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Author Topic: Mythbusters  (Read 41907 times)

Vieto

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Re: Mythbusters
« Reply #195 on: February 03, 2009, 10:12:30 pm »

Sorry, Flaede, beat you to that one. just look 3 posts back.
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Flaede

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Re: Mythbusters
« Reply #196 on: February 03, 2009, 10:13:41 pm »

why, whatever are you talking about?
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Ampersand

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Re: Mythbusters
« Reply #197 on: February 03, 2009, 10:19:09 pm »

My tests indicate that if you create an above ground block of magma, it will not be considered subterranean.
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Flaede

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Re: Mythbusters
« Reply #198 on: February 03, 2009, 10:22:37 pm »

so caves in under "fresh" obsidian will not be considered "underground"? weird.
What about if you save and return?

Also - Ampersand: pictures?
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Impending Doom

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Re: Mythbusters
« Reply #199 on: February 03, 2009, 10:25:09 pm »

Myth: if you have a dwarf stand in 3/7 water, and then drop some magma on their head, they will be survive, albeit encased in obsidian.
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Flaede

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Re: Mythbusters
« Reply #200 on: February 03, 2009, 10:32:38 pm »

Myth: if you have a dwarf stand in 3/7 water, and then drop some magma on their head, they will be survive, albeit encased in obsidian.

by "survive", you mean their corpse will survive, right? 'cuz otherwise I'm gonna gut-reaction that one as "not a chance".
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Ampersand

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Re: Mythbusters
« Reply #201 on: February 03, 2009, 10:43:45 pm »

It was an old fort, unfortunately, I didn't think I'd be referencing it. I do remember trying to start a farm in the area, only to be frustrated to find that I couldn't grow dwarven crops in it.
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Re: Mythbusters
« Reply #202 on: February 03, 2009, 10:56:06 pm »

It's rumored that some elves have bones made of bauxite. It's only about one in a thousand though...
Absolutely untrue.  Completely impossible under the current system.

That doesn't mean it's not worth testing. To the Magmaboratory!
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forsaken1111

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Re: Mythbusters
« Reply #203 on: February 04, 2009, 01:18:28 am »

It's rumored that some elves have bones made of bauxite. It's only about one in a thousand though...
Absolutely untrue.  Completely impossible under the current system.

That doesn't mean it's not worth testing. To the Magmaboratory!

Agreed. Anything requiring the wholesale slaughter of elves is worth testing!
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Foa

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Re: Mythbusters
« Reply #204 on: February 04, 2009, 02:00:01 am »

It's rumored that some elves have bones made of bauxite. It's only about one in a thousand though...
Absolutely untrue.  Completely impossible under the current system.

That doesn't mean it's not worth testing. To the Magmaboratory!

Agreed. Anything requiring the wholesale slaughter of elves is worth testing!
More like like to the Magma Forges.
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Aqizzar

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Re: Mythbusters
« Reply #205 on: February 04, 2009, 05:34:36 am »

It's rumored that some elves have bones made of bauxite. It's only about one in a thousand though...
Absolutely untrue.  Completely impossible under the current system.

That doesn't mean it's not worth testing. To the Magmaboratory!

Agreed. Anything requiring the wholesale slaughter of elves is worth testing!

Pshaw.  As if you need a reason to chuck elves into magma.  Is it not a worthy enough exercise in itself?

Of course, it's a silly proposition anyway.  If an elf did have a bauxite skeleton, he'd still be obliterated.  You'd just have stone skeletons piling up in your magma.  Which would be righteous.
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Bromor Neckbeard

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Re: Mythbusters
« Reply #206 on: February 19, 2009, 08:56:17 am »

Okay, here's one.  There's a bit of an argument going on in the "Please make floors not useless" topic about whether or not falling stones from deconstructed floors can cause injuries.

Now, I'm firmly in the "falling stone is harmless" camp, as I've seen stones fall on dwarves hundreds of times and I've never seen an injury resulting from it.  However, I have no concrete proof, only anecdotal evidence.  What I propose to do to test this is to wall a cow up in a 1x1 square, then build a floor above that cow several z-levels in the air.  When the floor is deconstructed, the falling stone will either hit the cow, causing injuries, or harmlessly land on the ground in the same square as the cow.

I will post pictures when I get done with the experiment.  If anybody wants to test how falling stone works on humans or elves, feel free, but I'm going with the cow, because it's something I can easily do in my current fort without disrupting the other projects I have going.
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Deathworks

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Re: Mythbusters
« Reply #207 on: February 19, 2009, 10:47:20 am »

Hi!

I suppose you probably have thought about this, but nevertheless, I figured it is better said once to often rather than forgotten. When preparing this setup, I suppose it is crucial that the cow is not chained/restrained/caged or anything which could cast doubt on the veracity of your results.

I am among those eagerly awaiting your results, as I am doing surface fortresses most of the time currently, and I always have this floor and ramp I have to dismantle after making the roof - causing material to drop several z-levels. Knowing that it is safe, even upon a 20 level fall would be a great relief for me.

Deathworks
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Bromor Neckbeard

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We don't have a cow. We have a BULL...
« Reply #208 on: February 19, 2009, 11:28:35 am »

Okay, here we see an 8-story stone tower, consisting of a ring of walls on the ground and a single wall with a single staircase beside it.  Inside the ring are a bull, which is chained to the ground, and a legendary armorsmith, who managed to wall himself up with the bull.  Note that neither of them can possibly escape that square, and so any blocks falling into the square must necessarily hit either the bull or the smith.  (You can't see the smith in this picture, but trust me, he's there.)



3D view of tower:



I built and then deconstructed the floor 8 levels above my two unfortunate victims test subjects five times in a row, dropping marble blocks down onto them from a dizzying height.  However, as you can see, both the bull and the weaponsmith remain completely unharmed.





You can clearly see here that five marble blocks are laying on the ground underneath the smith and the bull.



Now, I hadn't seen Deathworks's post when I made the experiment, so I did indeed have the bull chained to the ground.  However, if the chain had any effect on whether a creature can be hurt by a falling block, then it would have protected the bull, but not the smith.  Unless somebody else can post evidence of a falling stone block's ability to hurt creatures, I think we can declare this myth BUSTED.
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Flaede

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Re: Mythbusters
« Reply #209 on: February 19, 2009, 12:30:55 pm »

did you only do this with blocks? actual "stones" are slightly different, in that when used by a catapult we KNOW they can do damage to creatures. Sorry to be nit-picky.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]
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