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Author Topic: Skill Mismatch?  (Read 1278 times)

tsen

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Skill Mismatch?
« on: October 01, 2008, 04:03:06 pm »

So:
One of my peasants gets hit by a fey mood, and I watch her claim a Clothier's shop. I'm excited, because I happen to have a nice big chasm and accompanying cave spiders for silk and a nice steady cloth producing industry getting started, and will be ready to trade next year.

...Soandso has created <Artifact Skirt>... etc. Now, she's a legendary weaver and not a clothier. Wha?
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(name here)

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Re: Skill Mismatch?
« Reply #1 on: October 01, 2008, 04:06:28 pm »

um, i think that weaver has you hijack a clothier's shop and turn out some plant-based fabric wear. be kinda stupid otherwise, really.
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MetBoy

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Re: Skill Mismatch?
« Reply #2 on: October 01, 2008, 04:19:00 pm »

The kind of item a dwarf makes in a strange mood is determined by the dwarf's highest artifact-making skill. This is also the skill that receives the exp bonus for making the artifact. In the case of dwarves without any exp in an artifact-making skill, it's chosen randomly from (I think) Stonecrafting, Woodcrafting, and Bonecrafting.... but weaving, clothier, tanner, and leatherworker may also be on the list. So, when your dwarf went into the mood, the skill chosen was weaving, which means he claimed a clothier's shop, made the artifact, and got the bonus to weaving.
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Jay

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Re: Skill Mismatch?
« Reply #3 on: October 01, 2008, 04:32:40 pm »

They get the bonus in their highest skill that has an associated workshop.  This includes weaving.
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Pilsu

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Re: Skill Mismatch?
« Reply #4 on: October 01, 2008, 05:03:03 pm »

Just wait until your armorsmith gets a mood and becomes a legendary.. furnace operator

 >:(
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Derakon

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Re: Skill Mismatch?
« Reply #5 on: October 01, 2008, 06:13:07 pm »

Nothing wrong with legendary weavers, by the way - cloth has quality modifiers, which means that you can make some very nice clothing if you have masterwork GCS silk cloth. For extra fun, get a legendary dyer and a legendary clothier and see how expensive a pair of socks you can make.
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tsen

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Re: Skill Mismatch?
« Reply #6 on: October 02, 2008, 01:24:45 am »

Heehee!   Thanks guys, I kinda had a vague idea about how that worked, but didn't know it picked randomly like that. ><
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Wolfius

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Re: Skill Mismatch?
« Reply #7 on: October 02, 2008, 01:53:44 am »

...cloth has quality modifiers, which means that you can make some very nice clothing if you have masterwork GCS silk cloth.

And better yet, you can usually order GCS thread from the Mountainhomes for import, given you probably won't have a GCS on your map.
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i2amroy

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Re: Skill Mismatch?
« Reply #8 on: October 02, 2008, 08:50:21 pm »

They use their highest skill and claim a workshop associated with it. This means that sometimes multiple skills will claim the same type of workshop. For example, an armorsmith, a weaponsmith, and a metalcrafter will all claim a forge, and they might create the same type of stuff, (the metal crafter creating armor for example) but each will become legendary in his highest skill. There is nothing random about it. If a dwarf does not have a compatible mood skill, they will choose stone, wood, or bone crafting and will almost never choose another thing. (like 99.9% of choosing one of those three.)
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Yami

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Re: Skill Mismatch?
« Reply #9 on: October 03, 2008, 01:57:43 am »

Which is why it is often suggested that every hauler craft one iron gauntlet or blade when they first arrive.  Granted, then the next fey dwarf will be a bloody child and you'll still get another crafter, but it does up the chance of artifact gear.
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Brian

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Re: Skill Mismatch?
« Reply #10 on: October 03, 2008, 04:46:32 am »

I was really bummed.  I've never have a a good gem cutter or setter before (above normal).  Yesterday a jeweler had a fey mood. Cutting and setting was normal, everything else was dabbling (including carpentry).  So what did he do? He claimed a carpentry workshop, made an oak floodgate with menacing spikes of oak, and now he's a legendary carpenter.  I'll never have a good jeweler.

I'm try tho.  I'm collecting sand, making raw glass, and cutting it.  I take it that's the best way to train..
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Derakon

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Re: Skill Mismatch?
« Reply #11 on: October 03, 2008, 10:45:48 am »

I trained a gemcutter up to legendary on glass. It took awhile, and he needed several glassmakers and a whole retinue of sand collectors (and, of course, magma), but it is possible. Combine that with demanding every small cut gem the dwarves have, and you can make some ridiculously valuable gear.
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