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Author Topic: [40D Mod related] Ruler/Pikemaster brain turns off on arrival  (Read 891 times)

Greiger

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[40D Mod related] Ruler/Pikemaster brain turns off on arrival
« on: October 01, 2008, 01:33:03 pm »

I play a modded game and the fortress entity has[CAN_HAVE_MILITARY_LEADER] I struck HFS and the Queen showed up as normal a short while later dressed as a peasant.

However the Ruler/Pikemaster who although equipped with a pike her best skill is competent axeman.  Unfortunately she is also stuck on the edge of the map like most soldier migrants do.  Normally I can go into their military screen and take them off duty, however she doesn't show up in my military screen she dosn't even have the "this hero cannot work" thing on her pref screen, she seems to resemble a merchant more than anything else.

  It seems she hasn't gotten whatever tag the game gives migrants to make them commandable.  This is a modded game so not expecting it to be fixed anytime soon. But I figured I would give folks a heads up.

That pikemaster with no pike skill also seems a bit odd.  I can upload the DF folder someplace if needed.

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makar

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Re: [40D Mod related] Ruler/Pikemaster brain turns off on arrival
« Reply #1 on: October 03, 2008, 04:17:05 am »

That is probably because dwarves cannot use Pikes.

And in the land of the blind, one eye is king. Since he (claims he) can hold a pike, he is called a dwarven Pikemaster
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