Yeah. Also, I'm figuring the best way to explain Anticheese's participation is to say the artifact was completed early but isn't as super as it could be. Mind you now, it's going to help his assorted tasks go supersmooth but he's sane now.
In case you didn't hear, the entire party got 3 CP for advancing the plot; the kingdom of Mountainkeep is no longer out to get the players and nominal relations have been established. Alexor got 2 CP for the restoring the forges, and Anticheese is getting enough points in Alchemy to raise his skill to 18 due to completing the Artifact. Be careful not to have that artifact destroyed now, ok? We don't want tantruming PCs...
CptMayday's and Turgid's horses are fine; they just don't have female horses to take their frustration out on due to them being shot dead. By tonight, I'll give them a lowdown on how much their horses cost, then mail it.
I'm still revising the amount of time it takes to perform noncombat actions and hopefully will have a list of action costs soon. For now, its assumed an action takes 2 hours without any modifiers and one can spend less or more time for skill penalties or bonuses...Some actions (i.e. building a dwarfputer) will obviously take more time while others (cooking bacon) would take less.
Finally, I think it would be great if for now on when in combat everyone waits their turn to post. My main issue was everyone talking at once and me losing track of what everyone was supposed to do. Once people shut up, resolving everyone's actions went a lot quicker...know what I mean?