I think I may have found a bug. There has been three different attempts at using Dwarf Manager, and only the first worked. In that situation, I had 17 or so dwarves, all Legendary levels due to Dtil's embark editor. It worked fine, it seemed. However, my other two attempts also used legendary dwarves, at 100 and 49 members respectively. Both failed outright, creating the following log.
Hm, did you load another game in the same DF process while keeping DM open? That definitely doesn't work nicely in the available version. You'll need to close and reopen DM if you load a game. This has been fixed in the next version.
Here is what I see happening when I try using Dwarf Manager. On both attempts, the root problem was the same in that I could, in theory, switch around my dwarves - but only to a single profession. That means I can have Miner, Crafter, and Farmer professions, but moving anyone from any of them only adds that dwarf to Crafter, and no where else. This is bad, because this essentially neuters the powers of Dwarf Management. I have done several different ways of setting up my dwarves before using Dwarf Manager, like manually naming professions and their labor properties, but this doesn't happen. When I try to alter most things in Dwarf Fortress with the manager, Writing creates the bug report in the spoiler.
I guess I know what you mean, and it wasn't intentional
(as in "it's a bug") Fixed in next version.
I like the tool, thanks for that. The extra features are a big help at times, saves from having to flip back and forth between the game and Foreman to tweak custom class names.
That's exactly what I was missing most. I was even too lazy to set custom prof names at all, although it allows much nicer management.
Class Presets - In a nutshell, if you give somebody the title of, say, Stone, with the press of a button you could automatically assign all duties associated with stones and rocks, completely up to the user to create their own presets of course. Would this be doable?
Indeed it would. I'll add it to my possible features list
keep getting an error when i press "load from DF"
Unhandled exception
The given key was not present in the dictionary.
not sure how to post hidden by a spoiler tag so i don't spal everyone with the error information.
i do have net 3.5 installed. used the link right on your site.
Please post the first few lines of the error or use the
[spoiler] your text [/spoiler]
tag. I guess you are not using 40c or 40d, but that error might be anything.
I was also playing around with a more loose coupling of labors and skills, so it is possible to show the social skills. I'm still experimenting with military stuff, but I guess I won't go too far here, as Toady seems to be changing attributes and squad stuff. Instead I'll try to release a new version with the fixes above and whatever changes I already did and can clean up easily.