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Author Topic: There's something about that brook......  (Read 2360 times)

nirodragon

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There's something about that brook......
« on: September 29, 2008, 01:26:25 am »

.....

o.O

It's flooding??????

I had a system set up to drain excess water out of my obsidian factory.  The water is shunted through constructed walls to fall back into the source (a brook) via two channeled brook tiles.

This system also happened to become the saviour of my fortress, helping to prevent, then reverse flooding due to an oversight.

The only thing is this - nobody ever mentioned that pumping water into a brook in this fashion could cause un-channeled brook tiles to flood if done too quickly.

...

There's a massive area of mud and such around the channeled-out tiles, outside the containing walls.  And for those who might ask, yes, I did build a ceiling above the channel via floors one z-level up.

Wow.  There's nothing like a few screen-lengths of 'muddy brook' the distract a person.

Does mud go away outside, like blood and such, or is it a different type of thing?

Code: [Select]
Level 1
XXX~~~X
XXX~~~X
XXX~~~X
XXX~~~X
XXX~~~X
XXX~~~X
XXX~~~X

Level 2
BBBBBBB
WWWWWBB
~~~HWBB
~~~HWBB
WWWWWBB
BBBBBBB
BBBBBBB

Level 3
AAAAAAA
AAAAAAA
FFFFFAA
FFFFFAA
FFFFFAA
AAAAAAA
AAAAAAA

~ = water
H = channel
F = floor
X = solid ground
A = open air
B = clear ground

All of the clear ground (B) is now muddy, including the brook tiles.  D:
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Yanlin

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Re: There's something about that brook......
« Reply #1 on: September 29, 2008, 01:50:31 am »

Why does your sig lie about who said that?

I said that.
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nirodragon

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Re: There's something about that brook......
« Reply #2 on: September 29, 2008, 12:39:50 pm »

Yanlin:  If you'll take a look at the full quote, it is a quote of my REPLY to when you said that, in which I directly quoted you via quotation marks ("), since that post was a direct reply to a question (troll) that you aimed at me.

Now, I was going to remove my tag as your apparent nemesis when I logged in today, considering your lack of harassment over the last week or so, but obviously the tag is now staying being modified appropriately.

That said, STOP TROLLING EVERY TIME YOU REPLY TO MY POSTS.

I'm not going to argue when you inevitably reply that you aren't trolling, that's just step two of the troll.

Check my new tag, it'll tell you all you need to know.
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illiterate

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Re: There's something about that brook......
« Reply #3 on: September 29, 2008, 12:49:08 pm »

I'm just a newB, but I'm not aware of any way to get rid of mud. 

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"I accidentally dislodged a single tile at ground level while trimming the hill around the fortress entrance, and it punched through a lava moat, a gem stockpile and a bone stockpile before coming to a halt in someone's bedroom.  The bedroom's owner, a planter, was in bed at the time, and he got up and walked to the door just in time to get a coating of lava, gems, bones and scorched legendary miner chunks."  -NCarter

Hoborobo234

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Re: There's something about that brook......
« Reply #4 on: September 29, 2008, 12:55:42 pm »

It may be because you have a 'horseshoue' in your wall, this causes infineate pressure and will prbably squish water into the brook before it can get rid of it, this causes foldding
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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)

Spoggerific

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Re: There's something about that brook......
« Reply #5 on: September 29, 2008, 12:59:34 pm »

It may be because you have a 'horseshoue' in your wall, this causes infineate pressure and will prbably squish water into the brook before it can get rid of it, this causes foldding
I'm sorry, but... what? What's a 'hourseshouse'? I honestly don't know.

Also, what do you mean by infinite pressure? I don't think there's any thing at all that causes infinite pressure in this game.

Also also... could you please try to at least spellcheck your posts? I am not trying to offend, but it's a lot easier to read, and makes you look more intelligent.

As for the issue at hand, I don't think muddied brook tiles ever get un-muddy. I know you can smooth indoor tiles, or build constructions over them then remove the constructions, but doing the latter on brook tiles will just turn them into regular ground tiles. I don't know if you can smooth brook tiles.
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Hoborobo234

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Re: There's something about that brook......
« Reply #6 on: September 29, 2008, 01:02:51 pm »

Yes a HORSESHOE creates infinite pressure.
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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)

Spoggerific

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Re: There's something about that brook......
« Reply #7 on: September 29, 2008, 01:05:46 pm »

Yes a HORSESHOE creates infinite pressure.
Oh! A horseshoe. I thought you were talking about a house for horses or something, heh...

Well, I've never seen a horseshoe in game before. I don't see how it could create infinite pressure... I'll have to test it some time to find out how it works. If it does, this could create some very interesting flooding traps. Hm. Infinite pressure means that the entire contents of the horseshoe would be discharged instantly as soon as it was open. Are you sure it makes infinite pressure, and not just more than it normally should?
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Hoborobo234

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Re: There's something about that brook......
« Reply #8 on: September 29, 2008, 01:09:16 pm »

A horse shoe shape really.
                                  |||
                                  |  |
                                  |  |
                                  |  |


Also a House for horse would be fun
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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)

Spoggerific

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Re: There's something about that brook......
« Reply #9 on: September 29, 2008, 01:10:52 pm »

A horse shoe shape really.
                                  |||
                                  |  |
                                  |  |
                                  |  |

Is that a side view? I can't really make it out... is it supposed to be you push some water up the horseshoe via 'normal' pressure, and once it gets over the top of the horseshoe, it creates infinite pressure on the other side?
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Hoborobo234

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Re: There's something about that brook......
« Reply #10 on: September 29, 2008, 01:18:02 pm »

Yes the shape of the horeseshoe makes infinante pressure, Its a bug. Look, think of a Horseshoe shape.
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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)

Spoggerific

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Re: There's something about that brook......
« Reply #11 on: September 29, 2008, 01:21:39 pm »

Yes the shape of the horeseshoe makes infinante pressure, Its a bug. Look, think of a Horseshoe shape.
Yes, you've told me that the horseshoe infinite pressure. However, you're not telling me everything.

The diagram you gave me, could it be more accurately represented by this?

Code: [Select]
Side view
XXXXX
X~~~X
X~X~X
X~X~X
Where ~ = water, X = wall?

How would you get the water in that configuration in the first place? Drop it from above and then seal it off, or push it up into the horseshoe from one of the sides with more 'normal' pressure? Please elaborate.

Also, have you tried it yourself? Is there a bug report thread on it?
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Kagus

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Re: There's something about that brook......
« Reply #12 on: September 29, 2008, 01:48:32 pm »

Time to clean up...

First off, you are dumping water on top of other water.  This will only place water on top of the water that's already there, which will cause flooding.  It won't magically get absorbed (in this situation).

If you want to clean up the circuit, try pumping the water back into the brook on the brook's level.  Set up some pumps on the same level to keep things going in the right direction.  Water will stack, but it won't shoot upwards unless it is pressurized by elevation difference (I'll get into this later).

I'm not entirely sure if that will work though, so be careful if you attempt it.  Otherwise, I'd suggest just finding a nice, quiet spot to pump it off the map.  Invest in a chasm next time you plan on having extensive waterworks.


The "horseshoe" thing that Hoborobo is talking about is false (or incomplete) information based off of a real bug.  It refers to an event where a seemingly innocent water pressure system can turn into a death trap that will flood vast portions of the world if left to its own devices.

Here's how it works (or at least how it used to.  I don't know if it got fixed recently or not). 
Code: [Select]
###########
########~~~~~--> Source
Exit<--###~#
####~###~#
####~###~#
####~~~~~#
##########

Seems harmless enough, right?  A simple means of providing water which has been pressurized by an elevation change. 

The problem is that down at the bottom, where it makes that turnaround, something goes horribly wrong.  the water will take on far more pressure than expected, and will also create a new source for itself.  Anything at or under the exit's level will be drowned by an unending force of highly pressurized water.  Shutting off the source will have no effect.


At least, that's what I remember of it.  I never experienced it myself, and I haven't heard much about it lately.  Just do a few searches for "U-bend bug", and you should find more information on the subject.  I might be wrong about a couple aspects, but I think that's the basic gist of it.

However, that's not the problem here.  If it were, your dwarves would all be dead by now.

All you need to is redesign your water output thingy so that it punts it off into a more manageable place.

Yanlin

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Re: There's something about that brook......
« Reply #13 on: September 29, 2008, 03:31:56 pm »

Yanlin:  If you'll take a look at the full quote, it is a quote of my REPLY to when you said that, in which I directly quoted you via quotation marks ("), since that post was a direct reply to a question (troll) that you aimed at me.

Now, I was going to remove my tag as your apparent nemesis when I logged in today, considering your lack of harassment over the last week or so, but obviously the tag is now staying being modified appropriately.

That said, STOP TROLLING EVERY TIME YOU REPLY TO MY POSTS.

I'm not going to argue when you inevitably reply that you aren't trolling, that's just step two of the troll.

Check my new tag, it'll tell you all you need to know.

I am not trolling. I merely want to know why you are labeling something I said as something you said.

That's like saying something somebody said and saying another thing and that makes it your own.

I said "Too cheap to buy a surge protector?" because honestly. If you don't have one, don't play during lightning.
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Hoborobo234

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Re: There's something about that brook......
« Reply #14 on: September 29, 2008, 03:43:11 pm »



Hoborobo



Hoborobo234, Hoborobo is a Dick.
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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)
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