Don't. I got it, and it's one of the most disappointing games ever.
Noooooooooo! My hopes and dreams for SSE!
The enemy AI, for instance, does NOTHING but approach you until you are in range and then fire. I think (not sure), if you're grouped, they might try grenades. But that's it, I kid you not. The "AI settings" for your party members are basically a joke. Especially given how the enemy AI acts.
Did you ever play their previous game? Soldiers of Anarchy? The most advanced thing the enemy AI does is investigate loud noises before shrugging it off and resuming their patrol. The only reason this was excusable is because the only thing keeping your men from dying in one second under gunfire was a kevlar vest (which would disintegrate under gunfire in one second too) and that the opfor ALWAYS has better and bigger stuff than you. You'd have to execute a perfect plan of attack or your men dropped like newbs in XCOM for every town you encountered.
Bad AI can be alright, it just depends on how much that affects the reason you'd implement AI, namely how well the enemy can kill you. But from what I saw, The Fall had the KOTOR approach to damage.
Anyway, back on topic.
Allegianceclaiming Gamespot's award for "Best Game No One Played"
Like Homeworld, except that ships were piloted by actual players. So it was like what Natural Selection was to Half-Life, but to Homeworld. Problem was that you needed a large group of dedicated people playing for it to work well. Was released for free by Microsoft Studios.
Urban AssaultClunky interface and controls, good with a joystick, and rather difficult. It was a cool idea, an RTS FPS in which you beat down other factions and gain new units. It's abandonware now I think. Also Microsoft Studios.