ChaoticJosh the 2nd's Journal entries: all of spring
We are victorious in battle! The green menace has been squealched, and not too soon, as the Elves arrived and were headed straight for the battleground.
a brief recap of the battle
the five crossbowgoblins died at the hands of Urist the champion, Tirist the champion, and somebody else the swordsdwarf. a planter and gem cutter were mowed down before they could arrive however.
but egads!
another assault, directly south of the fort. The battle was quickly met by Urist and Tirist, but Tirist was dealt a lethal strike to his heart, and bled to death shortly thereafter. Urist avenged him though, defeating all of the goblins. The yellow X marks the spot where Tirist died, and i placed a note to commemorate his sacrifice.
As I said, the damned Elves arrived, but they seemed nice enough so trading wasn't out of the question. I gave them some of the useless knickknacks lying around in return for all their barrels, cages, alcohol, and a single bin of cloth.
Migrants arrived, and i guess somebody else pissed the king off, because here comes one of the stupid assholes from the nobility, a dungeon master.
I bet that asshole'll want his own room too, best start preparing one just in case. we also got an assortment of peasants and fish cleaners, nothing special.
The resident Armorer is acting up though, he kicked Fikod the L. blacksmith outta the only metalsmith's forge and has started collecting things. i'll have to bust his nose if he causes anymore trouble.
but oh wait, it appears he was working on something, and its a bitchin' new shield!
from building that thing, he seems much more capable with his hands, so i've set him to forging new armor for the entire military.
The workshop room is now running much more smoothly than when i found it.
the three wood furnaces have three dedicated wood burners pumping out charcoal nonstop, three furnace operators using said charcoal to smelt iron and platinum bars from the nearby magnetite/platinum pocket, and the one metal forge where Fikod the Blacksmith and The whats-his-face the armorer can produce high-quality metal goods. lord, they're goods are so good, they've already increased fort wealth by 100,000. Also, as you can see, i've created shafts deviating from the room, these are exploratory mines. I've created these as i suspect that many more precious ores are but feet away, hell, we've already got another magnetite and native platinum vein. Fikod the L. Blacksmith oughtta be able to do something useful with that platinum.
In light of the recent attacks, i've ordered a wall and a road to be built.
These will stretch for as far as the eye can see and any attackers will invariably be funneled into it and fall prey to our very sparsely laid traps. i wanted to set more traps but as i was about to give the command, some nutjob named Legolord tackled me and said i couldn't, that i needed to keep a very specific distance between them. i asked him why, but he wouldn't answer, he just stared at me intensely until i agreed. I need to keep an eye on that one, all he does is fire rocks at at a wall and reload cage traps that were placed an uncomfortably long distance away from the fort. i have no idea why, and i don't have it in me to tell him to stop.
Some of my other commands that are not pictured include the construction of another large barracks with beds so some of the newer recruits and peasants have a place to train and sleep, and the near completion of the POW execution island. Those mechanics need to hurry the hell up, i want to see some greenies get shot!