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Author Topic: Increasing number of megabeasts at worldgen?  (Read 1263 times)

RPB

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Increasing number of megabeasts at worldgen?
« on: October 16, 2008, 01:40:25 am »

See title. Can it be done? I tried defining more megabeasts, but it still spawned the same total number of megabeasts for a given world size, it just picked them from the broader list. I've heard of the megabeast civ trick, but do the extra dragons/titans/etc. actually act as megabeasts or are they just superpowered civ inhabitants?

(On a related note, I tried giving dragons both [MEGABEAST] and [SEMIMEGABEAST] and noticed that a dragon showed up both at the top of the legends page with the other megabeasts and other dragons showed up mixed in with the minotaurs/giants/cyclopes/etc. as semimegabeasts, but I don't know if these ones would actually show up to invade in fortress mode.)
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Thuellai

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Re: Increasing number of megabeasts at worldgen?
« Reply #1 on: October 16, 2008, 01:50:38 am »

Isn't there a "FREQUENCY" tag in the creature defs?  Look into that.  Might be worth making bigger.  Also, more caves tends to = more megabeasts, or at least potentially more megabeasts.
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