- CHAPTER TWENTY THREE: A Demonstration Of Motive -
Lady Ruins Practises Her Dramatic Monologues18th ObsidianOnce the funeral ceremony had begun it didn't take long for Nym to notice the corpse being entombed was not Fatman's. At this point the vast majority of the mourning dwarves lost interest and resume partying; only Nym, The Tax Collector and Kornash began looking further into the death, for different reasons. They deduced fairly quickly that Fatman must have secretly left with the last dwarven merchants, to start a safer and more peaceful life elsewhere. I knew already, of course, I had helped Fatman away undetected; he had been worried about goblin attacks, or being seen as a deserter. I even gave him back his cookbook under pretense it was recently confiscated from Ivanor. We have no shortage of food or farmers now, but I have a favour to call in should I need it.
I didn't plan for another farmer to take over Fatman's duties, but it was convenient. The migrant was a fanboy of Fatman's and jumped at the chance to strike the earth ... with a plow. He was, however, unskilled in cooking and most of the fortress assume he cut himself with his own knife or something equally stupid. In truth, the few of us that bother to look closer can see this murder. Who by? Flint, bored between ambushes? Does Nym's past harbour darker secrets than I suspected? Mistaken jealousy from Strife? Ah, a mystery to be solved ...
27th Obsidian
(This is what happens when you don't build a barrier between you and the snakes.)In retrospect, it might have been wise to install (and link to a lever) bars in this tunnel. At the first sign of a fight Flint and his marksdwarves come running, but the snakeman gave up the chase quickly. Locking the door into the tunnel should be sufficient to keep any creatures out. There are already bars installed in the lower tunnel to keep the water in the wells free of such threats.
5th GraniteThe wells are complete. There is a small area dug out to the west of the dining room as a supply of water, which can be refilled from the underground river at any time. Three wells are positioned one level above it (north of the food stockpiles). If the well needs to be emptied, a pump can quickly move the water into a short vertical tunnel that emerges into our defensive channels. An access tunnel into the well is also present, and locked when the well is full.
(Lucky sevens! ... Yeah, I've got nothing.)
(Well, well, well, what do we have here?)Now that that particular concern has finally been taken care of, sparring can begin. The beds in the barracks are shoved to the side of the room to make space, and Kornash begins recruiting soldiers. In total there will be one using a sword, one using a flail, three with axes and three with spears. All of them will shortly be equipped with leather armour and metal shields. Kornash plans to first teach them wrestling, so they are able to better dodge blows rather than relying on their poor armour. Between sparring, the recruits occasionally wander outside the fortress and into our channels, for some reason. As The Tax Collector is reviewing each of the recruits, something of note comes up.
(Syoan: "Dun, dun, DUUUUUUUUN!!")Our fortress guard is corrupt, how ... typical. The Tax Collector demanded an explanation for his records, of course, though the act itself didn't seem to bother him. Kornash calmly explained that he had deduced "Fatman" was an imposter and issued an unintentionally lethal punishment as was his right in the position and without jails. When asked how he knew, Kornash scoffed and said that any REAL member of the fortress would have done their duty to cater to the every whim and mandate of the nobles. The Tax Collector smiled thinly, nodded, and silently went on his way. I warned Kornash that his position was only in the military now, and that we had highly trained marksdwarves ready if he thought to try anything. Nobody bothered to tell Nym.
12th GraniteA marksdwarf has given birth to a girl. An engraver is the father, officially, but Flint is a touch adamant that the child was not his.
15th GraniteWe've been ambushed by another small group of goblins and humans. The meleetry has been ordered to stay away from the battle, they are far from experienced enough for live combat. Flint readies the marksdwarves in the crossbow towers as usual. A few seconds later, he spots elves on the horizon. Promisingly, it looks like they're bringing a reasonable amount of wood. A few more seconds later, a marksdwarf on the other tower spots our legendary bonecarver wandering outside in search of bones - right into another ambush. The bonecarver flees, shortly joined by Ivanor and an engraver who were also busy by the outer traps. Naturally, they run outside of the bridge and away from the fortress. Flint rushes downstairs to chase the invaders in turn. The invaders close in on the fleeing dwarves, only to be distracted by a muskox calf currently acting as our intruder alarm system. Flint catches up and rapid fires them to death. Ivanor and the others sheepishly make their way back inside.
In the aftermath, I can't help but notice one of our new recruits vomiting outside, which ... not overly encouraging. I'll deconstruct the roof above the entrance (which should keep dwarves used to the sun while hauling stones or trade goods outside) and warn Kornash to station the meleetry outside every so often to keep them accustomed to it.
18th GraniteA wrestler has given birth to a girl, and insists on carrying her around everywhere. To keep her safe. While she's sparring. Hmm. I suppose it can't end any worse than the the eight dwarves that are simultaneously deconstructing floor at the moment.
(I'm not sure how, but sadly all the dwarves DID finish their jobs and get down safely.)21st GraniteYou might remember when I said the elves were bringing a promising amount of wood? As it turns out, aside from a few berries, that was ALL they brought. Well, at least they know what they're good for. We quickly bring out two masterwork totems to trade for the thirty or so logs. I haven't yet decided what to do with them, so they rest in the stockpile for the moment. I've warned the carpenters to keep an eye out for my cat, it caused some ... problems with the last delivery.
28th GraniteWhile the meleetry train, a new project has been undertaken to occupy the rest of the dwarves, in construction and for entertainment when it is complete. What could be more entertaining, after all, than watching undesirable dwarves being dropped down a ten level pit or suddenly be set upon by angry goblins while sleeping? The project, For Unity Carefully Kill (FUCK) Nobles has been mostly designed by Ivanor, with Syoan helping and directing dwarves. Flint has promised to help catch and dispose of any hostiles when finished. Nym has reluctantly agreed to construct gem windows so idle dwarves can watch the show. The basic premise is that nobles are presented with an expensive and pleasing bedroom, only to find their entrance blocked and caged hostiles released. Alternatively, the nobles and hostiles can be dumped ten levels down through a trapdoor in the centre of the room.
It is an ... impressive design, without The Tax Collector or I aiding them. The Tax Collector was less impressed when a miner hacked apart one of his masterpiece engravings to dig out the room, but he remained calm.
2nd SlateThe initial digging for the Bedroom Of DOOM! (as Syoan insists on calling it, roughly five times a minute) and viewing chamber are complete. Idle dwarves are dumping stone from the room, and various remains from invaders away from the outer traps. I've had the outer bridges closed as a precaution while that many dwarves are exposed outside. Once the traps are clear they'll be dismantled and replaced with three cage traps just inside of each bridge to catch invaders for the Bedroom Of DOOM!. The elves might be annoyed when they want to leave, but they can wait.
7th SlateIvanor and a few others are installing the new traps now. Floodgates are being used to seal the Bedroom Of DOOM! and will take a while to hook up to the levers outside. Ivanor used his artifact mechanism for the lockdown lever, naturally. Nym is one green gem short of the perfect traffic light pattern, but continued with the construction anyway. The new areas are being smoothed too, but Ivanor doesn't want engravings to distract from the entertainment. The Tax Collector would refuse to engrave masterpiece ones anyway; he even went as far as to request in person I banned the project. He knew I wouldn't, but we must both keep up appearances. Unlike the outside of our fortress, which is happy to be splattered in trails vomit from hauling dwarves.
18th SlateA metalsmith has withdrawn from society. Among other things, he's muttering about rough gems. I leave Ivanor to his own devices and take a few miners to search deep underground, this time much closer to the fortress.
4th Felsite... Ah, isn't it always that you cannot find these things when you need them? Nym reminded us there were still several gems visible from one of the unoccupied bedrooms, but The Tax Collector might have stroke if we dared ruin the perfectly designed chambers, and he is of more use to us than a metalsmith right now.
Did I say unoccupied? I spoke to soon, another wave of migrants are approaching the fortress. Leading them is, of all dwarves, a Dungeon Master (or Mistress?). I've met a few Dungeon Masters before, and they are among the few nobles who will actually perform certain labors within a fortress. An improvement on barons, perhaps, but a true noble must be willing to toil as others to exert any kind of control. As it is, the Dungeon Master has no skills or abilities we require. In a both pleasant and ominous change, Syoan has stopped shouting to
everyone about the progress and nature of the Bedroom Of DOOM!.
The other migrants were uninteresting to anyone but The Tax Collector, although they did seem to overestimate how much wood we needed burned (not enough for three workshops, I suspect). Interestingly, The Tax Collector appointed an unwilling Strife to record their details, subtly keeping himself out of sight from this group. Now why ever would someone in as high a position as he wish to avoid the gaze of other nobles, hmm?
Several children arrived, as eager for the conflict here as any full grown dwarf. Innocence? Ha. There shall be many idlers in coming months. Two migrants each were recruited under Flint and Kornash, and more bolts for training are being made out of most of the wood. A kitten arrived, but another male. The fortress population is now eighty eight. The Tax Collector has announced via Syoan that the fortress has now reached its maximum efficient capacity, and suggested any further migrants be turned away or otherwise dealt with. Needless to say, the Bedroom Of DOOM! Was on everybody's minds as the migrants began unpacking. A few miners have begun testing digging methods underneath the fortress to find the most efficient way of the digging the pit.
11th FelsiteA ranger has fallen unconscious while hunting. I wasn't aware there WERE any rangers hunting, but it seems one of the latest migrants went about the job without instruction. Or a weapon. Shortly after, natural selection did it's work.
(But on the upside, he REALLY hurt that camel's right front leg! Yeah!)14th FelsiteThe miners have located two clusters of raw gems, and the metalsmith began his construction. The end result was a highly decorative mace worth over 150 000 value.
(So ... shiny ...)Unfortunately, nobody has yet figured out a method of digging that will allow the construction of the deep pit without a number of useless paths to the side. The fundamental problem is that they are unable to dig out an up/down stairway into merely a down stairway while standing on it. Meanwhile one of the meleetry has reached elite status in wrestling, and is refusing to be ordered by Kornash. I believe it
may be time to start training our recruits with weapons. Most of the meleetry take up their weapon of choice and begin sparring as normal, if perhaps less frequently than before, but Kornash still continued to fail at picking up a sword from the stockpile, running back and forth between it and the stairs. Clearly, Asno's sword is far too awesome for Kornash to handle. That, or Fatman's original guess at a mental disorder was correct. After some general frustration on everyone's behalf, Kornash opted to continue sparring barehanded.
11th HematiteThe Tax Collector has noticed the gem windows for viewing the Bedroom Of DOOM! are slightly off from their intended position, and despite his disinterest in the FUCK Nobles project has ordered Nym to deconstruct and rebuild them to the west. Disappointingly, the new gems since dug out aren't even the right colour to fix the pattern up. Meanwhile, the miners have discovered it is possible to channel an up/down stairs while standing on them. With some degree of micromanaging on my behalf, the pit is now being dug from the bottom up.
I expected no reluctance, but cheery choruses of "Hi ho hi ho" were beyond even my expectations. They
sicken me, these miners willing to plan the cold blooded murder of a fellow dwarf merely for his status and situational non-necessity. This pit we call a fortress has truly brought out the worst in these dwarves. Bastard is too soft a word for what lingers in all their hearts. This is more than corruption, they CHOSE to live here, to be part of this. When everything else is in danger all that is left, all that defines us from those other short, fat men, is this hatred we call "dwarf".
This is what I see here, every moment of every day. This is what The Tax Collector records, what Nym observes, what Ivanor laughs at, what Syoan screams, what Flint embodies, what Strife protects, what Kornash follows, what Fatman denied, what Vidar died for, what Kragus tried to summon every day never realising the true demons were already free. This is what right here and now, the world shall see.
The enemy have come. Fourty eight humans atop horses, to see the enemy already here.
The outcome barely matters. I have other favours, and I will not die here ... yet. It is my intention to some day soon become the last dwarf alive in the world.