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Author Topic: Evolution Lite - A Supplementary Game  (Read 51812 times)

webadict

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Re: Evolution Lite - A Supplementary Game
« Reply #495 on: November 24, 2008, 02:28:45 pm »

I might be able to GM... but not for a while. I've got some crap to do. Plus, who would be the Xenopross!?
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andrea

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Re: Evolution Lite - A Supplementary Game
« Reply #496 on: November 24, 2008, 02:34:45 pm »

that is the problem: we need someone outside the game. or maybe an entity: Iituem had one. but somebody out of the game would be better.


come back Iituem!!

chaoticag

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Re: Evolution Lite - A Supplementary Game
« Reply #497 on: November 24, 2008, 03:10:41 pm »

I could try, but the problem is you will have to wait a while before I have enough time to start doing this, plus I run out of time at January.
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omagaalpha

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Re: Evolution Lite - A Supplementary Game
« Reply #498 on: November 24, 2008, 04:58:46 pm »

Well I always be willing give it spin and get rid any worries since I have specie I will post the rolls for all species with action and that. Hardest part will be come up with difficulty factor but with post they can be adjust if seem it need to be done. Because even I agree with even find someone continue until Iituem comes back.
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Quote from: Jetsquirrel
Announce that i saw the whole creation of hte universe! and hold the monolith again
|The monolith is alive! And seemingly annoyed by your hugs. Or maybe static electricity of some kind that for some reason didn’t hit you last time.

Servant Corps

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Re: Evolution Lite - A Supplementary Game
« Reply #499 on: November 24, 2008, 05:15:13 pm »

I thought we already concluded that all our races are dead. That gives us closure.

But if not...tell me which GM is ruling (omegaalpha or chaoticag) in the meantime. I'll have to send him a message.
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I have left Bay12Games to pursue a life of non-Bay12Games. If you need to talk to me, please email at me at igorhorst at gmail dot com.

andrea

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Re: Evolution Lite - A Supplementary Game
« Reply #500 on: November 24, 2008, 05:24:24 pm »

nobody agreed to detsroy our races! that was just the plan if it was impossible to keep running the game!

webadict

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Re: Evolution Lite - A Supplementary Game
« Reply #501 on: November 24, 2008, 09:12:14 pm »

We'll just assume the Xenopross attached a bomb to the Earth's core.
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omagaalpha

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Re: Evolution Lite - A Supplementary Game-figure out Rules
« Reply #502 on: November 25, 2008, 07:42:47 am »

I agreed with andrea on this.


Edit same day at 10:31 AM

first if it me or other person I do has say must post the rolls when they do it.

So far able gain do rolls

How are all applied for each turn
1. applied ep to traits
2. Do dice rolls
3. pop and unit gain

Difficult check (DC)
-this where real problems is since keep so secret from us.
Species-
Colonization DC.
From previous posts
 - Colonization min 10 for attempted it
 - +2 for each failed attempted
 - for each bonus pop it is +1+pop units

My suggest fill gaps in unknown

Research DC
From previous posts
-no idea how figure out this

My suggest fill gaps in unknown
-5*(times tier level)+10

Scouting DC
From previous posts
-unknown

From previous posts
-Same as colonization minimum



Religious Units
From previous posts
-seem you have to have enties to gain units for this.

My suggest fill gaps in unknown

Building things DC
From previous posts
 - do not know

My suggest fill gaps in unknown
 - 10 + cur pop???


Entity

Gaining following DC

From previous posts
-No idea how that figure out

My suggest fill gaps in unknown
-Rolls + pop

Teach new traits to race
From previous posts
-treat as research for species

My suggest fill gaps in unknown

Building things
From previous posts
-treat as building for species though

My suggest fill gaps in unknown
-Roll determine stuff that race is doing see if right units list to entity


And for bonus EP or influnce points thinking do via those that have minimum page in writing.

Spoiler: Known Information (click to show/hide)

Tell me what if correction made, or if missing something that is not known.

Obviously in realm of unknown we need figure how to figure it out so who gm can do it(even if not me).So only way to solves the unknown is to discuss how should be done.

If yous decided me gm then if chaoticag want he can be co-gm since I want just do numbers for game primarly not that if he does not want to be co-gm then I still write the fluff.
« Last Edit: November 25, 2008, 04:39:35 pm by omagaalpha »
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Quote from: Jetsquirrel
Announce that i saw the whole creation of hte universe! and hold the monolith again
|The monolith is alive! And seemingly annoyed by your hugs. Or maybe static electricity of some kind that for some reason didn’t hit you last time.

Kashyyk

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Re: Evolution Lite - A Supplementary Game
« Reply #503 on: November 25, 2008, 11:10:39 am »

I'm willing to Co-gm if chaoticag does not want to.
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webadict

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Re: Evolution Lite - A Supplementary Game
« Reply #504 on: November 25, 2008, 03:28:06 pm »

Yeah, I didn't understand EP, so I couldn't really do anything. Maybe we should come up with a system and work with it.
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omagaalpha

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Re: Evolution Lite - A Supplementary Game
« Reply #505 on: November 25, 2008, 03:43:41 pm »

Well EP one thing problem best documented so that actual can continued It just DC have bigest problems.

Yeah, I didn't understand EP, so I couldn't really do anything.

But anyway what part of EP do not understand?

Maybe we should come up with a system and work with it.

What do mean by that statment?(From scatch again or just come up system fill in the unknown)



I thought of temp suggestion for DC check that is if do not know DC then simply roll dice to detemere what DC is for that action.<---would that be ok with rest of yous?
« Last Edit: November 25, 2008, 03:55:20 pm by omagaalpha »
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Quote from: Jetsquirrel
Announce that i saw the whole creation of hte universe! and hold the monolith again
|The monolith is alive! And seemingly annoyed by your hugs. Or maybe static electricity of some kind that for some reason didn’t hit you last time.

Kashyyk

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Re: Evolution Lite - A Supplementary Game
« Reply #506 on: November 25, 2008, 04:35:45 pm »

I'd say come up with a system to fill in the unknown.
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omagaalpha

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Re: Evolution Lite - A Supplementary Game -Take Throne
« Reply #507 on: November 26, 2008, 06:15:02 pm »

if give suggestion by after thanksgiving then just try figure out on my own system to fill in gabs.

Also for Co-admin who every reply first(assume no object by players) get job which is fluff creater and Local Scenario helper.

Reason this is

Kashyyk is player and thrus maintained game but no gm experience like me .
chaoticag has run agame but has is not player and could out players.But most important was first to offer.

Though I think I prefered Kashyyk ... or maybe 2 co-admin not even sure how that would work?

ps. Which ascII character is cross symbol that use maps of world.
« Last Edit: November 26, 2008, 06:34:39 pm by omagaalpha »
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Quote from: Jetsquirrel
Announce that i saw the whole creation of hte universe! and hold the monolith again
|The monolith is alive! And seemingly annoyed by your hugs. Or maybe static electricity of some kind that for some reason didn’t hit you last time.

omagaalpha

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Re: Evolution Lite - A Supplementary Game
« Reply #508 on: November 28, 2008, 10:10:15 am »

OK take action and turn them into what action actual are going to be roll for. I want everyone check over that they are right or you don't like what I turn it into.

 

Spoiler:  Xenopross - Webadict (click to show/hide)

Spoiler:  Bhuur - Gantolandon (click to show/hide)
Spoiler: Nejyxl- neo1096 (click to show/hide)

Spoiler:  Golem - Poltifar (click to show/hide)

Spoiler:  Serani - Andrea (click to show/hide)

« Last Edit: November 29, 2008, 07:21:09 am by omagaalpha »
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Quote from: Jetsquirrel
Announce that i saw the whole creation of hte universe! and hold the monolith again
|The monolith is alive! And seemingly annoyed by your hugs. Or maybe static electricity of some kind that for some reason didn’t hit you last time.

Servant Corps

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Re: Evolution Lite - A Supplementary Game
« Reply #509 on: November 28, 2008, 10:17:15 am »

Mine sounds about right.
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I have left Bay12Games to pursue a life of non-Bay12Games. If you need to talk to me, please email at me at igorhorst at gmail dot com.
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