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Author Topic: Crusader Fortress  (Read 1149 times)

Warlord255

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Crusader Fortress
« on: October 16, 2008, 11:12:05 pm »

My next challenge: pick one diety, and kill all dwarves who are not zealous worshipers of said diety. Even the children. The fort will then be themed off the diety's aspects, assuming they are few enough to be counted on one hand.
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http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

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Micro102

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Re: Crusader Fortress
« Reply #1 on: October 17, 2008, 03:44:20 am »

that sound awsome. wonder if toady can make it happen naturally. like a war between religions breaks out and whoever is last become the domination religion
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chaoticag

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Re: Crusader Fortress
« Reply #2 on: October 17, 2008, 04:59:17 am »

A forseable problem is that dwarves have a pantheon of gods, not just one.
Ignoring that, how many immagrants do you think you will get?
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IndonesiaWarMinister

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Re: Crusader Fortress
« Reply #3 on: October 17, 2008, 06:08:36 am »

Then mod one with only one God
DF will be changed to THE FANTASY WORLD SIMULATOR GAME! when v.1.00 comes out.
Well, wait years then. ;D
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Warlord255

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Re: Crusader Fortress
« Reply #4 on: October 17, 2008, 08:52:52 am »

Then mod one with only one God
DF will be changed to THE FANTASY WORLD SIMULATOR GAME! when v.1.00 comes out.
Well, wait years then. ;D

Mod in monotheism? And lose all the fun of murdering heretics?

Again, this is a challenge build if there ever was one. If a compromise is absolutely necessary, go for a Valhalla stratification (lol, referencing another thread already) and purge the heretics with every new immigrant wave.
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DF Vanilla-Spice Revised: Better balance, more !!fun!!
http://www.bay12forums.com/smf/index.php?topic=173907.msg7968772#msg7968772

LeadfootSlim on Steam, LeadfootSlim#1851 on Discord. Hit me up!