Well, yes. But how fast are we moving? Chances are that none of our dwarves are effectively moving as fast as a bullet would be toward the water surface.
Cheetar: That was never the issue. I know how to prevent stun from happening.
Honestly: we're talking about falling. Cliff jumping, specifically. Now, falling from amazing heights into shallow water? Could be deadly. But we're not talking about amazing heights. Our dwarves don't fly high enough to be traveling as fast as high-velocity projectiles when they hit the water.
At least mine don't.Seriously though:
What is a Z-level? - Dwarves are what? 4-5 feet tall?
- Humans are 5-6 feet tall?
So what constitutes a new Z-level? How high does 1 Z-level need to be, for any given increment, so that you can build 1 level up?
Well, it needs to be higher than the given entity building it:
- The cieling of an average human room, (such as my own) is about say 10 feet.
- The ceiling in my kitchen is about 8 feet.
- On average: 8-10 feet high for a normal room?
So what would constitue an average Z-level? Probably around
8-10 feet.
How much difference do you need for a dwarven underground tunnel to be able to build on both Z-levels, while having areas with stone still acting as a safe, solid floor between Z-levels? I'd venture to say probably around
8-10 feet.
Water is taken into account as x/7. Should we assume a Z-level is average 7ft, 1ft per tick of water? Who knows. What about Giants or Cyclops in tunnels? Do they bend over? Who knows, moot point: How did I stuff a dead cyclops into a backpack? Also moot. It's not exact, this is abstract. Forgive me for digressing.
7/7 == 1/1 == 1 whole square of water. 100% of that tile is water: we all agree to this. If the average height of 1 Z-level is 8-10feet, then that's 8-10 feet of water. If you jump 8-10 feet into 8-10 feet of water... well.. I'm honestly not too sure how deep you'd travel.
What I am sure of are two things:
If you wear armor in water, you are less buoyant and you will not rise, and in fact, begin to sink with enough weight. Ones own buoyancy will help to pull you up while in water. Armor, or in this case weight in general, is what divers use to help counteract their buoyancy and the buoyancy of their air tanks as to help them stay underwater, at a more balanced state so that they can swim freely. Jumping into water when you are buoyant, with little weight will help pull you upwards. This is almost like a
dampening effect, such as I mentioned in my Original Post.
It is a fact that people are known to jump 50+ feet off of cliffs into water. (Giving a quick google, some mention on a youtube video of some guy making a world-record 172ft dive.) Albeit, they have plenty of water to dive into. Now with extra weight, such as armor? You'd prolly drop like a rock, and be far less buoyant, causing less of an upward force to negate your downward force, and more likely than not smashing pretty hard into the ground (which hopefully is sand, and not rock).
Looking into more High-Diving information,
The World High Diving Federation uses these regulations:
- A jump height of approximately 23-28meters (roughly 70-75ft... for men)
- A Minimum water depth of approximately 5m (roughly 15feet)
Roughly translated into Z-levels, that would be 2 Z-levels of water, for about 7 Z-levels of a
controlled fall... for an
unarmored, trained man.
(Please note, these are jumps.. voluntarily jumping off of a location. Falling unintentionally, being dropped, or thrown would create similar yet slightly different examples of this. Falling flat on your back, into water, after a 70ft drop would be potentially much more deadly than if you were to have actually dived properly)
Now all of this taken into account:
Does belly flopping from ground-level-equal-to-water-level in armor hurt as much as it would shirtless? I strongly doubt it. It might not be comfortable, but it wouldn't hurt like you just got reamed all over.
People can safely jump 10 feet down to the ground. (Though not always safely, but relatively uninjured most of the time).
Should jumping 10 feet into 10 feet of water injure you? (I should imagine not, considering the high-diving information provided. Even with additional weight, is that fast enough to cause you to hit the ground, underwater, hard enough to do damage, and not just be able to spring off of it?)
What about 20 feet into 10 feet? or 20x20?
I think I jumped about 40 feet into about 30 feet of water. (i'll have to go back and double-check)
I earned 4 mangled limbs, a broken skull, and some other various goodies. Is that fair assessment of falling into water?
Maybe once jumping is settled, maybe Diving skill could be required to take into account the skill of the individual to help their dive. Dropping like a stone will land you more dangerously, and require more depth to safely survive than if you were a skilled diver. It would be work for Toady to figure out, certainly.
Is weight taken into account while swimming? (From what I can tell? no)
And I guess my biggest question:
Is weight taken into account when falling? (can't tell)
Should this be moved to a different area as we digress from potential buggery? Perhaps somewhere under suggestions? (possibly?)