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Author Topic: When are tunnels biult?  (Read 2101 times)

Hishan

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Re: When are tunnels biult?
« Reply #15 on: October 01, 2008, 04:30:55 am »

There's an init option for showing tunnels or not.

I cant find it. I think the option on the finder relates to the bottomless pit.
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Draco18s

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Re: When are tunnels biult?
« Reply #16 on: October 01, 2008, 11:56:03 am »

World-gen option.
[SHOW_EMBARK_TUNNEL:2] (or No/Yes/Finder in the UI)
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