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Author Topic: Nostalgia Fort, Using Old 2d Version [23_130_23a]  (Read 49737 times)

Dadamh

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #60 on: October 06, 2008, 06:19:02 am »

Haha that's neat.  I abandoned and went in as a Human: PLay now! adventurer.  The fort got turned!  The cliff was facing north, which is neat looking 'cause everything is sideways.
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(name here)

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #61 on: October 06, 2008, 01:48:03 pm »

gee, i only seem to get chasm creatures in the old version i played before this thread.
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Only in Dwarf Fortress would you try to catch a mermaid to butcher her and make trophies out of her bones 

Dogman

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #62 on: October 06, 2008, 03:50:22 pm »

Welp. I permaflooded my fort. I had a room mined out for irrigation and farming once spring came around. For some reason the floodgates preventing the rest of the fort from being flooded didn't close. Can rocks sitting on top of open floodgates prevent them from closing?
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Sukasa

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #63 on: October 06, 2008, 03:57:15 pm »

Yes.  ANYTHING will block a door.

Even a dead dragonfly.
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<@TRS[DF]> I'll drive this place into the ground faster than Boatmurdered

Aqizzar

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #64 on: October 06, 2008, 03:59:05 pm »

Anything will block doors.  Absolutely anything.

And sweet, we have a legendary bowyer?  We can defend ourselves the proper dwarven way - hiding behind ditches and fortifications peppering our foes with sharpened cat bones.
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Dadamh

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #65 on: October 06, 2008, 04:38:53 pm »

And sweet, we have a legendary bowyer?  We can defend ourselves the proper dwarven way - hiding behind ditches and fortifications peppering our foes with sharpened cat bones.

If we ever have anything to defend against.  We've had no attacks of any kind and no wild animals.  It's a bit depressing.
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(name here)

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #66 on: October 06, 2008, 06:28:48 pm »

a bit odd, but that'll surely change once we start using the chasm as our landfill. or begin turning it into a parking lot.
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Only in Dwarf Fortress would you try to catch a mermaid to butcher her and make trophies out of her bones 

Glacies

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #67 on: October 07, 2008, 06:39:15 am »

Well...

Did you do nothing but dig east in your turn?

I mean come on.

iluogo

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #68 on: October 07, 2008, 07:18:14 am »

Well...

Did you do nothing but dig east in your turn?

I mean come on.

well, what did you want me to do?! I had enough trouble getting a military started and getting the food supply working. I also was hoping I would get some creatures to attack but there weren't any attacks yet.
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webadict

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #69 on: October 07, 2008, 08:09:01 am »

We shoulda settled next to Elephants... Oh god, the Elephants!
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dresdor

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #70 on: October 07, 2008, 08:41:20 am »

Elephants ftw

Torak

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #71 on: October 07, 2008, 08:43:40 am »

Yes. I need a turn in this.
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webadict

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #72 on: October 07, 2008, 10:15:35 am »

Well...

Did you do nothing but dig east in your turn?

I mean come on.

well, what did you want me to do?! I had enough trouble getting a military started and getting the food supply working. I also was hoping I would get some creatures to attack but there weren't any attacks yet.
Don't worry, I wanna make the the fabled Boatmurdered Operation FTW. Are we planning on killing the Elves also? And what about other dwarves that anger me? Might I bring down my own justice on them.
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Dadamh

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #73 on: October 07, 2008, 10:45:07 am »

Hey, I don't care what you do.  Piss off the elves, attack the humans, slaughter the dwarven caravan.  I don't care; just don't directly destroy the fort.  Causing a siege is fine, and even interesting.

On the thing about Iluogo just digging east, he didn't.  There was a lot of fort development in that turn also.  It's just that he found two features in relatively short order.
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(name here)

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Re: Nostalgia Fort, Using Old 2d Version [23_130_23a]
« Reply #74 on: October 07, 2008, 02:21:36 pm »

don't kill the dwarven caravan, please. i want to be able to get immigrants.
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Only in Dwarf Fortress would you try to catch a mermaid to butcher her and make trophies out of her bones 
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