Disclaimer: At this point, everything is going too damn well. Now, I'm not that good a player, really. I don't have the patience nor the OCD required to build epic 40 year aboveground fortresses, and I'm clumsy enough to have about half of my dwarves killed needlessly. This is where I usually get them caught in ice and slaughtered by skeletal elephants but.. They all
live. I have no idea how to make success funny, but bear with me until I start fucking everything up. It's only a matter of time.
First autumn, as told by Kogan Betaneshtân, axedwarf
3rd LimestoneThe caravan we were promised came on time, thank Mörul. Eral from the mountainhome met with Cog in the trade depot as we were hauling out stuff to trade. He stared for a moment in shock until I realized that none of us had even noticed the snow storm. I guess you really
can get used to anything.
"You're all
alive?" he said incredulously. What a comforting message to get from the mountainhome.
10th LimestoneThere's a lot to say about Cog, but at least she knows how to bargain. They wouldn't accept our offer of some rock mechanisms for rope, cloth, an anvil and all of their food, so she left them out in the depot to sulk. After a few days of sitting in the snow storm eating nothing but their own frozen lungfish, they were quite willing to give us anything whatsoever for 30 horse meat roasts. 30 pieces of food and some mechanisms for 50 portions of meat, some barrels of drink, an anvil and loads of other stuff seems like a fair deal to me. Mafol is absolutely overjoyed, by the way. As soon as we carried the anvil in, he jumped on it, hugging it, saying that he'd never let go.
11th LimestoneToday, in the meeting hall, I overheard Eral say how impressed he was with Kunroder, and that we could look forward to some reinforcements from the mountainhome very soon. I went up to him,
"Did you say KunRODER? CatBALDness?"
"Why yes, we received word from a human that you had decided on that name!"
Apparently it's an easy mistake for a human to make, since there are only a few letters between bold and bald, and the elf hippie was probably too busy hugging a tree to go deliver it herself. So we're stuck with the worst fucking name I've ever heard. Well, I guess it suits the place.
Oh, Cog ordered wood. Only wood. Guess she's planning on building more magma pumps.
13th LimestoneAs soon as Eral left, Cog rushed down to the basement to try her new pump out. We all gathered above to see what we could salvage, and it wasn't long until we heard screams. But the real shock was that they were screams of joy. I had to go down and see it with my own eyes - it
worked! The crazy bitch was
right! I have no idea what to make of this - she's pumped about 50 gallons of lava, and the pump looks fine. There's a faint hope that this is all just a bad dream.
16th LimestoneCog kept pumping for days until she finally collapsed, and since she hadn't turned into a crisp, we all agreed to take turns pumping until we've got a steady layer of magma. The good news is that with our last minute additions to the magma room's design, we have a small room filled with water that we can access from the first floor to build a well.
25th LimestoneWe received our reinforcements today! And they're.. they're..
..absolutely useless. Why in the name of all that is dwarven would a fisherdwarf and a
herbalist go to a
fucking glacier? And what's the potash maker gonna do? THERE ARE NO FUCKING TREES. Oh, they're going on and on about how great it is for an outpost to diversify and get new talents and inputs, but that falls flat when not even the armorer has any kind of real skill. My guess is that they're all so useless that the only place they can survive is where there is no economy yet. I never thought I'd long for a tax collector.
Edëm, the fisher, went to do his duty right away. Yeah, fish get real hungry when they've been frozen in ice since the beginning of time and only just were freed by magma. Smart move, dickhead.
10th SandstoneWe finally got enough magma that it won't just get too cool and disappear, so with no fear of sudden ice clogs, we've decided to open the floodgate to the farm room.
We had to tear down a wall to get rid of excess water, but we finally have soil. Lolor channeled the wall away from above, but surprisingly enough, the excess water did not freeze when leaving the magma-heated farm room. The miners think that since this is an extension of the mountain under the glacier, it's not quite cold enough for the water to freeze. Good to know for future projects.
13th SandstoneCog has two plots up and running now, a smaller one for plump helmets and a bigger one for sweet pods and quarry bushes. Lolor and Aban are working hard on a new storage room for furniture, since we have new eager hands to haul stuff. That seems to be their only skill, aswell... Cog has given orders for us to put all the excess stone on one single floor tile. I considered telling her that it defies all laws of physics, but considering the work she did with that magma pump, I'm giving her the benefit of the doubt.
17th TimberIt's been a hectic month for all workers - of course, I've mostly passed the time "guarding" the place. I've finally mastered the art of sleeping standing, and as long as I stay in the doorway, no one seems to notice.
Another channel was dug for the smelter and forge Mafol keeps bitching about. Cog's pump technology murders braincells once again.
Stone and furniture has been moved, and Cog strikes again. I've heard from the immigrants that it actually
is possible to pile an infinite amount of stone next to the mason's workshop if you just
want it enough. I mostly cry myself to sleep nowadays. I don't want to live in a world where Cog is the genius.