Turn Updates will likely come Saturday, swamped atm. Quick repost of Verinaath (full repost to come probably on Sat):
Verinaath
Inspire Gathering in Jottarians (Population or Economic)
In the months that followed, more and more Jottarians told tales of a great serpent that came to them when they were alone, or else in dreams, and spoke to them. It had compelled them to search for more and varied types of herbs and fruit, to seek out rarities and profit from them. Unfortunately, the fruit it had guided them to was bitter and many upset stomachs came from the herbs it had suggested. After some time, the Jottarians began to regard the words of such visions with less weight.
Attempt failed; Loss of 1 point in Religion (Power)
Encourage Exploration & Expansion
Other Jottarians were visited in their dreams or alone by the great serpent, receiving visions and warnings that great signs would come to show them a path to great prosperity and fortune. One day, at a great feast being held by a village oft-plagued by such visions, the vines in the trees rose up of their own volition, twisting themselves all in a certain direction. A rising wind came, blowing to the north-west, and they knew. As one, the village began to move.
Successfully twist a number of Jottarians into attempting an Expedition to C23.
Also, yes. I did put the serani there deliberately, but I also gave them two entities with peace and protection as their primary motives. As the GM, I have the power to be quite, quite evil.
For the record, it is possible to kill an Entity. Simply destroy its avatar and all influenced units it possesses. This is the same as destroying any record of it, the only way to kill an idea.
So, if you kill Endren's avatar but he has worshippers, he still exists. If he manifests a new avatar and you kill all his worshippers, he'll still survive. If you kill both his avatar and all his worshippers, he ceases to be and Dark can make a new Entity if he wants.
If you wipe out a species... well done? I won't make it too easy, and there are benefits to slavery/absorption over outright destruction. However, the ousted player can become an Entity and a replacement species might become available later on in the game.
Oh, and speaking of domestic wars? Those will happen. Social unity checks will become more important as your civilisations grow more advanced. Plus, you're playing on the Species level, not the civilisation level. Intra-species warfare is perfectly possible (that's why we have Entities, really).