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Poll

How should we make a DF multiplayer game?

In the form of a MU* (as has already been tried)
- 4 (4.3%)
Empire building browser-based game, using the Frost and Flame engine or making it from scratch
- 10 (10.9%)
Adventure RPG browser-based game, using the Dragon Knights engine or making it from scratch
- 4 (4.3%)
A dungone crawler or maybe cooperative fortress builder client-based game using the Eclipse engine (would be real time, and have better graphics than browser-based games)
- 25 (27.2%)
Cooperative fortress building browser-based game, with traditional DF top-view 2D tiles
- 45 (48.9%)
a deviant of the cooperative fortress building browser-based game, were the tiles are grouped into bigger "sections"
- 3 (3.3%)
Other (propose it in the thread please)
- 1 (1.1%)

Total Members Voted: 92


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Author Topic: Creation of a DF Browser Based game?  (Read 25990 times)

webadict

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Re: Creation of a DF Browser Based game?
« Reply #210 on: November 24, 2008, 10:56:11 am »

I like the layout! What did you do for the tables?
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Poltifar

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Re: Creation of a DF Browser Based game?
« Reply #211 on: November 24, 2008, 11:07:40 am »

Like I said, the movement table doesn't actually work, what it displays now isn't an actual playable dwarf, just a preview of what it *should* look like ounce we get the game working. I used bold Arial, it turned out great ounce used with the table, although it's not exactly like the original DF's tiles.
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

webadict

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Re: Creation of a DF Browser Based game?
« Reply #212 on: November 24, 2008, 11:44:30 am »

It doesn't need to be like the DF tiles. They look pretty good.
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Poltifar

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Re: Creation of a DF Browser Based game?
« Reply #213 on: November 24, 2008, 11:51:21 am »

Ok, then I'll stick with that. But I'm going to try to rewrite the pages before starting on the game, because I want to make my own log-in system instead of using some premade one that is impossible to work with. So the pages might look a bit different later on.
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

qwertyuiopas

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Re: Creation of a DF Browser Based game?
« Reply #214 on: November 24, 2008, 08:22:13 pm »

Well, since I am working through PHP, it can display any web page VERY easily.

So, if anyone gives me a HTML copy, I can get it straight into the game.

My dwarves list is actually(or will be) a 255 char string where each 5 chars is parsed into a dwarf ID(corresponds to the dwarf table)
I will have to add an admin rights option to the table now.
Then bannage, and deletion.
I REALLY need someone to make a good index page though.

Since I will be busy with the back end and database.


Oh, and heres the codes:
Spoiler (click to show/hide)
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Poltifar

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Re: Creation of a DF Browser Based game?
« Reply #215 on: November 25, 2008, 08:58:22 am »

Well I'd give you the HTML, but its very disordered and has alot of random stuff strewn about. Also, since I used a premade login system, it put alot of ASP-related classes and stuff into it. I'll have to rewrite it anyways. But like I said, I'm going to continue working with ASP, cause that's what I want to have experience in.
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

qwertyuiopas

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Re: Creation of a DF Browser Based game?
« Reply #216 on: November 25, 2008, 05:56:45 pm »

Administration.
It's sloppy, but it generally works.

Note that the ban timer(set on a diffrent age) does not tick down yet.
Spoiler (click to show/hide)
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MagicJuggler

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Re: Creation of a DF Browser Based game?
« Reply #217 on: November 26, 2008, 06:40:46 pm »

I have Eclipse and have been working on programming stuff for the IRC Dwarf Fortress RPG I'm running (the stickied thread). Am capable of contributing if any openings are available?
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qwertyuiopas

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Re: Creation of a DF Browser Based game?
« Reply #218 on: November 26, 2008, 07:07:08 pm »

I would appreciate ANY assistance.

HTML or game design especially.

Oh, and the dwarf save format is also important.
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MagicJuggler

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Re: Creation of a DF Browser Based game?
« Reply #219 on: November 26, 2008, 07:37:22 pm »

I could build a save converter to write everything in hexform. Do you have a code repository set up that I can connect to? I can do design or programming.
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qwertyuiopas

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Re: Creation of a DF Browser Based game?
« Reply #220 on: November 26, 2008, 08:03:05 pm »

Well, what I basically need is:
A way to convert a series of 5 bytes into a large int of some sort

then the deatils for each dwarf, mostly, since I am saving to a table, so I need to figure out that a first...
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MagicJuggler

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Re: Creation of a DF Browser Based game?
« Reply #221 on: November 26, 2008, 08:26:29 pm »

Well, what I basically need is:
A way to convert a series of 5 bytes into a large int of some sort

then the deatils for each dwarf, mostly, since I am saving to a table, so I need to figure out that a first...

5 bytes you say? Hmm...can't you convert that into 5 separate ints? To convert a byte to an int, you'd do the following:

import java.lang.Math;
public int byteToInt(int byteInt)
{
String byteString=Integer.toString(byteInt);
int bite;
For (n=0; n<8; n++)
bite+=Math.pow(byteString.charAt(i), (8-i));
return bite;
}
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qwertyuiopas

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Re: Creation of a DF Browser Based game?
« Reply #222 on: November 26, 2008, 09:02:25 pm »

Technically, I am using PHP, and plan to string together 51 5-byte values into a 255 char string(mysql has no array storage...) that would be used to refrence dwarves.
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Poltifar

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Re: Creation of a DF Browser Based game?
« Reply #223 on: November 27, 2008, 08:37:54 am »

This is getting too hard for me, and I'm not finding time to program anything useful, so I think I'll withdraw from the main group making the game (I didn't contribute anything in code anyways), and I'll focus on making simple stuff with ASP first to get a hang of coding.

EDIT: Qwerty, wouldn't it be better to make a seperate table for the dwarves? It would make stuff much easier and faster since there would be less converting from int to bytes to get each of there stats

EDIT2: Hmm... I might have been lying when I said I don't have much time, since I found enough time to start making another improved layout. Here's what it currently looks like (needs MUCH work):

Spoiler (click to show/hide)

Here is the code: WARNING! THERE ARE SOME STUFF THAT HAVE TO BE REMOVED, SINCE I AM USING ASP. SOME OF THESE MIGHT INCLUDE THE 'runat server' tags. Also, change the urls. I'll try remove them later if no one manages to.

Spoiler (click to show/hide)
« Last Edit: November 27, 2008, 01:06:22 pm by Poltifar »
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

winner

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Re: Creation of a DF Browser Based game?
« Reply #224 on: December 13, 2008, 11:45:55 am »

that looks pretty nice, Is there a webspace yet?
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