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Actually pressing the keys gives you same options as though they'd been eased in for 3 weeks
Gah! I thought I fixed that bug before release! Thank you for finding that.
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H. is a typo on all screens, because telling the recruit to go home is supposed to be either C. or G.
I actually meant H to stand for "go [H]ome" since I was too lazy to switch between C and G, and I wanted a degree of consistency. Maybe I should put a space between Ease them in and Go home so it doesn't look like they're in the same list. You can tell them to go home with H regardless of the screen.
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Hooray I'm new!
Whaaaaat? Someone registering on the forums to post about LCS?! Can this be?! I am so proud! Welcome!
Here's the rundown, it's pretty straightforward: Toga and naked give no protection. Body armor (any type) gives high protection. Trenchcoats also give a little bit extra, but not like body armor.
Everything else is the same. Except mithril armor.
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Not a bug, but maybe if your orders to someone conflict with what they'd otherwise end up doing, like a previous order, maybe there should be a y/n continue notice? I've messed up a bunch of 'safety moves' to new hideouts because I re-mass-issued orders and overwrote the move orders.
I'm kind of inclined to say no in this case -- you're overwriting old orders all the time in LCS, and while it sucks that you ended up overwriting a whole bunch of orders, it's probably a lot more time and keystrokes wasted to have to press y every time you want to issue somebody a new order than it would save you. Even if you keep it only to orders you issued in the same day, I end up changing my mind a lot, and I don't want to have to press y every time. I'm open to persuasion, but I think it's probably good as it is.
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actually I had people get guns and come back in 2 days (not a week), I only did that once (to a few people in a row though), so I might have gotten lucky with no bug.
Intentional, actually... there's no reason it should take them a week to buy a gun.
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also, this is definitely not a bug, but I had a janitor laugh at me for not being business like. shouldn't the main char have some sort of professional skills (business if A, gangsterism if B and Science if C)? or at any rate gain them (actually not so much them as just a knowledge of how to deal with that sort of people) as he interrogates?
Yes, in fact, I'll go add some social skills to the starting character now. You do gain from interrogating people, I -think-, but it's so little that I've never actually gotten a level from it. It's like, you get one hundredth of a level for every level in it they have each day... pretty pathetic.
[ December 15, 2007: Message edited by: Jonathan S. Fox ]
[ December 15, 2007: Message edited by: Jonathan S. Fox ]