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Author Topic: Combined project - The world of traps and attractions  (Read 135130 times)

inaluct

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Re: Combined project - The world of traps and attractions
« Reply #225 on: November 09, 2008, 01:19:25 pm »

Daemoria's epic cave-castle-thing.

DAMN that is awesome.
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daemoria

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Re: Combined project - The world of traps and attractions
« Reply #226 on: November 09, 2008, 03:45:01 pm »

 ;D
Thanks inaluct.
If someone wants to see the fort on the map database, I think i could email it to you and so it can be uploaded. As it is, it's incomplete and my damn errors keep preventing export. PM me or something.
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Micro102

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Re: Combined project - The world of traps and attractions
« Reply #227 on: November 09, 2008, 08:33:41 pm »

how many people have fiinished their turns so far?
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Boksi

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Re: Combined project - The world of traps and attractions
« Reply #228 on: November 10, 2008, 11:51:04 am »

Two.

So you know I am indeed working on this, here's a brief summary of what I've done:

I've got the site selected and everything and started work on the first and largest of the three, well, lets call them pillars for now. The interior is heavily mechanical and I had to alter the design a bit so it would work at all. It'll be powered by windmills because there isn't any water here unless the HFS contains some. The HFS is essential, but I will not reveal how yet.

Also I designed a large "open-air" market right next to the temples, which is historically accurate I think.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
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Roundabout Lout

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Re: Combined project - The world of traps and attractions
« Reply #229 on: November 12, 2008, 06:59:00 pm »

I WOULD ALSO LIKE A GO AT THIS.

DWARVEN ORBITAL CANNON GO GO GO.
LOL
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Tibbles

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Re: Combined project - The world of traps and attractions
« Reply #230 on: November 12, 2008, 08:32:56 pm »

I WOULD ALSO LIKE A GO AT THIS.

DWARVEN ORBITAL CANNON GO GO GO.
LOL
I am not kidding.

When my turn comes around I am totally doing this.
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GODAMMIT KOBOLDS

Roundabout Lout

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Re: Combined project - The world of traps and attractions
« Reply #231 on: November 12, 2008, 09:10:03 pm »

I WOULD ALSO LIKE A GO AT THIS.

DWARVEN ORBITAL CANNON GO GO GO.
LOL
I am not kidding.

When my turn comes around I am totally doing this.
Tibbles will be the first to discover DF orbital travel.
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Fortis

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Re: Combined project - The world of traps and attractions
« Reply #232 on: November 12, 2008, 10:25:28 pm »

How will they handle re-entry?
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Skid

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Re: Combined project - The world of traps and attractions
« Reply #233 on: November 12, 2008, 10:28:03 pm »

An artifact adamantine bin and superdwarvenly toughness.
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Playing a cheesemaker in an average Fortress 'round here would be. Freaking. Terrifying.

Micro102

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Re: Combined project - The world of traps and attractions
« Reply #234 on: November 12, 2008, 10:50:01 pm »

so what? a huge draw bridge? a series of draw bridges?
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Dragooble

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Re: Combined project - The world of traps and attractions
« Reply #235 on: November 12, 2008, 11:17:48 pm »

a draw bridge on top of a tower thats at the highest z level with a drawbridge on it so the dwarf will be launched through the atmosphere into the bin on top of a draw bridge we have placed in orbit around earth. then we will activate the second drawbridge and launch urist mcnoble at mach 3 into the enemy goblin tower/ elven forest retreat.
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Fortis

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Re: Combined project - The world of traps and attractions
« Reply #236 on: November 12, 2008, 11:36:38 pm »

That right there has be the most dwarvish way to go!

No quiet, dull coffins for these dwarves. Soon all will believe the only good death is one that leaves a fiery streak through the sky and a huge crater.
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Cheeetar

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Re: Combined project - The world of traps and attractions
« Reply #237 on: November 13, 2008, 01:41:30 am »

I'm not going to be making mine as I've gone off DF for the moment. I'm waiting for the new version to do anything. Sorry.
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Duke 2.0

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Re: Combined project - The world of traps and attractions
« Reply #238 on: November 13, 2008, 11:55:43 am »

I WOULD ALSO LIKE A GO AT THIS.

DWARVEN ORBITAL CANNON GO GO GO.
LOL
I am not kidding.

When my turn comes around I am totally doing this.
Tibbles will be the first to discover DF orbital travel.

 Not if I do first!

 Now lets see... All I need is a mountain, a few suckers dwarves and a computer that can handle that.
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I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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Boksi

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Re: Combined project - The world of traps and attractions
« Reply #239 on: November 13, 2008, 04:11:33 pm »

Oh wow.

I just realized how big my project really is. I've only got four levels of the main pillar and it's already consumed hundreds upon hundreds of mahogany blocks and has a power requirement of over 1100!

It's currently generating about 700 so I'll have to expand it even further. And then there're the two secondary pillars. And then there's the actual construction...

This is going to be epic. Want any cryptic hints to pass the time?
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