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Author Topic: Back to the dwarf game...  (Read 197034 times)

Gezol

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Re: Back to the dwarf game...
« Reply #585 on: May 07, 2006, 05:32:00 pm »

If lye is in, then that means the dwarves will be able to make that beloved delicacy- lutefisk! Er, or maybe not.

From the bit of research I just did, it seems like you're right about the evaporated lye stage being when potash was used as fertilizer.(It's a lot more refined now, of course.) See here, for instance.

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Toady One

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Re: Back to the dwarf game...
« Reply #586 on: May 07, 2006, 07:29:00 pm »

I have to eat lutefisk every year during the holidays.  I was actually thinking of having dwarves do something similar with the cave fish from the river, but...  well...  it's hard to put in...  yeah, that's it...  hard to program...

Is there a significant difference between using different kinds of fats in soap making?  Not from an ethical perspective, but just in terms of the texture, odor, etc.  Right now I'm mixing lye with rendered fats to make "Soap", rather than "Musk Ox Soap", which is kind of a strange name -- although I can also give each animal a soap gloss (like "venison" will be a meat gloss).  Rendered fats should also have glosses (suet->tallow, pork fat->lard, etc.)

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ussdefiant

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Re: Back to the dwarf game...
« Reply #587 on: May 07, 2006, 08:34:00 pm »

hmm, does this slaughtering of livestock mean we get fat from the various prey that our hunters bring in, or are they completely seperate processes?
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Gezol

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Re: Back to the dwarf game...
« Reply #588 on: May 07, 2006, 08:57:00 pm »

I've never actually had the pleasure(if that's the word) of tasting lutefisk, but hell, I have enough Norwegian ancestry that maybe I should, someday, if only so I can make jokes about it from personal experience. I really draw the line at surströmming, though. Anyway, I guess that's more Swedish.

On the soap question- reading about that, it all gets very complicated. There are so many different possibilities in soapmaking... The kind of fat used does seem to have a significant effect, but a lot probably depends on how detailed you want to get with it. There's some information on the differences between different animal fats here- like, tallow makes harder soap than lard and chicken fat. And of course that's not even getting into soap made with vegetable oil, which I think it mostly is these days... I didn't really find anything about odor, but I suspect that any animal-fat soap doesn't really smell all that great unless fragrances are added to it. I don't know if you're going to get into that aspect, but you could make it possible to extract essential oils from the various plants, and then you could add those in the soapmaking process and get various scented soaps which would be substantially more valuable and popular than unscented. For how to describe it, I'd go with the format of first the scent status, and then what it's made from. So, for example, "unscented musk ox tallow soap", "plump helmet scented lard soap", etc.

Well, that was a long-ass paragraph. Like I say, it's a complicated subject...

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Eagleon

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Re: Back to the dwarf game...
« Reply #589 on: May 08, 2006, 10:05:00 pm »

*shudder* Lutefisk. I still think it's a joke on visiting foreigners.
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Toady One

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Re: Back to the dwarf game...
« Reply #590 on: May 08, 2006, 10:09:00 pm »

IT'S REAL.

ussdefiant, yeah, you get fat from the bodies now, along with the skin, meat, bones, skulls and completely worthless chunks.  The amount of fat depends on the creature, although I didn't really research the numbers.

[ May 08, 2006: Message edited by: Toady One ]

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Ancient_Sleeping_Dude_Rei

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Re: Back to the dwarf game...
« Reply #591 on: May 09, 2006, 11:27:00 am »

Well, it's safe to assume that large slow creatures are fat, and small fast creatures are thin  :)
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Aristharus

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Re: Back to the dwarf game...
« Reply #592 on: May 10, 2006, 06:46:00 am »

What about small, slow creatures and large, fast creatures?

We should also be sure what to compare the slow and fast to... Pretty large tortoises should yield less fat than a smaller than average cheetah... probably.

[ May 10, 2006: Message edited by: Aristharus ]

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Captain_Action

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Re: Back to the dwarf game...
« Reply #593 on: May 10, 2006, 08:00:00 am »

Damn I'm having visions of Fight Club here.
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X

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Re: Back to the dwarf game...
« Reply #594 on: May 11, 2006, 10:00:00 am »

Tortoises are fast. And good at hiding, the bastards.

X

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Aristharus

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Re: Back to the dwarf game...
« Reply #595 on: May 11, 2006, 01:30:00 pm »

quote:
Originally posted by X:
<STRONG>Tortoises are fast.</STRONG>

Yeah, especially the flying ones..

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Toady One

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Re: Back to the dwarf game...
« Reply #596 on: May 11, 2006, 02:11:00 pm »

I heard that if you do enough shrooms you think you can kill them with fireballs too.
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Toady One

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Re: Back to the dwarf game...
« Reply #597 on: May 11, 2006, 06:12:00 pm »

All right, I have the Core things left down to 30.  I got rid of the Current section of the plan since it always seems to be in flux anyway, but this doesn't mean I'm not working.
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Aristharus

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Re: Back to the dwarf game...
« Reply #598 on: May 12, 2006, 01:11:00 am »

DOUBLEPOST!!!1!½1one

Shame on thee!

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Toady One

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Re: Back to the dwarf game...
« Reply #599 on: May 12, 2006, 01:28:00 am »

Ancient Sleeping Dude double-posts all the time, so it must be okay!
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