Additionally, one should be capable of creating a structure called a faucet, which would require a pipe and mechanism. A pipe is best described as a 1x1 (one area treated as a wall) horizontal well where one can refill buckets/cups/other containers with the liquid found inside 2 tiles away. (e.g. get liquid from left. Get liquid from right. Etc). A Dwarf Fortress is just not the same without a giant keg tower in the center of it.
Went to a wine tasting thing at Epcot, and the Twinings guy was there. (His last name was actually Twining)
Anywho, one of the things he talked about that really struck me was the amount of effort that went into making sure one can of tea looked pretty much like the next can of the same kind of tea. It had to not only brew and smell the same, the leaves had to be the same colour and size, the additives needed to be the same. Basically they spend a lot of work blending teas to get that consistancy.
Obviously
our dwarves aren't the types to sacrifice top end quality to keep consistancy between two barrels of beer.
More to the point: A barrel of booze in DF has not only type of booze, but also how old it is, how close to rotten it is, who made it, when, what quality it is, what temperature, etc etc etc. It's the major difference between water (as a flow) and beer. Basically, you can't just poor six barrels of beer into a vat and expect it to mix up ok.
(Although maybe giant stills would be a good bloat. Make 5-10 barrels of beer at once!!!)