Well, how is the Adventure Mode going? Pretty well, I guess, but aren't you missing some variety in the world? Something to see, to explore, to loot?
If you can answer this question with "Yes", I would like you to do something about it!
What is the plan?
The plan is as following: I'm searching for some people who could make a fortress, a ruin, a cave or something interesting entirely for Adventure Mode. What's the fun in a fortress full of traps if you know how to avoid them?
First, we'd need a world. I don't know much about world generation, but we would need a world with a whole lot of interesting features, such as chasms, magma, HFS and high mountains. It should be a rather small world.
Then, when some of you volunteered for it, the save would be passed from player to player in order to enrich the world. You can use traps, magma, things that look nice, whatever you like, but your fortress shoudn't have dwarves in it. It's not completely necessary, but a ruin with 100 dorfs doesn't make a whole lot of sense.
Someone interested in it?
BTW: Cheating is completely acceptable in this project. You can (and should) use smelter reactions to get the stuff you want to use. You can edit your dwarves so that they don't need to eat, to drink, to sleep, whatever you like. But set it back to normal when you're done!
Edit:
Sign-up list:
Qloos (skipped)
Yougiedeggs (done)
Neoskel (skipped)
Spoggerific (done)
Cheetar (skipped)
Sareth (skipped)
Boksi (skipped)
inaluct (skipped)
Duke 2.0 (skipped)
Foa (skipped)
jplur (done)
Qloos (done)
Warlord255 (skipped)
Tibbles (skipped)
Hoborobo234 (skipped)
MagicJuggler (skipped)
Barbarossa the Seal God (skipped)
xpCynic (done)
Kishmond (done)
Cheshire Cat (skipped)
Skid (done)
Sensei (done)
Grimlocke (current)
<Save Removed>
Please only embark at a site with special features (such as magma) if your plan really revolves around using this magma. Otherwise, there may be no magma for someone who really needs it later on.
IMPORTANT! Traps do not work in Adventure Mode!