Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Circular tower  (Read 2037 times)

Magua

  • Bay Watcher
    • View Profile
Circular tower
« on: November 01, 2008, 10:57:20 pm »

I want to build one.  A large one.  But, my god, designating the constructions is horrifying.

I want to believe that someone has some AutoHotKey script, or some other mechanism for doing this easily.  Please tell me this is true!
Logged
Also, you can manufacture vomit at a smelter.  Subsequently removing the smelter spews vomit over a surprising area.

Cryten

  • Bay Watcher
    • View Profile
Re: Circular tower
« Reply #1 on: November 02, 2008, 05:08:00 am »

I dont know if you know but you can increase the size of say a wall to speed up building designations. You will find under "b" (Build) "C" (constructions) selecting the wall you can then increase the north south width with 'u' and the east west width with 'h'.

Sorry if you already know and want to go even faster.
Logged

Refar

  • Bay Watcher
    • View Profile
Re: Circular tower
« Reply #2 on: November 02, 2008, 05:59:44 am »

...And then you can assign all needed stones at once by pressing Shift+Enter to that construction.

This is not going to help a lot with a circular construction however... The walls ain't straight.
Logged
Today on Home Improvement TV:
Urist Twolefthand, Dabbling Mechanic, assembles a 10x Crossbow weapon trap.

Agent Fransis

  • Bay Watcher
    • View Profile
Re: Circular tower
« Reply #3 on: November 02, 2008, 07:17:33 am »

You could try designating a big block of wall\floor and then canceling what you don't need. Will definitely speed up the flooring. 
Logged

Areyar

  • Bay Watcher
  • Ecstatic about recieving his own E:4 mug recently
    • View Profile
Re: Circular tower
« Reply #4 on: November 02, 2008, 08:51:24 am »

Also pre-planning the design in advance on paper or spreadsheet is a great timesaver.
(ms-paint or equaly primitive pixel drawer is also neat for drawing pixelated circles)

...don't forget to create a (one type) rock stockpile nearby if you are constructing.

...have you considdered sculpting your tower from the living mountain?
sure, it requires the removal of the tophalf of a mountian, but then : you can engrave the walls! :D
« Last Edit: November 02, 2008, 09:29:52 am by Areyar »
Logged
My images bucket for WIPs and such: link

toast

  • Bay Watcher
    • View Profile
Re: Circular tower
« Reply #5 on: November 02, 2008, 12:09:07 pm »

I dont know if you know but you can increase the size of say a wall to speed up building designations. You will find under "b" (Build) "C" (constructions) selecting the wall you can then increase the north south width with 'u' and the east west width with 'h'.

Sorry if you already know and want to go even faster.


NO WAY! when did that happen? ohhh man i have wasted so much time.
Logged
-Toast-_

Foa

  • Bay Watcher
  • And I thought foxfire was stylish in winter.
    • View Profile
Re: Circular tower
« Reply #6 on: November 02, 2008, 01:17:38 pm »

I dont know if you know but you can increase the size of say a wall to speed up building designations. You will find under "b" (Build) "C" (constructions) selecting the wall you can then increase the north south width with 'u' and the east west width with 'h'.

Sorry if you already know and want to go even faster.


NO WAY! when did that happen? ohhh man i have wasted so much time.
Eh? And 5x5 circular towers are godly when it comes to marksmen.
Logged

John Johnston

  • Bay Watcher
  • Unrescuable aspie.
    • View Profile
Re: Circular tower
« Reply #7 on: November 02, 2008, 03:51:58 pm »

NO WAY! when did that happen? ohhh man i have wasted so much time.

Some time ago I'm afraid - but better late than never!   ;D
Logged
Oh
God it's been a lovely day
Everything's been going my way
I had so much fun today
And I'm on fire

Warlord255

  • Bay Watcher
  • Master Building Designer
    • View Profile
Re: Circular tower
« Reply #8 on: November 02, 2008, 04:33:29 pm »


I love wierd-shaped pseudocircular towers.
Logged
DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!

magic dwarf

  • Bay Watcher
    • View Profile
Re: Circular tower
« Reply #9 on: January 01, 2009, 08:37:41 pm »

I'm building a circular tower with 40 square diameter! I'm already on 5th floor.  Believe me it takes a lot longer for the dwarfs to haul the stone then it takes to designate.  The biggest challenge is that you can only designate floor if its touching something (like stairs or wall below). so you have to do 2 rounds of designating for each floor. I just been designating and canceling what i don't need.  It takes 10 minutes to designate each floor and 2 seasons for my slave force to construct it.  I have 60 dwarves working on it at any given time.
« Last Edit: January 01, 2009, 09:04:35 pm by magic dwarf »
Logged

SolarShado

  • Bay Watcher
  • Psi-Blade => Your Back
    • View Profile
Re: Circular tower
« Reply #10 on: January 01, 2009, 08:45:48 pm »

>Beaten and brused, the thread rises again.<

Anyway, have you got a stockpile near your construction? That can help alot. Also, any 3Dwarf pics?
Logged
Avid (rabid?) Linux user. Preferred flavor: Arch

magic dwarf

  • Bay Watcher
    • View Profile
Re: Circular tower
« Reply #11 on: January 01, 2009, 09:03:14 pm »

I dont have any pics yet, it doesn't look that impressive yet.  I'm waiting untill its at least 10 levels tall.  and btw... it looks alot like a volcano, i used kaolinite(dark red) as floor and flint as wall. Im running out of red stone though >:(

Skorpion

  • Bay Watcher
    • View Profile
Re: Circular tower
« Reply #12 on: January 01, 2009, 09:43:21 pm »

I find it much easier to have a big stockpile of ONLY the rock you need near the construction, either a regular stockpile or a quantum one.
Logged
The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Agent Fransis

  • Bay Watcher
    • View Profile
Re: Circular tower
« Reply #13 on: January 02, 2009, 04:01:46 am »

Related to the thread: Would anyone happen to know anything about writing macros for DF and how would one go about doing that?
Logged

AlienChickenPie

  • Bay Watcher
    • View Profile
Re: Circular tower
« Reply #14 on: January 02, 2009, 01:30:41 pm »

Designate a huge square and then cancel.
If you want to build your circle on the fly, without preplanning, all you need is a calculator.
You have to go over R rows where R is the radius, starting, for example, with the rightmost point in the circle, located in the middle row (depending on whether or not your radius is even, you could have two middle rows) For the next R rows, calculate x^2+y^2, where x and y are your coordinates relative to the center of the circle, and keep going left as long as the result is larger than R^2. When it gets smaller, go one square to the right, mark it and go to the next row.
You'll end up with an approximation of a quarter circle, which you can easily copy to the remaining three sides to end up with a complete circle.
This method can be adapted to any mathematical expression, enabling sine shaped living quarters, bell-curved throne rooms, rounded hyperbolic corners, elliptic arenas and trap corridors approximating a logarithmic spiral.
Logged
Pages: [1] 2