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Author Topic: Clay Pottery  (Read 3956 times)

Reasonableman

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Re: Clay Pottery
« Reply #15 on: October 18, 2008, 10:41:34 pm »

I think that more important than straight clay is adobe and the like. It'd make above-ground dwellings much easier and faster, especially on maps where there's no other building materials.
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Footkerchief

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Re: Clay Pottery
« Reply #16 on: October 18, 2008, 11:31:57 pm »

Adobe would be cool, though I'm not sure how the drying process would work in DF.  Regular bricks, which are fired in a kiln like other clay items, would also be an obvious use for clay and a pretty cool building material.
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Erom

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Re: Clay Pottery
« Reply #17 on: October 19, 2008, 09:52:31 am »

I just had a thought.  Sandy clay loam could be used for pottery and glass.

Methink it would be more accurate if it could be used for neither. Good soil to make glass or pottery wasn't exactly common - it should be fairly rare that you embark in a location that can make one. I'm not aware of any examples in real life of a location that had soil appropriate for both. Just as right now you need "sand" not "sandy loam" for glassmaking, you should need "clay" and not "clay loam" for pottery.
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Random832

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Re: Clay Pottery
« Reply #18 on: October 19, 2008, 03:36:27 pm »

Why can't it be processed at an extra [time] cost to purify the sand or clay out of it? In real life, it's because it's uneconomical compared to finding already good soil, but it's unrealistic that you can't either import it or search for it outside of an arbitrary square area.
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Cles

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Re: Clay Pottery
« Reply #19 on: October 20, 2008, 12:36:32 am »

I always did wonder why there was glass development but no ceramics.
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Soadreqm

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Re: Clay Pottery
« Reply #20 on: October 20, 2008, 07:26:21 am »

Why can't it be processed at an extra [time] cost to purify the sand or clay out of it? In real life, it's because it's uneconomical compared to finding already good soil, but it's unrealistic that you can't either import it or search for it outside of an arbitrary square area.
Half the players already build massive water projects because they can, so something like washing the clay out of the sand might be a nice bonus. Although I'm not sure how this could be implemented well without having full and complete soil erosion mechanics. Which would be awesome, by the way.

And importing should definitely be an option for both.
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MMad

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Re: Clay Pottery
« Reply #21 on: October 20, 2008, 01:01:50 pm »

I always did wonder why there was glass development but no ceramics.

I wondered too, but then I figured dwarves probably just carve their stoneware out of rough stone. :)

Nevertheless, pottery and bakery have long been two things that I've felt have been obviously missing from DF.
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Reasonableman

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Re: Clay Pottery
« Reply #22 on: October 20, 2008, 08:16:58 pm »

I always did wonder why there was glass development but no ceramics.

Hrm. I've never really wondered, but now that you mention it: until about the nineteenth century you couldn't get really large sheets of glass, so every piece of large glassware in the game should actually require some other, probably metallic, component to keep those much smaller pieces together.
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Duke 2.0

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Re: Clay Pottery
« Reply #23 on: October 20, 2008, 09:29:08 pm »


 In fact, modern flat planes of glass are made by forming them on rivers of molten metal. A metal with a lower melting point than glass.

 Then again, that sounds oh so very dwarven. Making something flat by floating it on a river of liquid metal.
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Draco18s

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Re: Clay Pottery
« Reply #24 on: October 20, 2008, 11:23:22 pm »

Actually, it's a river of glass on an ocean of liquid tin.  The tin just sits there while they continuously pull the cooled flat glass out one end and add more liquid glass to the other.  It's one loooooong sheet (longer than longcat) and they cut it into sections every 30 feet or so (and the sheet is probably 10 feet wide).  Numbers taken from an approximation based on the show How It's Made.

http://en.wikipedia.org/wiki/Float_glass
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Warlord255

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Re: Clay Pottery
« Reply #25 on: October 21, 2008, 10:50:11 pm »

I always did wonder why there was glass development but no ceramics.

I wondered too, but then I figured dwarves probably just carve their stoneware out of rough stone. :)

Nevertheless, pottery and bakery have long been two things that I've felt have been obviously missing from DF.

Bakery could be fixed by simple alterations of nomenclature. Wonder if I should start a thread for that....
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