For those on the prowl for towercaps this new map should cover it. The 4x4 embark contains pretty much everything and can be trimmed according to whether you want a replenishing water source in the form of either a river or an aquifer. Sadly, none of these contain sedimentary layers, but, well, we can't all be winners.
3x3 OR 4x4 Embark: The Sable LandEmbark option 1 (3x3): Contains: An underground river, a magma pipe, an underground chasm, adamantite, flux, trees, sand, all civs. Minerals: Rhyolite, Marble, Gabbro, Black Sand.Embark:
Region Map (not very descriptive, but here for consistency (I'm pedantic like that)):
Embark option 2 (4x4): Contains: A river, an aquifer, an underground pool, a magma pipe, an underground chasm, adamantite, flux, trees, sand, all civs. Minerals: Andesite, Phyllite, Granite, Sandy Clay, Obsidian, Marble, Gabbro, Yellow Sand, Basalt, Granite.Embark:
Region Map:
Download:
http://dffd.wimbli.com/file.php?id=619World Gen Params:
[WORLD_GEN]
[TITLE:Gen]
[SEED:75021408]
[HISTORY_SEED:526236416]
[NAME_SEED:3780416704]
[DIM:33:33]
[END_YEAR:2]
[BEAST_END_YEAR:10:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:295:305:1600:1600]
[RAINFALL:0:100:1600:1600]
[TEMPERATURE:45:55:1600:1600]
[DRAINAGE:0:100:1600:1600]
[VOLCANISM:100:100:1600:1600]
[SAVAGERY:10:100:1600:1600]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:500:500:500:500:500]
[GOOD_SQ_COUNTS:0:0:0]
[EVIL_SQ_COUNTS:500:750:1089]
[PEAK_NUMBER_MIN:0]
[OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:10]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:400]
[RIVER_MINS:300:250]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:5000]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:20]
[MOUNTAIN_CAVE_MIN:100]
[NON_MOUNTAIN_CAVE_MIN:150]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_RIVER:2]
[SHOW_EMBARK_POOL:2]
[SHOW_EMBARK_M_POOL:2]
[SHOW_EMBARK_M_PIPE:2]
[SHOW_EMBARK_CHASM:2]
[SHOW_EMBARK_PIT:2]
[SHOW_EMBARK_OTHER:2]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:8]
[TOTAL_CIV_POPULATION:20000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:1089]
3x3 Embark: The Lovely Land Contains: A brook, a magma pipe, an underground chasm, adamantite, flux, trees, sand, all civs. Minerals: Felsite, Quartzite, Granite, Black Sand, Obsidian, Marble and Peat. It's biggest downfall is that it has zilch for savagery (despite the haunted/terryifying biomes).
Embark location:
Region map:
Download:
http://dffd.wimbli.com/file.php?id=614World Gen Params:
[WORLD_GEN]
[TITLE:Gen]
[SEED:3531665003]
[HISTORY_SEED:1487837556]
[NAME_SEED:191931047]
[DIM:33:33]
[END_YEAR:2]
[BEAST_END_YEAR:10:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:295:305:1600:1600]
[RAINFALL:0:100:1600:1600]
[TEMPERATURE:45:55:1600:1600]
[DRAINAGE:0:100:1600:1600]
[VOLCANISM:100:100:1600:1600]
[SAVAGERY:10:100:1600:1600]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:500:500:500:500:500]
[GOOD_SQ_COUNTS:0:0:0]
[EVIL_SQ_COUNTS:500:750:1089]
[PEAK_NUMBER_MIN:0]
[OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:10]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:400]
[RIVER_MINS:300:250]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:5000]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:20]
[MOUNTAIN_CAVE_MIN:100]
[NON_MOUNTAIN_CAVE_MIN:150]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_RIVER:2]
[SHOW_EMBARK_POOL:2]
[SHOW_EMBARK_M_POOL:2]
[SHOW_EMBARK_M_PIPE:2]
[SHOW_EMBARK_CHASM:2]
[SHOW_EMBARK_PIT:2]
[SHOW_EMBARK_OTHER:2]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:8]
[TOTAL_CIV_POPULATION:20000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:1089]
3x3 Embark: The Perfect Land Contains: A brook, an aquifer, a magma pipe, a chasm, adamantite, flux, trees, sand, all civs. Minerals: Obsidian, Marble, Gabbro, Red Sand, Clay Loam, Loam, Andesite, Rhyolite, Diorite. Has rats, antmen, cave swallowmen and naked mole dogs in decent numbers.
Embark location:
Region map:
Download:
http://dffd.wimbli.com/file.php?id=615World Gen Params:
[WORLD_GEN]
[TITLE:Gen]
[SEED:2392348310]
[HISTORY_SEED:1826772434]
[NAME_SEED:4270133850]
[DIM:33:33]
[END_YEAR:2]
[BEAST_END_YEAR:10:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:65:400:800:800]
[RAINFALL:0:100:1600:1600]
[TEMPERATURE:25:75:1600:1600]
[DRAINAGE:0:100:1600:1600]
[VOLCANISM:99:100:1600:1600]
[SAVAGERY:0:100:1600:1600]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[GOOD_SQ_COUNTS:0:0:0]
[EVIL_SQ_COUNTS:100:250:500]
[PEAK_NUMBER_MIN:0]
[OCEAN_EDGE_MIN:4]
[VOLCANO_MIN:75]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:250]
[RIVER_MINS:225:180]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:5000]
[CAVE_MIN_SIZE:10]
[CAVE_MAX_SIZE:20]
[MOUNTAIN_CAVE_MIN:100]
[NON_MOUNTAIN_CAVE_MIN:150]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_RIVER:2]
[SHOW_EMBARK_POOL:2]
[SHOW_EMBARK_M_POOL:2]
[SHOW_EMBARK_M_PIPE:2]
[SHOW_EMBARK_CHASM:2]
[SHOW_EMBARK_PIT:2]
[SHOW_EMBARK_OTHER:2]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:8]
[TOTAL_CIV_POPULATION:20000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:100]
[VOLCANISM_RANGES:0:0:1089]
4x4 Embark: The Realms of Forever Contains: A brook, a magma pipe, a chasm, adamantite, flux, trees, sand, all civs. Minerals: Obsidian, Felsite, Gabbro, Red Sand, Rhyolite, Marble. Has antmen, batmen, cave swallowmen and rats in decent numbers.
Embark location:
Region map:
Download:
http://dffd.wimbli.com/file.php?id=613World Gen Params:
[WORLD_GEN]
[TITLE:Gen]
[SEED:3136204488]
[HISTORY_SEED:2342436675]
[NAME_SEED:248633000]
[DIM:33:33]
[END_YEAR:2]
[BEAST_END_YEAR:10:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:100:400:1000:1000]
[RAINFALL:0:100:51:51]
[TEMPERATURE:25:75:51:51]
[DRAINAGE:0:100:51:51]
[VOLCANISM:99:100:1600:1600]
[SAVAGERY:0:100:51:51]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[GOOD_SQ_COUNTS:0:0:0]
[EVIL_SQ_COUNTS:50:100:250]
[PEAK_NUMBER_MIN:0]
[OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:75]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:250]
[RIVER_MINS:225:180]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:100]
[NON_MOUNTAIN_CAVE_MIN:150]
[ALL_CAVES_VISIBLE:1]
[SHOW_EMBARK_RIVER:2]
[SHOW_EMBARK_POOL:2]
[SHOW_EMBARK_M_POOL:2]
[SHOW_EMBARK_M_PIPE:2]
[SHOW_EMBARK_CHASM:2]
[SHOW_EMBARK_PIT:2]
[SHOW_EMBARK_OTHER:2]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:8]
[TOTAL_CIV_POPULATION:20000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:100]
[VOLCANISM_RANGES:0:0:1089]
3x3 Embark: The Everseeing Land Contains: A brook, a magma pipe, a chasm, adamantite, flux, trees, all civs. Minerals: Peat, Rhyolite, Marble, Granite. Upside is GCS almost always spawn on embark. Plenty of chasm critters crawling around.
Embark location:
Region map:
Download:
http://dffd.wimbli.com/file.php?id=582World Gen Params:
[WORLD_GEN]
[TITLE:Gen]
[SEED:2356395505]
[HISTORY_SEED:2452371495]
[NAME_SEED:3765201715]
[DIM:33:33]
[END_YEAR:2]
[BEAST_END_YEAR:10:80]
[REVEAL_ALL_HISTORY:1]
[CULL_HISTORICAL_FIGURES:0]
[ELEVATION:1:400:102:102]
[RAINFALL:0:100:51:51]
[TEMPERATURE:25:75:51:51]
[DRAINAGE:0:100:51:51]
[VOLCANISM:90:100:51:51]
[SAVAGERY:0:100:51:51]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[GOOD_SQ_COUNTS:1:16:32]
[EVIL_SQ_COUNTS:1:16:32]
[PEAK_NUMBER_MIN:1]
[OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:75]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:250]
[RIVER_MINS:125:80]
[PERIODICALLY_ERODE_EXTREMES:1]
[OROGRAPHIC_PRECIPITATION:1]
[SUBREGION_MAX:2750]
[CAVE_MIN_SIZE:5]
[CAVE_MAX_SIZE:25]
[MOUNTAIN_CAVE_MIN:100]
[NON_MOUNTAIN_CAVE_MIN:150]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_RIVER:2]
[SHOW_EMBARK_POOL:2]
[SHOW_EMBARK_M_POOL:2]
[SHOW_EMBARK_M_PIPE:2]
[SHOW_EMBARK_CHASM:2]
[SHOW_EMBARK_PIT:2]
[SHOW_EMBARK_OTHER:2]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:5]
[TOTAL_CIV_POPULATION:20000]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:136:272:136]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:0]
Also, for those interested, the tileset is of my own making and can be found at
http://www.bay12games.com/forum/index.php?topic=25654.0