lol...need I say more?
I remember following this game for a couple years before it came out. I wasnt one to rush in and pre-order, I sensed shenanigans from the beginning. The original lead developer guy Alan Emrich touted 25 years writing strategy guides as proof he knew what gamers wanted (he repeated the '25 years' line EVERY chance he got). The dev team were assholes. Alan actually got rude with me one time when I mentioned that the whole IFP idea behind the original MOO3 design was flawed from a gaming perspective (who wants to 'fight' the game?). IFPs were his pride and joy. Then the game license gets sold to a series of different developers. Two years into the project they fire Alan Emrich and rip out the IFP system (because DUH, its not FUN) but IFPs had been soooo integral to the game that they pushed the release back a whole year and even then, what they published bombed miserably.
I was reading a Dwarf Fortress review, and on that review site I bumped into a MOO3 review from years back. It reminded me of the fiasco. I even googled some info on it, stuff I had forgotten (like that douchebag lead artist ASSHOLE 'rantz' that took over after Alan got fired...that guy was an idiot! You know a project is doomed when the ARTIST takes command). I found an old thread from the official board, and it was the 'first impressions' thread from right after the game was released. It was sad. It was only three pages long, only a few people bothered to post, they were almost all negative, some scathingly so. Even ones that were positive were 'I like this game BUT...'.
Way to go Rantz! You took a project die hard fans had been drooling over for years, you went over budget and over deadline, and you produced absolute crap that killed a series that was once the BENCHMARK for sci fi games. Wow.
This Rantz guy was such a liar too. Before release, the reason for the delay was 'to polish the multiplayer'. After release, he admits that the game was entirely gutted and rebuilt two years in. The game was offered for FREE on Amazon.com (buy it for 20 bucks, then send in the 20 dollar rebate = free game). Thats how crap it was. lol
When it first came out, people would let the game run itself, do NOTHING, and they would WIN! Heres Rantz' excuse for that -
"As for the AI, testers were having a problem beating the game on the difficult game settings. They just couldn't win, so the AI was dumbed down about two weeks before shipping by adjusting certain modifiers that determined how aggressive the AI would be. However, this in turn affected other things because the game is so intricately intertwined. "
BULLSHIT! NO developer in the world would shy away from an AI that could beat a human player. Thats the GOAL of AI development.
Anyways...Ive just been reading up on this crap game for a while and thought it was funny/sad. Who else remembers this bomb? Or who else has a similar tale of idiots who 'know it all' crushing a once great title?