I've had a few incidents where one minion attempts to throw a javelin through one of my other guys, but the cool thing is that they don't get angry at each other (which would result in one hell of a brawl). And even if one of them does get killed, I can just raise another one. Possibly even off of the previous one's corpse, although I doubt that.
I've started a human warrior who I intend to turn into a blackguard. I found an altar of the multitude, and I've just been sacrificing every corpse I come across. I can just imagine what I must look like, with one body in my ready hand, one over each shoulder, and a few small corpses strapped to my belt. When I sacrifice, I sacrifice in bulk.
It works, too. I've gotten a few spells for free, and from time to time when I'm adventuring I'll have a big group of manes, quasits, and rutterkins spawn around me to be my flesh shields. I don't know what they'll summon for me later on when I get more favor and levels, but it should be interesting. I haven't actually asked for any aid, I wonder what all they might grant me...
I also started a druid who had a cursed ring of polymorphing in his starting equipment. MAJOR pain in the arse. I'm walking around, casting spells and having a good old time, when all of a sudden I turn into a tiny air elemental and all my equipment drops to the ground and I can't cast spells anymore since I no longer have any hands. Hrrmph.
I'm planning on trying out a dwarven stonesinger sometime soon. The stone calls to my dwarvenly aspects...
EDIT: Actually, that druid's doing pretty well... He's lost all his special starting equipment (blessed darkwood light lance +3, ironwood scythe, blessed bark armor, blessed robes...), which is due to first wearing the things, then being polymorphed into a non-humanoid form (elven cat), and then watching in horror as some damned aranea pops in from nowhere, transforms into a human, picks up all my stuff, and disappears into a chasm. I went in after him, but I didn't find him anywhere. I have no idea where my stuff is, so it's probably lost for eternity. At least I've still got my blessed backpack.
You can still hold onto your backpack when you transform into something which normally wouldn't be able to use items, just like you get to keep your light source. I've decided to just go with the flow, and I've been transforming into several interesting creatures (including a "protectar", hence the blessed items). In order to survive as a druid under these conditions, I picked up the Wild Shape Mastery feat, which allows me to access shapeshifting forms two levels higher than I would normally be able to access, which has the side-effect of granting me shapeshifting before I normally would get it.
This feat is an absolute gem. I've been wandering around as a brown bear, and insta-killing almost everything that comes into my path with a single swipe of my massive paw. When a trap appears, I turn into a bat or eagle or something and simply fly over it.
This not only grants me stable access to powerful and useful forms, it also allows me to force myself back into human form after getting polymorphed. When the ring activates and turns me into, say, a cave cricket, I can change myself into another animal, and then cancel the shapeshifting effect. Voila, I am now human again, and can cast those nifty spells thanks to my opposable thumbs. I also have an easier time breaking down doors as a human than I do as a bear, because -as the game informs me- bears cannot kick.
EDIT2: Gods can be incredibly helpful at times...
EDIT3: Okay, scratch one rogue, three dwarven priests, a druid, a cleric, a mulitude-aligned warrior, a monk, and two orcish barbarians. I now feel drawn towards the smaller creatures (as I tend to be, for some reason), and I'm trying to find a good way of getting kobolds to work. I've never really been much of a stealthy type, so I'd like something that can stand its own in a fight without having to constantly duck back into the shadows. I'm currently thinking of a kobold druid, who will align himself with fungi and insects. The prospect pleases me...
Perhaps we should start a kobold community, where we each make a kobold character (can be as expected or unexpected as you choose. Neutral-evil rogues and lawful-good paladins, it makes no difference so long as it's a kobold), and then we talk about our various deaths, heroic exploits, and number of kobold warrens found/claimed.
EDIT4: More useful advice.
EDIT5: This is gettin' looooong.... Anyways, I just realized that it is currently impossible to get the really cool abilities of the prestige classes. Some of the prestige classes (alienist, shadowdancer and earthsinger to name a few) have some awesome boosts at levels 8-10, which are unnatainable due to the level cap.
He really just needs to set up certain things so that it automatically calculates how much of a skill/spell/feat increase you get for the levels above the "preset" levels, so that you essentially have no level cap. You could, potentially, get to top level in every class there is. However, the Exp. costs for leveling up at that point would be insane, so things would work out. I hate these hard caps...
[ April 19, 2008: Message edited by: Kagus ]