan and murdered me before I could get my walls back up.  TPK.

See, the iron is more a reward for surviving than a way to mine. At least, that's how I intended it. Plus, wait until you get crossboworcs and boworcs.
Logged
Lanternwebs: a community fort
Try my orc mod!
The OP deserves the violent Dwarven equivalent of the Nobel Peace Prize.

Thuellai

  • Bay Watcher
  • Nobody's business but the Turks
    • View Profile
Re: Orcs: More things to kill
« Reply #19 on: November 05, 2008, 10:20:32 pm »

Oh, yeah, I know.  There was a crossboworc.  I was mauled.  Total fortress death.
Logged
When you're following an angel, does it mean you have to throw your body off a building?

"So kids, what story do you want me to read to you tonight?"
"Oooh!  Oooh!  Goldibeard and the The Rotting Corpses!"
~LegacyCWAL

Warlord255

  • Bay Watcher
  • Master Building Designer
    • View Profile
Re: Orcs: More things to kill
« Reply #20 on: November 06, 2008, 12:06:37 am »

On an odd note, I removed crossbows from their weapon list - in order to deny myself the treasure-loot that is their bolts - and while visiting an Orc fortress, they had a crossbow orc.

BTW,  I would change their letter to a capital O, if only to reflect their larger size.
Logged
DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!

Thuellai

  • Bay Watcher
  • Nobody's business but the Turks
    • View Profile
Re: Orcs: More things to kill
« Reply #21 on: November 06, 2008, 12:16:10 am »

They're so dwarfcore I worked a reclamation group to their deaths in the name of building a complete wall around this area (it's a VERY BIG wall, for an aboveground human fort), and they're now spiralling to their death.  I'm gonna wait until they all die and then re-reclaim with a group actually intended to survive.
Logged
When you're following an angel, does it mean you have to throw your body off a building?

"So kids, what story do you want me to read to you tonight?"
"Oooh!  Oooh!  Goldibeard and the The Rotting Corpses!"
~LegacyCWAL

Warlord255

  • Bay Watcher
  • Master Building Designer
    • View Profile
Re: Orcs: More things to kill
« Reply #22 on: November 06, 2008, 02:17:42 am »

My last site had a major river which murdered my framerate, so this one is going to be a 3x3 with a magma pipe in the center.

Snakefeasts, the Temple of Gore!
Logged
DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!

Thuellai

  • Bay Watcher
  • Nobody's business but the Turks
    • View Profile
Re: Orcs: More things to kill
« Reply #23 on: November 07, 2008, 05:31:05 am »

...4 page siege.

Optimus Prime, please save me.

That is all.
Logged
When you're following an angel, does it mean you have to throw your body off a building?

"So kids, what story do you want me to read to you tonight?"
"Oooh!  Oooh!  Goldibeard and the The Rotting Corpses!"
~LegacyCWAL

Warlord255

  • Bay Watcher
  • Master Building Designer
    • View Profile
Re: Orcs: More things to kill
« Reply #24 on: November 07, 2008, 02:46:57 pm »

...4 page siege.

Optimus Prime, please save me.

That is all.

You forgot to tell us how many dwarves you have at that moment.
Logged
DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!

Thuellai

  • Bay Watcher
  • Nobody's business but the Turks
    • View Profile
Re: Orcs: More things to kill
« Reply #25 on: November 07, 2008, 04:32:48 pm »

'Bout 60.
Logged
When you're following an angel, does it mean you have to throw your body off a building?

"So kids, what story do you want me to read to you tonight?"
"Oooh!  Oooh!  Goldibeard and the The Rotting Corpses!"
~LegacyCWAL

Warlord255

  • Bay Watcher
  • Master Building Designer
    • View Profile
Re: Orcs: More things to kill
« Reply #26 on: November 07, 2008, 04:57:17 pm »

They don't outnumber you yet. Quit crying. :P
Logged
DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!

Thuellai

  • Bay Watcher
  • Nobody's business but the Turks
    • View Profile
Re: Orcs: More things to kill
« Reply #27 on: November 07, 2008, 05:07:01 pm »

Actually, I'm pretty sure they do.  My guys only number two pages.  (big screen resolution).  They're still at 5.  7 squads, each one is about 15 orcs.
Logged
When you're following an angel, does it mean you have to throw your body off a building?

"So kids, what story do you want me to read to you tonight?"
"Oooh!  Oooh!  Goldibeard and the The Rotting Corpses!"
~LegacyCWAL

Warlord255

  • Bay Watcher
  • Master Building Designer
    • View Profile
Re: Orcs: More things to kill
« Reply #28 on: November 07, 2008, 05:11:45 pm »

whoops, sorry. I just redid the math. >_<

So, uh, yea.
That is a total of... 76 orcs versus 60 dwarves?

...

...

...

The OP deserves the violent Dwarven equivalent of the Nobel Peace Prize.
Logged
DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!

Jay

  • Bay Watcher
  • ☼Not Dead Yet☼
    • View Profile
Re: Orcs: More things to kill
« Reply #29 on: November 07, 2008, 05:13:36 pm »

A: 16 orcs, 5 losses
D : 7 dwarves, all lost

...I didn't even get a chance to set up my forge.
These things are insane!
Logged
Mishimanriz: Histories of Pegasi and Dictionaries
Pages: 1 [2] 3 4 ... 37